Player Matchup

Tiamat
Tiamat
Silver II
Dariov3
Tiamat
Silver II
Level 122
God Stats
5W - 3L
1,715 SR
Queue Stats
425W - 429L
1,503 MMR
Solo
Bastet
Bastet
Bronze III
MakakoYT
Bastet
Bronze III
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 65L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Silver II
SmallKayak
Cernunnos
Silver II
Level 160
God Stats
3W - 6L
1,733 SR
Queue Stats
198W - 195L
1,502 MMR
Solo
Bacchus
Bacchus
Bronze III
woosâh
Bacchus
Bronze III
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 198L
1,501 MMR
Solo
Chang'e
Chang'e
Bronze III
xXMasterNighaXx
Chang'e
Bronze III
Level 113
God Stats
37W - 36L
1,500 SR
Queue Stats
238W - 241L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,633 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,500 SR
1,501 MMR
Gilgamesh
Gilgamesh
Silver II
BackdoorJus
Gilgamesh
Silver II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 193L
1,503 MMR
Solo
Guan Yu
Guan Yu
Bronze III
LyiNox
Guan Yu
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Recklxss
Ah Muzen Cab
Bronze III
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 137L
1,502 MMR
Solo
Thoth
Thoth
Bronze III
Willymax
Thoth
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,408 MMR
Party 1
Artio
Artio
Silver I
ttvxynizzle
Artio
Silver I
Level 118
God Stats
4W - 7L
1,500 SR
Queue Stats
285W - 289L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dariov3
Tiamat
20
6 / 3 / 8
14,588
634
20,428
13,877
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
MakakoYT
Bastet
20
6 / 1 / 7
14,325
623
15,508
19,430
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SmallKayak
Cernunnos
20
14 / 1 / 9
15,302
665
28,577
19,793
7,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
woosâh
Bacchus
17
4 / 0 / 19
13,527
588
10,803
21,017
32,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 2 / 1
13,056
568
10,255
15,920
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasMulanCamazotzNemesis

VS

Bans
GebErlang ShenScyllaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BackdoorJus
Gilgamesh
18
3 / 3 / 4
11,283
491
14,456
25,174
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
LyiNox
Guan Yu
14
0 / 7 / 2
8,847
385
3,662
21,729
24,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Recklxss
Ah Muzen Cab
15
0 / 11 / 1
9,650
420
6,939
20,072
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Willymax
Thoth
17
4 / 7 / 1
10,881
473
10,261
15,463
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 2
10,191
443
10,054
22,994
26,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
30
Kills
7
7
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BackdoorJus
Gilgamesh
3
3
4
1.67
W
Tiamat
Dariov3
Tiamat
6
3
8
3.33
L
Guan Yu
LyiNox
Guan Yu
0
7
2
0.14
W
Bastet
MakakoYT
Bastet
6
1
7
9.5
L
Ah Muzen Cab
Recklxss
Ah Muzen Cab
0
11
1
0.05
W
Cernunnos
SmallKayak
Cernunnos
14
1
9
18.5
L
Thoth
Willymax
Thoth
4
7
1
0.64
L
0
2
2
0.5
W
Bacchus
woosâh
Bacchus
4
0
19
13.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,571
Damage
45,372
90,037
Taken
105,432
62,091
Mitigated
73,290
48,533
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BackdoorJus
Gilgamesh
14,456
4,416
0
3,426
25,174
10,887
0
11,199
13,975
0
89,336
W
Tiamat
Dariov3
Tiamat
20,428
1,550
0
3,389
13,877
8,874
1,182
2,727
11,150
122,366
0
L
Guan Yu
LyiNox
Guan Yu
3,662
238
1,023
3,124
21,729
24,930
0
7,494
14,235
0
29,419
W
Bastet
MakakoYT
Bastet
15,508
3,116
0
12,265
19,430
7,591
1,675
4,551
14,768
0
115,683
L
Ah Muzen Cab
Recklxss
Ah Muzen Cab
6,939
3,131
0
4,088
20,072
5,701
782
4,464
15,608
0
76,920
W
Cernunnos
SmallKayak
Cernunnos
28,577
17,538
0
11,205
19,793
7,823
10,447
4,779
14,547
0
137,914
L
Thoth
Willymax
Thoth
10,261
46
0
1,411
15,463
4,775
0
7,311
8,152
64,212
0
L
10,054
540
478
6,926
22,994
26,997
0
11,018
11,976
67,766
0
W
Bacchus
woosâh
Bacchus
10,803
1,233
4,311
7,178
21,017
32,375
523
2,514
18,278
28,584
0
W
10,255
279
1,503
8,682
15,920
5,428
2,541
7,377
7,831
74,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,798
Gold Earned
50,852
755
Minions Killed
582
0
Camps Cleared
0
2,232,793
Distance Traveled
2,113,989
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,283
491
136
6
0
489,764
5
W
Tiamat
14,588
634
197
9
0
431,917
9
L
Guan Yu
8,847
385
43
2
0
430,366
3
W
Bastet
14,325
623
170
7
0
520,154
5
L
Ah Muzen Cab
9,650
420
128
6
0
371,173
1
W
Cernunnos
15,302
665
205
9
0
438,181
5
L
Thoth
10,881
473
137
6
0
388,079
4
L
Artio
10,191
443
138
6
0
434,607
6
W
Bacchus
13,527
588
26
1
0
469,995
10
W
Chang'e
13,056
568
157
7
0
372,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role