Player Matchup

Sobek
Sobek
Navyr
Sobek
Level 120
God Stats
48W - 102L
1,476 SR
Queue Stats
270W - 402L
1,448 Elo+
Party 1
Skadi
Skadi
Nimsypixie
Skadi
Level 107
God Stats
4W - 0L
1,775 SR
Queue Stats
81W - 94L
1,667 Elo+
Party 1
Hercules
Hercules
oOo Gnarly oOo
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 34L
1,246 Elo+
Solo
Team Averages
Level 105
1,584 SR
1,454 Elo+

VS

Team Averages
Level 54
1,589 SR
1,570 Elo+
Mulan
Mulan
MonteKilla3
Mulan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,484 Elo+
Party 2
Chiron
Chiron
Myrda_LongRange6
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,500 Elo+
Solo
Anubis
Anubis
UpStageJay
Anubis
Level 35
God Stats
2W - 4L
1,766 SR
Queue Stats
8W - 7L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Navyr
Sobek
18
0 / 0 / 8
12,203
610
8,419
27,640
34,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
9 / 2 / 0
14,578
729
16,565
8,496
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
0 / 4 / 8
11,795
590
11,396
33,310
20,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
11,761
588
13,911
25,808
18,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 2 / 4
12,409
620
26,584
11,833
4,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
UpStageJay
Anubis
18
0 / 2 / 5
12,043
602
14,510
11,104
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
2
2
4
2
W
Sobek
Navyr
Sobek
0
0
8
4
W
Skadi
9
2
0
4.5
L
Anubis
UpStageJay
Anubis
0
2
5
1.25
W
Hercules
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
55,005
69,446
Taken
48,745
57,181
Mitigated
29,410
24,585
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,911
2,227
341
6,201
25,808
18,586
992
4,574
21,234
4,358
38,104
L
26,584
17,265
3,240
4,656
11,833
4,600
88
2,643
9,190
0
66,493
W
Sobek
Navyr
Sobek
8,419
590
1,760
7,933
27,640
34,141
319
5,691
21,949
31,828
0
W
Skadi
16,565
7,506
0
1,504
8,496
2,560
2,175
3,588
4,908
0
71,451
L
Anubis
UpStageJay
Anubis
14,510
1,454
472
3,873
11,104
6,224
788
1,970
9,134
50,526
1,415
W
Hercules
11,396
2,860
0
13,388
33,310
20,480
81
6,365
26,945
0
36,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
36,213
192
Minions Killed
214
5
Camps Cleared
8
1,116,334
Distance Traveled
938,034
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,761
588
64
3
3
326,947
3
L
Chiron
12,409
620
86
4
4
298,888
0
W
Sobek
12,203
610
41
2
0
426,512
4
W
Skadi
14,578
729
107
5
4
316,746
7
L
Anubis
12,043
602
64
3
1
312,199
5
W
Hercules
11,795
590
44
2
1
373,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role