Player Matchup

Zeus
Zeus
GODS_ANiMALiSTiK
Zeus
Level 22
God Stats
0W - 4L
1,257 SR
Queue Stats
0W - 4L
1,315 Elo+
Party 3
Izanami
Izanami
LeyaTheDuchess
Izanami
Level 33
God Stats
14W - 19L
1,257 SR
Queue Stats
20W - 38L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
MitchIsRedHot
Cthulhu
Level 25
God Stats
52W - 57L
1,351 SR
Queue Stats
232W - 347L
1,275 Elo+
Party 1
Osiris
Osiris
Nohaha23
Osiris
Level 43
God Stats
5W - 4L
1,759 SR
Queue Stats
287W - 399L
1,346 Elo+
Party 1
Pele
Pele
brenn1031
Pele
Level 23
God Stats
91W - 158L
1,363 SR
Queue Stats
184W - 268L
1,370 Elo+
Party 1
Team Averages
Level 29
1,397 SR
1,324 Elo+

VS

Team Averages
Level 82
1,474 SR
1,412 Elo+
Kukulkan
Kukulkan
Karlamardo
Kukulkan
Level 33
God Stats
5W - 7L
1,500 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 4
Ares
Ares
LaMorraFriki
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 4
Nox
Nox
NoxSupport
Nox
Level 146
God Stats
5W - 4L
1,207 SR
Queue Stats
39W - 27L
1,162 Elo+
Party 2
Bellona
Bellona
Ren3gadewarrior
Bellona
Level 88
God Stats
12W - 5L
1,663 SR
Queue Stats
45W - 52L
1,595 Elo+
Party 2
Charybdis
Charybdis
weakenthor
Charybdis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 30L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
9,856
1,095
16,454
18,101
5,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
9,198
1,022
4,111
15,805
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
14
0 / 5 / 2
9,253
1,028
6,904
14,469
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Nohaha23
Osiris
14
1 / 9 / 0
9,562
1,062
4,710
18,833
12,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
14
0 / 11 / 1
8,904
989
3,431
15,255
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Karlamardo
Kukulkan
18
8 / 0 / 20
11,475
1,275
10,828
4,431
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 32
11,463
1,274
8,554
9,452
10,645
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 20
12,242
1,360
17,421
6,868
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 0 / 32
12,162
1,351
14,079
9,558
12,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
weakenthor
Charybdis
18
13 / 1 / 19
12,363
1,374
27,433
9,800
4,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
165
2
Kills
42
42
Deaths
2
6
Assists
123
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
Kukulkan
Karlamardo
Kukulkan
8
0
20
18
W
5
0
32
21
L
0
5
2
0.2
L
Cthulhu
0
5
2
0.2
L
Osiris
Nohaha23
Osiris
1
9
0
0.11
W
9
1
20
19
W
7
0
32
23
L
Pele
0
11
1
0.05
W
Charybdis
weakenthor
Charybdis
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
78,315
82,463
Taken
40,109
39,171
Mitigated
32,514
2,000
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,454
465
0
0
18,101
5,364
0
9,020
9,081
42,342
0
W
Kukulkan
Karlamardo
Kukulkan
10,828
538
0
732
4,431
1,860
0
3,600
788
35,133
0
W
8,554
428
0
0
9,452
10,645
0
6,004
3,275
10,705
0
L
4,111
3,281
0
690
15,805
4,909
0
6,819
8,986
0
14,439
L
Cthulhu
6,904
251
278
684
14,469
11,066
0
8,569
5,900
17,214
0
L
Osiris
Nohaha23
Osiris
4,710
1,450
0
0
18,833
12,748
0
9,821
9,012
3,649
4,377
W
17,421
1,573
0
400
6,868
3,052
0
3,772
2,944
34,736
0
W
14,079
2,367
480
655
9,558
12,509
0
5,074
4,288
2,789
21,300
L
Pele
3,431
415
0
348
15,255
5,084
0
4,284
10,971
0
8,248
W
Charybdis
weakenthor
Charybdis
27,433
22,604
0
3,484
9,800
4,448
0
6,278
3,405
0
48,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
59,705
115
Minions Killed
176
3
Camps Cleared
8
701,724
Distance Traveled
884,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,856
1,095
62
7
1
128,265
0
W
Kukulkan
11,475
1,275
65
7
1
156,641
0
W
Ares
11,463
1,274
5
1
1
177,922
0
L
Izanami
9,198
1,022
16
2
0
127,971
0
L
Cthulhu
9,253
1,028
21
2
0
146,476
0
L
Osiris
9,562
1,062
8
1
0
169,068
0
W
Nox
12,242
1,360
40
4
3
183,596
1
W
Bellona
12,162
1,351
20
2
2
205,542
0
L
Pele
8,904
989
8
1
2
129,944
0
W
Charybdis
12,363
1,374
46
5
1
160,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role