Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Appelible
Vamana
Level 46
God Stats
4W - 5L
1,595 SR
Queue Stats
175W - 175L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShiraIn123
Morgan Le Fay
Level 35
God Stats
9W - 9L
1,500 SR
Queue Stats
58W - 65L
1,297 Elo+
Party 1
Bacchus
Bacchus
ZiziNplay
Bacchus
Level 123
God Stats
1W - 6L
1,297 SR
Queue Stats
198W - 196L
1,297 Elo+
Party 1
Izanami
Izanami
dolorez666
Izanami
Level 35
God Stats
5W - 3L
1,845 SR
Queue Stats
5W - 3L
1,824 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,477 Elo+

VS

Team Averages
Level 71
1,511 SR
1,644 Elo+
Apollo
Apollo
Atakmasiv
Apollo
Level 33
God Stats
6W - 9L
1,359 SR
Queue Stats
11W - 15L
1,308 Elo+
Solo
Odin
Odin
AzooTeUz
Odin
Level 68
God Stats
17W - 9L
1,696 SR
Queue Stats
210W - 214L
1,435 Elo+
Party 2
Bacchus
Bacchus
Lincerastas
Bacchus
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
298W - 310L
1,604 Elo+
Party 2
Sol
Sol
bigZZZeee
Sol
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,909 Elo+
Solo
Cliodhna
Cliodhna
majonezara
Cliodhna
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 5 / 2
15,720
655
17,504
19,978
8,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Appelible
Vamana
19
3 / 6 / 1
12,045
502
13,072
23,824
29,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ShiraIn123
Morgan Le Fay
11
1 / 6 / 1
8,686
362
3,360
7,403
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ZiziNplay
Bacchus
9
0 / 2 / 1
8,105
338
1,649
6,546
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
dolorez666
Izanami
17
0 / 7 / 1
10,854
452
5,217
15,305
3,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atakmasiv
Apollo
19
8 / 4 / 5
14,381
599
13,658
16,944
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
19
3 / 1 / 6
14,304
596
7,668
12,696
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Lincerastas
Bacchus
18
3 / 1 / 11
14,441
602
6,955
18,281
32,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 2 / 4
13,462
561
6,571
12,916
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
majonezara
Cliodhna
20
8 / 6 / 5
14,614
609
14,548
19,195
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
14
Kills
26
26
Deaths
14
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
10
5
2
2.2
L
Vamana
Appelible
Vamana
3
6
1
0.58
W
Apollo
Atakmasiv
Apollo
8
4
5
2.63
W
Odin
3
1
6
6
W
Bacchus
Lincerastas
Bacchus
3
1
11
8.5
L
Morgan Le Fay
ShiraIn123
Morgan Le Fay
1
6
1
0.25
L
Bacchus
ZiziNplay
Bacchus
0
2
1
0.25
W
4
2
4
3
L
Izanami
dolorez666
Izanami
0
7
1
0.07
W
Cliodhna
majonezara
Cliodhna
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
49,400
73,056
Taken
80,032
48,665
Mitigated
75,168
15,576
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
17,504
10,718
0
2,830
19,978
8,564
0
4,748
15,139
0
144,013
L
Vamana
Appelible
Vamana
13,072
9,604
0
6,992
23,824
29,595
2,504
2,346
20,655
0
79,748
W
Apollo
Atakmasiv
Apollo
13,658
7,882
0
7,023
16,944
8,303
7,887
1,323
15,396
0
94,764
W
Odin
7,668
1,563
488
4,053
12,696
18,431
1,225
1,760
10,936
8,300
66,419
W
Bacchus
Lincerastas
Bacchus
6,955
770
918
5,557
18,281
32,524
1,449
1,652
16,196
44,178
0
L
Morgan Le Fay
ShiraIn123
Morgan Le Fay
3,360
178
0
780
7,403
1,632
270
1,403
6,000
26,469
0
L
Bacchus
ZiziNplay
Bacchus
1,649
326
0
1,459
6,546
4,988
0
1,824
4,646
9,685
0
W
6,571
1,494
0
6,266
12,916
6,114
3,463
1,088
10,598
85,129
11,784
L
Izanami
dolorez666
Izanami
5,217
3,052
0
3,515
15,305
3,886
240
3,255
11,052
0
86,621
W
Cliodhna
majonezara
Cliodhna
14,548
2,039
0
4,987
19,195
9,796
1,527
2,141
16,906
0
106,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
71,202
613
Minions Killed
630
0
Camps Cleared
0
1,798,698
Distance Traveled
2,238,465
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,720
655
246
10
0
553,811
3
L
Vamana
12,045
502
153
6
0
377,020
0
W
Apollo
14,381
599
142
6
0
456,902
5
W
Odin
14,304
596
148
6
0
456,334
1
W
Bacchus
14,441
602
59
2
0
465,655
5
L
Morgan Le Fay
8,686
362
53
2
0
239,061
0
L
Bacchus
8,105
338
13
1
0
279,876
0
W
Sol
13,462
561
134
6
0
407,894
5
L
Izanami
10,854
452
148
6
0
348,930
9
W
Cliodhna
14,614
609
147
6
0
451,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role