Player Matchup

Sol
Sol
BasementBandit
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,473 Elo+
Party 2
Mulan
Mulan
TheQuietBard
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Freya
Freya
TheReborn_Dragon
Freya
Level 8
God Stats
14W - 7L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Geb
Geb
Toxxic_huskyz
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Izanami
Izanami
gabe71103
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,768 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,548 Elo+

VS

Team Averages
Level 33
1,534 SR
1,387 Elo+
Neith
Neith
COWBOYSxKIDxJT
Neith
Level 109
God Stats
4W - 1L
1,861 SR
Queue Stats
20W - 23L
1,425 Elo+
Party 1
Thor
Thor
Mecanico_MALUDO
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
PaulAndMarkRule
Bacchus
Level 22
God Stats
1W - 5L
1,311 SR
Queue Stats
188W - 240L
1,463 Elo+
Party 1
Anubis
Anubis
Sr Oliveira2196
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,047 Elo+
Solo
Nemesis
Nemesis
XxDropShotxX918
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
5,581
930
4,246
4,001
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 3
5,383
897
2,717
5,411
1,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 3
5,034
839
1,721
2,000
745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 0 / 5
4,958
826
1,069
3,725
1,366
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
gabe71103
Izanami
11
5 / 0 / 1
6,020
1,003
4,536
2,843
897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
4,591
765
3,216
5,068
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
2,583
431
0
0
0
9
0 / 3 / 0
4,631
772
5,097
7,291
4,315
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
4,624
771
2,328
4,162
1,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,083
681
0
0
0
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
3
0
0
L
0
0
0
0
L
0
3
0
0
L
0
4
0
0
W
3
0
3
4.5
W
1
0
3
2.5
W
0
0
5
2.5
L
0
0
0
0
W
Izanami
gabe71103
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
10,641
17,980
Taken
16,521
6,269
Mitigated
8,079
2,870
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,246
1,827
0
1,761
4,001
1,392
1,977
2,226
1,775
20,440
2,009
L
3,216
849
0
542
5,068
1,930
0
2,036
3,032
0
13,572
L
0
0
0
0
0
0
0
0
0
0
0
L
5,097
437
438
868
7,291
4,315
0
2,460
4,831
8,808
0
L
2,328
112
0
0
4,162
1,834
0
1,998
2,164
11,117
0
W
2,717
746
0
238
5,411
1,869
653
1,789
3,622
0
11,945
W
1,721
436
0
611
2,000
745
536
485
1,515
8,813
0
W
1,069
133
0
60
3,725
1,366
46
2,442
1,283
2,596
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
gabe71103
Izanami
4,536
2,373
0
200
2,843
897
68
483
2,360
0
19,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
20,512
127
Minions Killed
53
0
Camps Cleared
0
644,590
Distance Traveled
338,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,581
930
45
8
0
122,490
2
L
Neith
4,591
765
22
4
0
116,923
2
L
Thor
2,583
431
0
0
0
0
0
L
Bacchus
4,631
772
11
2
0
131,491
0
L
Anubis
4,624
771
20
3
0
89,744
0
W
Mulan
5,383
897
24
4
0
123,130
0
W
Freya
5,034
839
22
4
0
121,917
0
W
Geb
4,958
826
2
0
0
150,538
0
L
Nemesis
4,083
681
0
0
0
0
0
W
Izanami
6,020
1,003
34
6
0
126,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role