Player Matchup

Neith
Neith
DiabloBoys2916
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
F4k3 Slim Sh4dy
Sylvanus
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 19L
1,672 Elo+
Party 2
Bastet
Bastet
JLino
Bastet
Level 103
God Stats
4W - 5L
1,493 SR
Queue Stats
5W - 5L
1,672 Elo+
Party 2
Janus
Janus
Lunatic8493
Janus
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2
Vulcan
Vulcan
ReevexPandemic
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,672 Elo+
Party 2
Team Averages
Level 83
1,542 SR
1,672 Elo+

VS

Team Averages
Level 67
1,349 SR
1,325 Elo+
Vulcan
Vulcan
Fizzywizz
Vulcan
Level 107
God Stats
4W - 4L
1,285 SR
Queue Stats
17W - 25L
1,320 Elo+
Party 1
Chaac
Chaac
IAstralRavenI
Chaac
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
Negisam
Baron Samedi
Level 14
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Jormungandr
Jormungandr
iTz BLaCKNiiGHT
Jormungandr
Level 46
God Stats
15W - 5L
1,640 SR
Queue Stats
52W - 54L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
ryanc13
Heimdallr
Level 125
God Stats
7W - 11L
1,038 SR
Queue Stats
51W - 57L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 4
11,902
626
11,427
22,050
9,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
1 / 8 / 4
12,076
636
8,856
26,737
28,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
JLino
Bastet
19
4 / 8 / 5
12,632
665
19,811
26,712
12,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 11 / 4
12,354
650
14,410
22,230
9,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 9 / 8
14,207
748
30,329
22,901
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fizzywizz
Vulcan
20
13 / 3 / 7
15,585
820
27,594
17,789
7,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 14
15,902
837
25,046
31,248
44,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
Negisam
Baron Samedi
19
3 / 5 / 16
12,898
679
12,479
20,260
8,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
iTz BLaCKNiiGHT
Jormungandr
20
6 / 2 / 10
13,810
727
10,795
21,072
30,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
ryanc13
Heimdallr
20
13 / 5 / 18
15,890
836
32,374
23,721
10,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
15
Kills
45
45
Deaths
17
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Sylvanus
1
8
4
0.38
W
Vulcan
Fizzywizz
Vulcan
13
3
7
5.5
W
10
2
14
8.5
L
Bastet
JLino
Bastet
4
8
5
0.81
L
3
11
4
0.45
W
Baron Samedi
Negisam
Baron Samedi
3
5
16
2.2
L
6
9
8
1.11
W
Jormungandr
iTz BLaCKNiiGHT
Jormungandr
6
2
10
5.5
W
Heimdallr
ryanc13
Heimdallr
13
5
18
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,833
Damage
108,288
120,630
Taken
114,090
71,078
Mitigated
102,308
14,377
Healing
35,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,427
4,100
0
3,138
22,050
9,376
0
12,267
9,501
0
44,819
L
Sylvanus
8,856
1,461
1,538
3,443
26,737
28,250
0
14,174
12,031
33,361
6,303
W
Vulcan
Fizzywizz
Vulcan
27,594
7,411
0
4,821
17,789
7,547
2,093
9,483
8,306
74,255
0
W
25,046
3,618
483
15,298
31,248
44,998
1,566
13,742
17,506
0
79,613
L
Bastet
JLino
Bastet
19,811
3,230
0
2,274
26,712
12,977
0
7,330
19,199
0
35,492
L
14,410
1,718
251
1,494
22,230
9,526
0
7,642
13,876
46,695
0
W
Baron Samedi
Negisam
Baron Samedi
12,479
1,543
4,257
6,129
20,260
8,161
2,570
11,899
8,361
30,535
0
L
30,329
10,727
181
2,058
22,901
10,949
0
9,455
13,059
84,455
0
W
Jormungandr
iTz BLaCKNiiGHT
Jormungandr
10,795
2,300
92
136
21,072
30,865
260
8,106
12,966
34,081
0
W
Heimdallr
ryanc13
Heimdallr
32,374
18,445
0
4,626
23,721
10,737
3,170
9,903
13,818
0
72,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,171
Gold Earned
74,085
342
Minions Killed
390
0
Camps Cleared
0
1,634,523
Distance Traveled
1,829,440
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,902
626
71
4
0
338,125
0
L
Sylvanus
12,076
636
61
3
0
308,060
0
W
Vulcan
15,585
820
98
5
0
379,698
0
W
Chaac
15,902
837
112
6
0
384,493
1
L
Bastet
12,632
665
38
2
0
322,278
0
L
Janus
12,354
650
67
4
0
311,345
0
W
Baron Samedi
12,898
679
39
2
0
328,459
4
L
Vulcan
14,207
748
105
6
0
354,715
0
W
Jormungandr
13,810
727
47
2
0
323,460
0
W
Heimdallr
15,890
836
94
5
0
413,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role