Player Matchup

Neith
Neith
CentauriNebula
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
Jordanian_S
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NORXIIA
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Yinrovi
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mulan
Mulan
ahim1
Mulan
Level 121
God Stats
9W - 6L
1,629 SR
Queue Stats
77W - 56L
1,535 Elo+
Solo
Team Averages
Level 32
1,526 SR
1,507 Elo+

VS

Team Averages
Level 51
1,563 SR
1,554 Elo+
Charybdis
Charybdis
AntSouls
Charybdis
Level 14
God Stats
4W - 1L
1,689 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Ariiha
Baron Samedi
Level 122
God Stats
7W - 5L
1,500 SR
Queue Stats
335W - 334L
1,500 Elo+
Solo
Izanami
Izanami
SirChancelottt
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Party 1
Neith
Neith
TheFamilyPanda
Neith
Level 20
God Stats
5W - 6L
1,578 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Skadi
Skadi
ToonDragonsWrath
Skadi
Level 38
God Stats
10W - 7L
1,547 SR
Queue Stats
15W - 11L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
8,866
682
8,343
14,699
6,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 10 / 1
8,367
644
1,946
19,490
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
NORXIIA
Nemesis
14
0 / 7 / 2
8,101
623
5,114
13,730
6,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Yinrovi
Bellona
17
3 / 6 / 4
9,947
765
6,652
17,912
12,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
ahim1
Mulan
19
10 / 7 / 4
11,332
872
23,340
19,567
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntSouls
Charybdis
17
6 / 2 / 10
10,131
779
13,494
14,706
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Ariiha
Baron Samedi
18
8 / 3 / 14
10,929
841
10,325
11,337
4,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
11 / 4 / 6
11,945
919
17,748
14,536
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 15
10,328
794
7,750
9,243
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 3 / 8
11,504
885
18,422
9,721
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
15
Kills
39
41
Deaths
16
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AntSouls
Charybdis
6
2
10
5.5
W
Baron Samedi
Ariiha
Baron Samedi
8
3
14
5
L
2
11
2
0.27
L
0
10
1
0.05
L
Nemesis
NORXIIA
Nemesis
0
7
2
0.14
W
11
4
6
3.5
W
2
4
15
2.38
W
12
3
8
5.33
L
Bellona
Yinrovi
Bellona
3
6
4
0.83
L
Mulan
ahim1
Mulan
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
67,739
85,398
Taken
59,543
62,614
Mitigated
26,399
6,473
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AntSouls
Charybdis
13,494
7,976
0
3,457
14,706
5,436
595
985
13,511
0
27,718
W
Baron Samedi
Ariiha
Baron Samedi
10,325
1,483
1,128
2,778
11,337
4,849
230
217
10,867
24,450
0
L
8,343
4,166
0
795
14,699
6,293
306
2,041
12,603
0
26,998
L
1,946
548
0
398
19,490
18,140
173
1,671
17,699
14,669
0
L
Nemesis
NORXIIA
Nemesis
5,114
888
0
1,206
13,730
6,565
458
1,977
11,623
0
25,631
W
17,748
10,551
0
4,095
14,536
7,007
2,320
199
13,872
0
58,625
W
7,750
3,147
0
1,371
9,243
4,502
1,169
0
9,046
0
38,809
W
18,422
10,957
0
1,622
9,721
4,605
852
545
9,034
0
36,134
L
Bellona
Yinrovi
Bellona
6,652
1,662
0
434
17,912
12,846
0
2,816
14,890
0
17,930
L
Mulan
ahim1
Mulan
23,340
4,434
0
3,640
19,567
18,770
0
1,621
17,800
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
54,837
176
Minions Killed
252
0
Camps Cleared
0
1,204,140
Distance Traveled
1,196,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,131
779
19
1
0
237,408
0
W
Baron Samedi
10,929
841
36
3
0
247,856
0
L
Neith
8,866
682
36
3
0
207,177
0
L
Ares
8,367
644
19
1
0
198,349
0
L
Nemesis
8,101
623
28
2
0
296,517
1
W
Izanami
11,945
919
89
7
0
220,293
0
W
Neith
10,328
794
67
5
0
249,786
0
W
Skadi
11,504
885
41
3
0
240,881
0
L
Bellona
9,947
765
35
3
0
262,218
0
L
Mulan
11,332
872
58
4
0
239,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role