Player Matchup

Medusa
Medusa
GORMOKlBERZERK
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 3
Sylvanus
Sylvanus
LegendaryLotion
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 4
Odin
Odin
Teaky
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 4
Achilles
Achilles
obitozetsu
Achilles
Level 87
God Stats
4W - 4L
1,417 SR
Queue Stats
77W - 62L
1,464 Elo+
Party 3
Chronos
Chronos
rrazcards
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 4
Team Averages
Level 45
1,483 SR
1,457 Elo+

VS

Team Averages
Level 57
1,499 SR
1,512 Elo+
Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BempaszX
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,691 Elo+
Party 1
Chernobog
Chernobog
Huaaaaaaan
Chernobog
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,691 Elo+
Party 1
Amaterasu
Amaterasu
IncompetentYeti
Amaterasu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 331L
1,340 Elo+
Party 2
Thanatos
Thanatos
Εnvy
Thanatos
Level 27
God Stats
11W - 7L
1,494 SR
Queue Stats
90W - 93L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,551
506
126
2,244
502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
7
0 / 0 / 2
4,844
538
1,097
4,842
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Teaky
Odin
8
2 / 0 / 1
5,142
571
902
4,205
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
obitozetsu
Achilles
10
0 / 0 / 1
5,847
650
1,597
3,061
1,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
rrazcards
Chronos
10
1 / 0 / 1
5,323
591
2,741
4,427
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 1 / 0
4,498
500
2,834
2,777
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
BempaszX
Bacchus
7
0 / 0 / 1
4,592
510
2,062
3,119
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Huaaaaaaan
Chernobog
9
1 / 0 / 0
4,858
540
1,679
1,564
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
IncompetentYeti
Amaterasu
8
0 / 0 / 0
4,338
482
1,017
4,059
1,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Εnvy
Thanatos
6
0 / 2 / 0
4,003
445
1,363
3,975
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
L
Bacchus
BempaszX
Bacchus
0
0
1
0.5
W
0
1
0
0
L
Chernobog
Huaaaaaaan
Chernobog
1
0
0
1
L
Amaterasu
IncompetentYeti
Amaterasu
0
0
0
0
W
Sylvanus
0
0
2
1
W
Odin
Teaky
Odin
2
0
1
2.5
W
Achilles
obitozetsu
Achilles
0
0
1
0.5
W
Chronos
rrazcards
Chronos
1
0
1
1.5
L
Thanatos
Εnvy
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,463
Damage
8,955
18,779
Taken
15,494
6,200
Mitigated
5,449
9,154
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,834
176
0
877
2,777
813
0
1,704
1,073
25,231
0
L
Bacchus
BempaszX
Bacchus
2,062
235
0
1,127
3,119
1,724
0
1,430
1,689
9,640
0
W
126
49
0
181
2,244
502
0
723
1,521
0
16,148
L
Chernobog
Huaaaaaaan
Chernobog
1,679
816
0
1,182
1,564
460
0
153
1,411
0
27,082
L
Amaterasu
IncompetentYeti
Amaterasu
1,017
181
0
1,659
4,059
1,413
0
0
4,059
0
14,235
W
Sylvanus
1,097
369
1,871
1,760
4,842
1,451
0
954
3,888
13,642
0
W
Odin
Teaky
Odin
902
338
0
1,842
4,205
1,322
0
1,073
3,132
0
19,857
W
Achilles
obitozetsu
Achilles
1,597
179
0
1,496
3,061
1,623
0
0
3,061
0
30,372
W
Chronos
rrazcards
Chronos
2,741
1,160
0
2,004
4,427
1,302
906
2,146
2,281
31,510
0
L
Thanatos
Εnvy
Thanatos
1,363
140
0
3,116
3,975
1,039
0
551
3,424
0
12,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
22,289
258
Minions Killed
201
0
Camps Cleared
0
886,059
Distance Traveled
770,377
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,498
500
52
6
0
126,694
0
L
Bacchus
4,592
510
9
1
0
183,629
8
W
Medusa
4,551
506
50
6
0
193,532
3
L
Chernobog
4,858
540
73
8
0
177,315
3
L
Amaterasu
4,338
482
39
4
0
134,226
0
W
Sylvanus
4,844
538
26
3
0
179,324
3
W
Odin
5,142
571
48
5
0
163,000
1
W
Achilles
5,847
650
70
8
0
164,421
4
W
Chronos
5,323
591
64
7
0
185,782
2
L
Thanatos
4,003
445
28
3
0
148,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role