Player Matchup

Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dbzmessiah08
Atlas
Level 81
God Stats
2W - 3L
1,289 SR
Queue Stats
62W - 81L
1,278 Elo+
Party 1
Nemesis
Nemesis
LOBOALFA_LCSS
Nemesis
Level 66
God Stats
15W - 11L
1,903 SR
Queue Stats
791W - 769L
1,754 Elo+
Solo
Danzaburou
Danzaburou
Silver_Mujitsu
Danzaburou
Level 13
God Stats
3W - 5L
1,299 SR
Queue Stats
28W - 37L
1,284 Elo+
Party 1
Scylla
Scylla
vanecrane123
Scylla
Level 28
God Stats
9W - 12L
1,299 SR
Queue Stats
22W - 35L
1,284 Elo+
Party 1
Team Averages
Level 50
1,458 SR
1,420 Elo+

VS

Team Averages
Level 79
1,500 SR
1,625 Elo+
Xing Tian
Xing Tian
DragonEyesx
Xing Tian
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 47L
1,761 Elo+
Party 2
Bellona
Bellona
FdGoDAsSaSsiN
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Zach_Lam
Charybdis
Level 58
God Stats
4W - 7L
1,500 SR
Queue Stats
70W - 63L
1,761 Elo+
Party 2
Serqet
Serqet
Zangado_Hawk
Serqet
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 182L
1,603 Elo+
Solo
Raijin
Raijin
ciaupaz
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 0
6,496
591
1,786
3,767
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 5
6,277
571
6,071
8,088
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
12
3 / 0 / 3
6,801
618
1,679
5,100
1,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Silver_Mujitsu
Danzaburou
12
6 / 0 / 2
7,205
655
9,175
5,980
1,558
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Scylla
11
1 / 2 / 2
6,274
570
3,794
4,413
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DragonEyesx
Xing Tian
9
0 / 4 / 2
5,477
498
3,090
11,114
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
4
0 / 2 / 0
4,155
378
449
2,285
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Zach_Lam
Charybdis
9
2 / 4 / 0
5,579
507
3,997
9,934
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
2 / 3 / 0
6,130
557
1,660
8,668
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
ciaupaz
Raijin
9
0 / 3 / 2
5,482
498
1,662
6,954
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
W
2
2
5
2.25
L
Xing Tian
DragonEyesx
Xing Tian
0
4
2
0.25
L
Bellona
0
2
0
0
W
Nemesis
3
0
3
4.5
W
Danzaburou
Silver_Mujitsu
Danzaburou
6
0
2
7
L
Charybdis
Zach_Lam
Charybdis
2
4
0
0.5
L
Serqet
2
3
0
0.67
L
Raijin
ciaupaz
Raijin
0
3
2
0.33
W
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
10,858
27,348
Taken
38,955
11,820
Mitigated
14,926
10,270
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,786
620
0
914
3,767
1,716
338
0
3,647
0
26,590
W
6,071
2,159
98
2,180
8,088
5,726
0
1,568
6,520
16,473
5,363
L
Xing Tian
DragonEyesx
Xing Tian
3,090
575
0
1,900
11,114
6,072
0
2,254
8,860
14,210
0
L
Bellona
449
92
0
239
2,285
1,079
0
0
2,285
0
5,904
W
Nemesis
1,679
716
0
2,590
5,100
1,614
108
96
4,878
0
33,044
W
Danzaburou
Silver_Mujitsu
Danzaburou
9,175
4,448
381
3,722
5,980
1,558
138
1,426
4,554
0
37,656
L
Charybdis
Zach_Lam
Charybdis
3,997
2,734
0
5,125
9,934
2,535
429
2,497
7,437
0
31,013
L
Serqet
1,660
251
0
3,329
8,668
2,762
0
1,128
7,540
0
29,556
L
Raijin
ciaupaz
Raijin
1,662
139
0
430
6,954
2,478
33
3,350
3,604
23,950
0
W
Scylla
3,794
257
0
385
4,413
1,206
0
1,502
2,511
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
26,823
294
Minions Killed
209
0
Camps Cleared
0
1,140,487
Distance Traveled
885,387
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,496
591
51
5
0
217,705
0
W
Atlas
6,277
571
24
2
0
228,880
0
L
Xing Tian
5,477
498
23
2
0
213,144
3
L
Bellona
4,155
378
18
2
0
61,517
0
W
Nemesis
6,801
618
85
8
0
272,504
0
W
Danzaburou
7,205
655
71
6
0
219,374
0
L
Charybdis
5,579
507
54
5
0
182,416
0
L
Serqet
6,130
557
67
6
0
251,251
2
L
Raijin
5,482
498
47
4
0
177,059
0
W
Scylla
6,274
570
63
6
0
202,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role