Player Matchup

Tyr
Tyr
DeniseTantouse
Tyr
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
5W - 0L
1,715 Elo+
Party 1
Nox
Nox
HughJanusQC69
Nox
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 22L
1,505 Elo+
Party 1
Chaac
Chaac
RambokushQc
Chaac
Level 104
God Stats
64W - 12L
1,633 SR
Queue Stats
92W - 22L
1,717 Elo+
Party 1
Team Averages
Level 72
1,611 SR
1,646 Elo+

VS

Team Averages
Level 29
1,581 SR
1,316 Elo+
Tyr
Tyr
CrimsonOG
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Scylla
Scylla
SilverXyara
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 2
Geb
Geb
darlingdemon05
Geb
Level 35
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,945
849
3,762
6,415
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
6,908
987
7,802
3,588
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 6
6,164
881
5,582
4,656
2,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,415
774
3,518
9,314
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
5
0 / 2 / 0
4,541
649
253
1,200
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,500
786
1,983
12,485
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
1
5
3.5
W
5
0
2
6
W
1
1
6
4
L
Scylla
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
5,754
14,659
Taken
22,999
6,456
Mitigated
14,048
5,677
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,518
423
0
1,829
9,314
4,840
0
2,977
5,995
0
11,952
W
3,762
678
0
1,602
6,415
3,121
782
1,105
5,245
0
13,549
W
7,802
1,061
0
1,542
3,588
1,191
728
1,080
2,367
24,178
0
W
5,582
1,195
351
2,182
4,656
2,144
399
745
3,827
0
15,946
L
Scylla
253
36
0
0
1,200
262
0
160
951
540
0
L
1,983
285
0
531
12,485
8,946
0
4,821
7,229
8,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
15,456
75
Minions Killed
20
4
Camps Cleared
2
433,484
Distance Traveled
288,889
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,415
774
17
2
2
121,939
1
W
Tyr
5,945
849
21
3
2
154,698
2
W
Nox
6,908
987
38
5
2
142,698
4
W
Chaac
6,164
881
16
2
0
136,088
2
L
Scylla
4,541
649
0
0
0
26,102
0
L
Geb
5,500
786
3
0
0
140,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role