Player Matchup

Agni
Agni
JGomez325
Agni
Level 28
God Stats
34W - 4L
1,625 SR
Queue Stats
352W - 88L
1,832 Elo+
Party 2
Anhur
Anhur
Martisss
Anhur
Level 103
God Stats
22W - 7L
1,740 SR
Queue Stats
366W - 91L
1,832 Elo+
Party 2
Mulan
Mulan
SurerBlowfish8
Mulan
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
54W - 71L
1,500 Elo+
Solo
Team Averages
Level 66
1,622 SR
1,721 Elo+

VS

Team Averages
Level 62
1,475 SR
1,545 Elo+
King Arthur
King Arthur
Fallen_Potato999
King Arthur
Level 40
God Stats
7W - 6L
1,425 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 1
Rama
Rama
Odiosae
Rama
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 107L
1,770 Elo+
Solo
Yemoja
Yemoja
Samurai_Dalio
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 0 / 8
8,691
790
10,473
5,566
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Martisss
Anhur
14
5 / 0 / 7
8,674
789
10,865
8,513
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 7
8,111
737
3,015
8,397
4,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fallen_Potato999
King Arthur
11
0 / 3 / 0
6,595
600
4,274
9,311
3,511
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Odiosae
Rama
10
0 / 3 / 0
6,460
587
2,815
7,768
1,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 6 / 0
6,812
619
1,105
10,650
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fallen_Potato999
King Arthur
0
3
0
0
W
Agni
4
0
8
8
W
Anhur
Martisss
Anhur
5
0
7
8.5
L
Rama
Odiosae
Rama
0
3
0
0
L
0
6
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,353
Damage
8,194
22,476
Taken
27,729
10,023
Mitigated
11,766
7,662
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fallen_Potato999
King Arthur
4,274
807
0
816
9,311
3,511
0
3,933
5,378
0
22,062
W
Agni
10,473
1,357
0
1,409
5,566
1,897
56
692
4,874
38,993
0
W
Anhur
Martisss
Anhur
10,865
5,096
793
2,387
8,513
3,758
1,608
625
7,888
0
35,603
L
Rama
Odiosae
Rama
2,815
2,292
0
339
7,768
1,979
0
3,662
4,106
0
20,082
L
1,105
369
207
579
10,650
6,276
0
3,296
7,354
6,616
0
W
3,015
274
649
2,424
8,397
4,368
314
880
7,517
0
21,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
19,867
133
Minions Killed
102
6
Camps Cleared
4
593,732
Distance Traveled
554,414
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,595
600
40
4
3
206,487
4
W
Agni
8,691
790
49
4
2
187,124
1
W
Anhur
8,674
789
43
4
4
188,851
3
L
Rama
6,460
587
54
5
1
185,357
0
L
Yemoja
6,812
619
8
1
0
162,570
0
W
Mulan
8,111
737
41
4
0
217,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role