Player Matchup

Atlas
Atlas
Don_Brandao
Atlas
Level 126
God Stats
23W - 19L
1,509 SR
Queue Stats
1,156W - 1,131L
1,391 Elo+
Solo
Mulan
Mulan
I-Fitz-l
Mulan
Level 103
God Stats
17W - 10L
1,500 SR
Queue Stats
66W - 55L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Mage-EPS
Heimdallr
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 59L
1,384 Elo+
Solo
Chang'e
Chang'e
Shisui4592
Chang'e
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 210L
1,606 Elo+
Solo
Hun Batz
Hun Batz
chalucho33ARG
Hun Batz
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 8L
1,735 Elo+
Solo
Team Averages
Level 67
1,502 SR
1,483 Elo+

VS

Team Averages
Level 51
1,457 SR
1,603 Elo+
Mercury
Mercury
MoodFab
Mercury
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 132L
1,338 Elo+
Solo
Neith
Neith
Sushi_Chef0
Neith
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 30L
1,874 Elo+
Solo
King Arthur
King Arthur
querella_piola9
King Arthur
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 36L
1,301 Elo+
Solo
Yemoja
Yemoja
stev2_0ac
Yemoja
Level 42
God Stats
4W - 3L
1,285 SR
Queue Stats
31W - 40L
1,848 Elo+
Solo
Zeus
Zeus
tirador_amigo
Zeus
Level 80
God Stats
21W - 17L
1,500 SR
Queue Stats
254W - 236L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,834
427
4,281
15,136
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
I-Fitz-l
Mulan
15
5 / 4 / 0
9,463
591
7,313
13,081
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Mage-EPS
Heimdallr
9
0 / 5 / 1
5,874
367
3,167
9,161
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Shisui4592
Chang'e
13
2 / 5 / 2
8,298
519
5,542
10,959
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
chalucho33ARG
Hun Batz
12
1 / 6 / 0
6,933
433
4,640
11,273
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MoodFab
Mercury
16
8 / 0 / 7
9,789
612
6,503
9,289
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 6
7,592
475
8,753
8,480
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
querella_piola9
King Arthur
15
0 / 4 / 4
8,955
560
5,961
11,468
7,783
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yemoja
stev2_0ac
Yemoja
13
4 / 1 / 8
8,611
538
4,271
8,302
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 2 / 4
9,817
614
12,181
6,896
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
26
26
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Mulan
I-Fitz-l
Mulan
5
4
0
1.25
L
Heimdallr
Mage-EPS
Heimdallr
0
5
1
0.1
W
Mercury
MoodFab
Mercury
8
0
7
11.5
L
Chang'e
Shisui4592
Chang'e
2
5
2
0.6
W
4
2
6
3.5
L
Hun Batz
chalucho33ARG
Hun Batz
1
6
0
0.17
W
King Arthur
querella_piola9
King Arthur
0
4
4
0.5
W
Yemoja
stev2_0ac
Yemoja
4
1
8
8
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
37,669
59,610
Taken
44,435
28,837
Mitigated
25,303
16,279
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,281
1,082
195
3,132
15,136
9,346
0
3,571
11,499
26,102
0
L
Mulan
I-Fitz-l
Mulan
7,313
603
0
6,158
13,081
9,976
0
2,042
10,937
0
50,871
L
Heimdallr
Mage-EPS
Heimdallr
3,167
1,211
0
892
9,161
2,450
257
2,334
6,745
0
23,766
W
Mercury
MoodFab
Mercury
6,503
2,007
0
140
9,289
3,383
936
1,914
7,277
0
55,427
L
Chang'e
Shisui4592
Chang'e
5,542
242
688
2,576
10,959
3,665
372
4,084
6,641
47,952
0
W
8,753
3,774
0
3,265
8,480
2,905
760
2,236
6,198
0
49,292
L
Hun Batz
chalucho33ARG
Hun Batz
4,640
939
0
2,638
11,273
3,400
0
3,392
7,657
0
41,116
W
King Arthur
querella_piola9
King Arthur
5,961
633
0
3,013
11,468
7,783
271
681
10,082
0
58,063
W
Yemoja
stev2_0ac
Yemoja
4,271
188
1,600
1,865
8,302
9,059
295
1,834
6,442
21,528
6,489
W
12,181
1,886
0
896
6,896
2,173
29
2,778
3,862
61,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
44,764
349
Minions Killed
479
0
Camps Cleared
0
1,468,420
Distance Traveled
1,624,646
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,834
427
33
2
0
267,523
2
L
Mulan
9,463
591
114
7
0
298,227
6
L
Heimdallr
5,874
367
48
3
0
283,408
0
W
Mercury
9,789
612
102
6
0
395,995
4
L
Chang'e
8,298
519
87
5
0
301,906
0
W
Neith
7,592
475
79
5
0
260,717
3
L
Hun Batz
6,933
433
67
4
0
317,356
0
W
King Arthur
8,955
560
135
8
0
287,103
0
W
Yemoja
8,611
538
49
3
0
388,109
0
W
Zeus
9,817
614
114
7
0
292,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role