Player Matchup

Olorun
Olorun
HunteR_SnakeBR
Olorun
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,582 Elo+
Party 2
Fenrir
Fenrir
HunteR_VinyBGI
Fenrir
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 127L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
PAC_Stark
Gilgamesh
Level 66
God Stats
13W - 5L
1,366 SR
Queue Stats
57W - 51L
1,783 Elo+
Party 2
Cerberus
Cerberus
Pac-Maximo
Cerberus
Level 14
God Stats
2W - 3L
1,391 SR
Queue Stats
60W - 62L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
ySusanoo312
Zhong Kui
Level 118
God Stats
3W - 2L
1,513 SR
Queue Stats
154W - 130L
1,531 Elo+
Party 2
Team Averages
Level 84
1,454 SR
1,595 Elo+

VS

Team Averages
Level 71
1,434 SR
1,532 Elo+
Atlas
Atlas
BrendonSpin01
Atlas
Level 99
God Stats
9W - 6L
1,298 SR
Queue Stats
300W - 300L
1,478 Elo+
Party 1
Neith
Neith
XCHUMEIQUE-TODDY
Neith
Level 48
God Stats
14W - 20L
1,298 SR
Queue Stats
409W - 422L
1,564 Elo+
Party 1
Chaac
Chaac
fernandogino
Chaac
Level 63
God Stats
2W - 2L
1,792 SR
Queue Stats
12W - 19L
1,626 Elo+
Solo
Poseidon
Poseidon
joaovictor13game
Poseidon
Level 86
God Stats
3W - 3L
1,483 SR
Queue Stats
16W - 14L
1,496 Elo+
Party 1
Thanatos
Thanatos
nathanpinheiro1
Thanatos
Level 58
God Stats
0W - 3L
1,298 SR
Queue Stats
117W - 118L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,661
644
10,386
10,029
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 4 / 4
9,113
608
8,002
11,840
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
PAC_Stark
Gilgamesh
14
2 / 2 / 5
8,695
580
6,181
10,352
5,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Pac-Maximo
Cerberus
11
2 / 0 / 5
7,731
515
2,543
8,316
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
ySusanoo312
Zhong Kui
15
7 / 0 / 4
9,758
651
11,836
12,375
8,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,421
428
5,745
13,635
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 3 / 0
6,738
449
5,946
7,824
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 1
7,308
487
6,895
13,239
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 9 / 2
8,009
534
6,435
9,922
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 2 / 1
7,926
528
3,894
11,813
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
25
Kills
6
7
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
2
7
W
8
4
4
2.5
W
Gilgamesh
PAC_Stark
Gilgamesh
2
2
5
2.25
W
Cerberus
Pac-Maximo
Cerberus
2
0
5
4.5
L
1
3
0
0.33
L
2
6
1
0.42
L
1
9
2
0.22
L
Thanatos
2
2
1
1.25
W
Zhong Kui
ySusanoo312
Zhong Kui
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,948
Damage
28,915
52,912
Taken
56,433
29,027
Mitigated
30,772
26,086
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,745
2,757
0
1,085
13,635
9,411
160
8,073
5,562
20,289
0
W
10,386
5,490
1,009
7,297
10,029
4,259
852
2,764
7,265
67,413
13,092
W
8,002
2,358
0
4,520
11,840
3,772
0
4,135
7,483
0
38,723
W
Gilgamesh
PAC_Stark
Gilgamesh
6,181
950
0
2,221
10,352
5,441
416
155
9,489
3,582
42,505
W
Cerberus
Pac-Maximo
Cerberus
2,543
126
0
1,650
8,316
7,399
0
1,721
6,519
14,666
0
L
5,946
2,249
0
2,476
7,824
2,487
360
4,323
3,501
0
45,872
L
6,895
1,176
0
4,698
13,239
12,157
0
2,730
10,509
0
33,051
L
6,435
1,426
0
635
9,922
2,919
0
4,067
5,855
56,465
0
L
Thanatos
3,894
621
0
8,658
11,813
3,798
0
3,885
7,928
0
46,339
W
Zhong Kui
ySusanoo312
Zhong Kui
11,836
2,735
0
9,389
12,375
8,156
1,830
3,405
8,930
71,433
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
36,402
453
Minions Killed
388
0
Camps Cleared
0
1,474,403
Distance Traveled
1,429,029
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,421
428
40
3
0
281,214
1
W
Olorun
9,661
644
142
9
0
284,979
4
W
Fenrir
9,113
608
68
5
0
309,150
3
W
Gilgamesh
8,695
580
87
6
0
303,688
0
W
Cerberus
7,731
515
29
2
0
297,658
0
L
Neith
6,738
449
80
5
0
279,599
2
L
Chaac
7,308
487
54
4
0
276,837
3
L
Poseidon
8,009
534
113
8
0
268,402
1
L
Thanatos
7,926
528
101
7
0
322,977
0
W
Zhong Kui
9,758
651
127
8
0
278,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role