Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aiya_Hatsumi
Scylla
Level 158
God Stats
38W - 22L
1,500 SR
Queue Stats
425W - 396L
1,500 Elo+
Party 1
Arachne
Arachne
Anamooz
Arachne
Level 6
God Stats
6W - 3L
1,718 SR
Queue Stats
110W - 86L
1,666 Elo+
Party 1
Skadi
Skadi
xKeyonte-Legend
Skadi
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
261W - 242L
1,577 Elo+
Party 1
Team Averages
Level 119
1,544 SR
1,549 Elo+

VS

Team Averages
Level 39
1,597 SR
1,578 Elo+
Charybdis
Charybdis
I_Am_Mouttxt
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,441 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 58
God Stats
3W - 5L
1,608 SR
Queue Stats
175W - 218L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
RICHI398
Baron Samedi
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 198L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
reaperjack-_-
Erlang Shen
Level 37
God Stats
12W - 21L
1,487 SR
Queue Stats
102W - 121L
1,518 Elo+
Solo
Ra
Ra
xXBaeBlaydeXx
Ra
Level 13
God Stats
6W - 10L
1,889 SR
Queue Stats
83W - 125L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 0 / 2
8,608
615
8,547
8,328
8,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
 
Bacchus
11
2 / 0 / 12
7,883
563
5,129
9,757
10,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
3 / 1 / 5
8,303
593
3,823
4,860
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Anamooz
Arachne
15
5 / 1 / 1
8,659
619
4,714
9,188
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 2 / 4
8,779
627
6,620
6,251
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I_Am_Mouttxt
Charybdis
12
0 / 2 / 0
7,184
513
924
7,088
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
PPFOREHEAD
Arachne
8
0 / 5 / 3
5,854
418
3,475
7,568
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RICHI398
Baron Samedi
9
1 / 7 / 2
6,341
453
5,057
9,774
3,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
reaperjack-_-
Erlang Shen
8
0 / 4 / 1
5,484
392
3,358
10,067
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 3 / 1
7,256
518
4,735
6,395
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
4
4
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
2
5
W
Bacchus
 
Bacchus
2
0
12
8
W
Scylla
3
1
5
5.5
W
Arachne
Anamooz
Arachne
5
1
1
5.5
L
Charybdis
I_Am_Mouttxt
Charybdis
0
2
0
0
L
Arachne
PPFOREHEAD
Arachne
0
5
3
0.3
L
Baron Samedi
RICHI398
Baron Samedi
1
7
2
0.29
L
Erlang Shen
reaperjack-_-
Erlang Shen
0
4
1
0.13
W
7
2
4
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
17,549
38,384
Taken
40,892
29,170
Mitigated
16,602
12,371
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,547
2,978
0
634
8,328
8,787
0
3,256
4,568
58,182
0
W
Bacchus
 
Bacchus
5,129
228
2,151
3,015
9,757
10,798
0
2,588
6,900
19,447
0
W
Scylla
3,823
176
0
650
4,860
1,729
0
876
3,887
55,547
3,686
W
Arachne
Anamooz
Arachne
4,714
3,188
0
4,650
9,188
5,535
0
1,630
7,465
0
63,848
L
Charybdis
I_Am_Mouttxt
Charybdis
924
106
0
3,270
7,088
2,025
1,939
334
6,754
0
43,238
L
Arachne
PPFOREHEAD
Arachne
3,475
1,882
0
1,582
7,568
2,592
0
3,770
3,730
0
23,884
L
Baron Samedi
RICHI398
Baron Samedi
5,057
237
717
2,049
9,774
3,131
0
4,584
5,186
24,016
0
L
Erlang Shen
reaperjack-_-
Erlang Shen
3,358
1,363
0
1,618
10,067
6,738
0
5,102
4,965
0
19,718
W
6,620
2,017
0
1,271
6,251
2,321
1,415
987
5,230
0
57,426
L
4,735
311
466
1,538
6,395
2,116
0
3,356
2,891
34,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
32,119
479
Minions Killed
305
0
Camps Cleared
0
1,399,089
Distance Traveled
1,396,990
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,608
615
118
8
0
277,162
6
W
Bacchus
7,883
563
25
2
0
297,020
3
W
Scylla
8,303
593
119
9
0
267,468
1
W
Arachne
8,659
619
113
8
0
291,549
5
L
Charybdis
7,184
513
118
8
0
258,731
3
L
Arachne
5,854
418
42
3
0
307,099
3
L
Baron Samedi
6,341
453
34
2
0
252,390
2
L
Erlang Shen
5,484
392
39
3
0
271,131
0
W
Skadi
8,779
627
104
7
0
265,890
1
L
Ra
7,256
518
72
5
0
307,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role