Player Matchup

Kumbhakarna
Kumbhakarna
DezzNutz_27
Kumbhakarna
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
33W - 58L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
ICE_MAN707
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LORRRRR_OwO
Morgan Le Fay
Level 29
God Stats
3W - 10L
1,118 SR
Queue Stats
171W - 202L
1,355 Elo+
Party 1
Fenrir
Fenrir
Rodrgoo-
Fenrir
Level 33
God Stats
6W - 5L
1,729 SR
Queue Stats
344W - 355L
1,355 Elo+
Party 1
Mercury
Mercury
yuuki_Ozakii
Mercury
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
8W - 4L
1,957 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,464 Elo+

VS

Team Averages
Level 102
1,583 SR
1,629 Elo+
Horus
Horus
Anthonator501st
Horus
Level 155
God Stats
4W - 2L
1,879 SR
Queue Stats
160W - 149L
1,693 Elo+
Party 2
Ymir
Ymir
Gamer122020
Ymir
Level 47
God Stats
12W - 10L
1,500 SR
Queue Stats
73W - 91L
1,500 Elo+
Solo
Discordia
Discordia
Hex-SWF
Discordia
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
50W - 39L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
MatthewJ09
Danzaburou
Level 148
God Stats
3W - 2L
1,537 SR
Queue Stats
55W - 46L
1,649 Elo+
Party 2
Hun Batz
Hun Batz
brandthebeast
Hun Batz
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 53L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DezzNutz_27
Kumbhakarna
7
1 / 6 / 0
5,158
516
1,290
10,696
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ICE_MAN707
Guan Yu
5
0 / 7 / 0
3,776
378
1,222
7,158
2,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
LORRRRR_OwO
Morgan Le Fay
9
0 / 3 / 0
4,849
485
1,693
4,567
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Rodrgoo-
Fenrir
6
0 / 3 / 0
4,408
441
2,048
9,478
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
yuuki_Ozakii
Mercury
9
0 / 4 / 0
5,108
511
2,652
7,389
3,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,297
730
7,795
6,741
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 11
6,505
651
2,539
6,707
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Hex-SWF
Discordia
12
3 / 0 / 0
6,692
669
1,863
3,509
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MatthewJ09
Danzaburou
12
12 / 1 / 3
7,495
750
12,372
6,238
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
brandthebeast
Hun Batz
12
1 / 0 / 2
6,811
681
3,137
4,020
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
23
23
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Kumbhakarna
DezzNutz_27
Kumbhakarna
1
6
0
0.17
W
2
0
11
7.5
W
Discordia
Hex-SWF
Discordia
3
0
0
3
L
Guan Yu
ICE_MAN707
Guan Yu
0
7
0
0
L
Morgan Le Fay
LORRRRR_OwO
Morgan Le Fay
0
3
0
0
W
Danzaburou
MatthewJ09
Danzaburou
12
1
3
13.5
L
Fenrir
Rodrgoo-
Fenrir
0
3
0
0
W
Hun Batz
brandthebeast
Hun Batz
1
0
2
2
L
Mercury
yuuki_Ozakii
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,905
Damage
27,706
39,288
Taken
27,215
12,503
Mitigated
14,972
7,280
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,795
2,748
327
3,257
6,741
3,970
887
558
6,145
1,938
38,126
L
Kumbhakarna
DezzNutz_27
Kumbhakarna
1,290
58
335
1,295
10,696
3,786
0
1,263
9,433
10,076
0
W
2,539
203
379
1,911
6,707
6,240
217
510
6,197
20,768
0
W
Discordia
Hex-SWF
Discordia
1,863
117
0
1,026
3,509
962
629
879
2,486
36,723
0
L
Guan Yu
ICE_MAN707
Guan Yu
1,222
40
165
711
7,158
2,428
0
1,148
6,010
0
3,783
L
Morgan Le Fay
LORRRRR_OwO
Morgan Le Fay
1,693
126
0
780
4,567
1,275
66
1,602
2,641
24,581
0
W
Danzaburou
MatthewJ09
Danzaburou
12,372
5,650
0
2,185
6,238
2,436
3,351
706
5,492
0
44,636
L
Fenrir
Rodrgoo-
Fenrir
2,048
599
0
2,499
9,478
1,962
0
598
8,880
0
15,896
W
Hun Batz
brandthebeast
Hun Batz
3,137
655
0
1,483
4,020
1,364
51
108
3,912
0
37,501
L
Mercury
yuuki_Ozakii
Mercury
2,652
888
0
1,495
7,389
3,052
0
187
7,200
0
25,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
34,800
155
Minions Killed
347
0
Camps Cleared
0
962,328
Distance Traveled
1,020,775
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,297
730
74
7
0
217,382
1
L
Kumbhakarna
5,158
516
19
2
0
177,139
2
W
Ymir
6,505
651
31
3
0
191,835
1
W
Discordia
6,692
669
74
7
0
196,986
0
L
Guan Yu
3,776
378
10
1
0
152,095
0
L
Morgan Le Fay
4,849
485
35
4
0
202,313
1
W
Danzaburou
7,495
750
79
8
0
173,977
2
L
Fenrir
4,408
441
34
3
0
190,591
0
W
Hun Batz
6,811
681
89
9
0
240,595
2
L
Mercury
5,108
511
57
6
0
240,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role