Player Matchup

Chaac
Chaac
Athalwolf M
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ares
Ares
RAGE The Pro
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,408 Elo+
Solo
Medusa
Medusa
SKIN Fergus
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Vekron
Cliodhna
Level 121
God Stats
6W - 3L
1,730 SR
Queue Stats
11W - 6L
1,675 Elo+
Party 1
Ra
Ra
zGreyWind
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,964 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,609 Elo+

VS

Team Averages
Level 62
1,446 SR
1,486 Elo+
Jing Wei
Jing Wei
Captainducky376
Jing Wei
Level 158
God Stats
2W - 6L
1,285 SR
Queue Stats
91W - 81L
1,310 Elo+
Party 3
Izanami
Izanami
HoraceTheGallant
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Kukulkan
Kukulkan
JCS20jr
Kukulkan
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
87W - 108L
1,500 Elo+
Solo
Neith
Neith
Michelangelo288
Neith
Level 27
God Stats
7W - 13L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 3
Chaac
Chaac
THREATTAVO
Chaac
Level 69
God Stats
28W - 22L
1,445 SR
Queue Stats
137W - 124L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
8,806
881
12,652
10,544
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 7
7,036
704
2,918
10,999
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
6 / 3 / 7
7,883
788
5,916
8,922
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Vekron
Cliodhna
16
9 / 1 / 11
9,184
918
16,563
7,657
3,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 3 / 10
8,123
812
8,829
7,441
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 8 / 4
7,406
741
10,870
12,802
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 0
6,584
658
3,219
9,128
2,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
JCS20jr
Kukulkan
12
1 / 4 / 3
6,757
676
7,895
7,720
2,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 5 / 3
8,072
807
8,046
10,601
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
0 / 3 / 3
7,277
728
4,593
12,684
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
25
Kills
10
10
Deaths
25
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Jing Wei
3
8
4
0.63
L
1
5
0
0.2
L
Kukulkan
JCS20jr
Kukulkan
1
4
3
0.63
L
5
5
3
1.3
W
0
3
7
1.17
W
Medusa
6
3
7
3.17
L
Chaac
0
3
3
0.5
W
Cliodhna
Vekron
Cliodhna
9
1
11
14.5
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
34,623
45,563
Taken
52,935
24,798
Mitigated
21,117
12,560
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,652
2,282
0
6,335
10,544
7,020
545
1,720
8,781
0
41,946
L
Jing Wei
10,870
6,658
0
1,298
12,802
4,190
19
3,592
8,864
0
20,555
L
3,219
1,709
0
1,500
9,128
2,797
134
2,652
6,408
0
13,939
L
Kukulkan
JCS20jr
Kukulkan
7,895
1,193
61
532
7,720
2,548
0
1,436
6,034
16,483
0
L
8,046
4,048
0
2,026
10,601
3,738
20
1,718
8,715
0
14,881
W
2,918
247
0
693
10,999
8,605
168
2,126
8,793
7,634
0
W
Medusa
5,916
3,578
0
356
8,922
3,173
1,367
2,104
6,735
0
13,423
L
Chaac
4,593
109
206
4,505
12,684
7,844
696
2,349
10,142
0
25,007
W
Cliodhna
Vekron
Cliodhna
16,563
2,696
0
2,488
7,657
3,078
92
1,277
6,276
0
31,460
W
8,829
699
852
1,836
7,441
2,922
902
668
6,659
25,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
36,096
177
Minions Killed
155
0
Camps Cleared
0
990,546
Distance Traveled
947,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,806
881
75
8
0
208,169
3
L
Jing Wei
7,406
741
17
2
0
190,391
1
L
Izanami
6,584
658
28
3
0
166,319
1
L
Kukulkan
6,757
676
28
3
0
206,269
0
L
Neith
8,072
807
19
2
0
163,395
0
W
Ares
7,036
704
9
1
0
182,080
0
W
Medusa
7,883
788
16
2
0
177,080
0
L
Chaac
7,277
728
63
6
0
221,211
2
W
Cliodhna
9,184
918
38
4
0
227,004
1
W
Ra
8,123
812
39
4
0
196,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role