Player Matchup

Gilgamesh
Gilgamesh
Benyfulldiams
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,774 Elo+
Party 1
Thor
Thor
Chintock
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,548 Elo+
Party 1
Anubis
Anubis
Rante02
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,546 Elo+
Party 1
Kali
Kali
arth11
Kali
Level 84
God Stats
0W - 2L
1,649 SR
Queue Stats
28W - 35L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
ΛИKΞ
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,546 Elo+
Party 1
Team Averages
Level 71
1,530 SR
1,577 Elo+

VS

Team Averages
Level 56
1,575 SR
1,664 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
ChiefLotsOfDough
Ganesha
Level 126
God Stats
26W - 22L
1,873 SR
Queue Stats
391W - 400L
1,805 Elo+
Party 2
Agni
Agni
Countgaming
Agni
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 126L
1,756 Elo+
Party 2
Cernunnos
Cernunnos
JJshake
Cernunnos
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 96L
1,756 Elo+
Party 2
Tyr
Tyr
LegendaryPR23
Tyr
Level 57
God Stats
10W - 13L
1,500 SR
Queue Stats
180W - 168L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benyfulldiams
Gilgamesh
12
6 / 5 / 2
9,274
580
8,207
21,735
13,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
0 / 10 / 2
7,624
477
7,380
13,899
5,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anubis
Rante02
Anubis
11
0 / 8 / 3
7,484
468
7,894
13,829
4,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
arth11
Kali
12
2 / 9 / 2
7,809
488
7,917
17,264
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
ΛИKΞ
Cernunnos
12
1 / 4 / 1
7,576
474
6,764
11,941
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
10 / 2 / 11
9,611
601
13,933
14,345
8,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 20
8,419
526
5,924
12,269
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
14 / 2 / 9
10,538
659
21,177
7,345
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JJshake
Cernunnos
18
6 / 1 / 4
10,603
663
12,075
13,364
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 2
9,261
579
6,896
9,161
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
36
36
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
11
7.75
L
Gilgamesh
Benyfulldiams
Gilgamesh
6
5
2
1.4
W
0
2
20
5
L
Thor
0
10
2
0.1
W
14
2
9
9.25
W
Cernunnos
JJshake
Cernunnos
6
1
4
8
W
6
2
2
3.5
L
Anubis
Rante02
Anubis
0
8
3
0.19
L
Kali
arth11
Kali
2
9
2
0.33
L
Cernunnos
ΛИKΞ
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
60,005
78,668
Taken
56,484
29,319
Mitigated
35,225
20,921
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,933
9,280
0
4,208
14,345
8,343
279
2,120
12,225
0
44,003
L
Gilgamesh
Benyfulldiams
Gilgamesh
8,207
2,011
2,247
5,618
21,735
13,006
0
7,899
13,592
0
24,091
W
5,924
845
720
2,558
12,269
10,949
265
3,053
9,216
19,408
0
L
Thor
7,380
1,107
0
469
13,899
5,278
0
4,688
9,025
0
41,254
W
21,177
1,532
0
606
7,345
2,597
320
1,453
5,892
58,685
0
W
Cernunnos
JJshake
Cernunnos
12,075
6,471
0
6,686
13,364
5,140
2,774
576
12,788
0
90,090
W
6,896
871
0
3,395
9,161
8,196
750
865
8,296
0
43,149
L
Anubis
Rante02
Anubis
7,894
440
0
3,098
13,829
4,736
176
6,555
6,925
43,521
0
L
Kali
arth11
Kali
7,917
3,686
0
5,103
17,264
4,463
0
4,506
12,530
0
47,803
L
Cernunnos
ΛИKΞ
Cernunnos
6,764
3,319
0
4,386
11,941
1,836
0
2,480
9,391
0
38,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
48,432
387
Minions Killed
389
0
Camps Cleared
0
1,372,023
Distance Traveled
1,651,356
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,611
601
57
4
0
377,881
1
L
Gilgamesh
9,274
580
30
2
0
300,185
4
W
Ganesha
8,419
526
1
0
0
322,059
4
L
Thor
7,624
477
88
6
0
270,450
1
W
Agni
10,538
659
98
6
0
321,589
7
W
Cernunnos
10,603
663
167
10
0
300,573
4
W
Tyr
9,261
579
66
4
0
329,254
1
L
Anubis
7,484
468
89
6
0
242,718
2
L
Kali
7,809
488
105
7
0
292,483
1
L
Cernunnos
7,576
474
75
5
0
266,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role