Player Matchup

Morgan Le Fay
Morgan Le Fay
Artsonia
Morgan Le Fay
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,255 Elo+
Party 1
Pele
Pele
DopeMC77
Pele
Level 26
God Stats
2W - 2L
1,606 SR
Queue Stats
2W - 6L
1,477 Elo+
Party 4
Kuzenbo
Kuzenbo
GenFlynn
Kuzenbo
Level 106
God Stats
1W - 9L
1,177 SR
Queue Stats
38W - 42L
1,087 Elo+
Party 1
Hel
Hel
YuNgDeathWato86
Hel
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Medusa
Medusa
majorpayne327
Medusa
Level 59
God Stats
9W - 10L
1,280 SR
Queue Stats
34W - 33L
1,255 Elo+
Party 1
Team Averages
Level 71
1,413 SR
1,315 Elo+

VS

Team Averages
Level 35
1,500 SR
1,500 Elo+
Tyr
Tyr
Abzoh
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
BigRed08
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MuteTV
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Cupid
Cupid
MythTeller
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
RekkttFPS
Bastet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artsonia
Morgan Le Fay
10
0 / 2 / 1
4,817
803
2,275
4,452
1,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
0 / 2 / 0
4,899
817
578
3,525
1,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GenFlynn
Kuzenbo
10
1 / 1 / 1
5,420
903
2,505
6,948
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 0 / 0
4,441
740
123
541
108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,055
843
2,698
4,208
1,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Abzoh
Tyr
10
0 / 2 / 5
4,971
829
1,112
4,242
2,402
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
11
1 / 0 / 3
5,502
917
2,747
1,280
443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MuteTV
Sylvanus
10
0 / 0 / 5
5,370
895
2,769
3,803
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
12
3 / 0 / 2
5,767
961
3,490
4,040
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
RekkttFPS
Bastet
11
2 / 0 / 2
5,628
938
4,388
3,765
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
6
6
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
Abzoh
Tyr
0
2
5
1.25
L
Morgan Le Fay
Artsonia
Morgan Le Fay
0
2
1
0.25
W
Zeus
1
0
3
2.5
L
Pele
0
2
0
0
L
Kuzenbo
GenFlynn
Kuzenbo
1
1
1
1.5
W
Sylvanus
MuteTV
Sylvanus
0
0
5
2.5
W
Cupid
3
0
2
4
W
Bastet
RekkttFPS
Bastet
2
0
2
3
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,179
Damage
14,506
19,674
Taken
17,130
12,117
Mitigated
8,628
3,543
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Abzoh
Tyr
1,112
264
0
48
4,242
2,402
416
1,319
2,923
0
4,933
L
Morgan Le Fay
Artsonia
Morgan Le Fay
2,275
319
80
258
4,452
1,745
0
1,297
3,155
10,076
0
W
Zeus
2,747
348
0
0
1,280
443
322
311
969
13,660
0
L
Pele
578
0
162
529
3,525
1,146
0
821
2,704
0
7,369
L
Kuzenbo
GenFlynn
Kuzenbo
2,505
926
178
1,314
6,948
7,649
0
2,809
4,139
6,850
0
W
Sylvanus
MuteTV
Sylvanus
2,769
990
577
1,768
3,803
2,744
486
1,815
1,988
9,669
0
W
Cupid
3,490
2,245
152
2,296
4,040
1,593
522
1,109
2,931
0
20,955
W
Bastet
RekkttFPS
Bastet
4,388
694
0
1,202
3,765
1,446
299
349
3,416
0
16,326
L
123
123
32
39
541
108
0
32
509
2,099
0
L
2,698
825
733
218
4,208
1,469
0
557
3,651
0
15,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
27,238
90
Minions Killed
122
0
Camps Cleared
0
611,369
Distance Traveled
673,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,971
829
8
1
0
141,263
0
L
Morgan Le Fay
4,817
803
15
3
0
132,496
0
W
Zeus
5,502
917
34
6
0
133,922
0
L
Pele
4,899
817
21
4
0
137,520
1
L
Kuzenbo
5,420
903
15
3
0
152,436
1
W
Sylvanus
5,370
895
19
3
0
115,411
0
W
Cupid
5,767
961
34
6
0
114,733
1
W
Bastet
5,628
938
27
5
0
167,899
0
L
Hel
4,441
740
4
1
0
34,927
0
L
Medusa
5,055
843
35
6
0
153,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role