Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Butterrer
Aphrodite
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Daniel3096
Ne Zha
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 161L
1,386 Elo+
Solo
Ganesha
Ganesha
Papaya9490
Ganesha
Level 59
God Stats
9W - 8L
1,534 SR
Queue Stats
351W - 302L
1,482 Elo+
Solo
Neith
Neith
scaclet
Neith
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,474 Elo+

VS

Team Averages
Level 95
1,543 SR
1,511 Elo+
Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AP0STL3
Arachne
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Merlin
Merlin
AlmightyCeeJ
Merlin
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
323W - 345L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
ChiquiNarcoGT
Gilgamesh
Level 87
God Stats
5W - 0L
1,715 SR
Queue Stats
36W - 40L
1,768 Elo+
Solo
Geb
Geb
ottawacolom
Geb
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 2 / 5
8,693
435
8,173
18,992
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Butterrer
Aphrodite
17
2 / 2 / 2
10,324
516
9,848
14,808
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Daniel3096
Ne Zha
15
2 / 1 / 1
9,359
468
8,921
13,097
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Papaya9490
Ganesha
14
0 / 6 / 12
9,394
470
9,686
23,481
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Neith
scaclet
Neith
16
11 / 6 / 0
10,406
520
18,748
20,534
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 8 / 5
10,991
550
18,858
18,455
5,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
AP0STL3
Arachne
19
9 / 1 / 4
12,026
601
14,260
14,639
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
3 / 1 / 5
10,339
517
14,785
8,335
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ChiquiNarcoGT
Gilgamesh
18
1 / 2 / 3
11,105
555
14,291
20,126
18,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 8
9,578
479
6,823
19,454
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
16
Kills
17
17
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
5
1.75
W
Chiron
 
Chiron
4
8
5
0.81
W
Arachne
AP0STL3
Arachne
9
1
4
11
W
Merlin
3
1
5
5.5
L
Aphrodite
Butterrer
Aphrodite
2
2
2
1.5
W
Gilgamesh
ChiquiNarcoGT
Gilgamesh
1
2
3
1.25
L
Ne Zha
Daniel3096
Ne Zha
2
1
1
2.5
L
Ganesha
Papaya9490
Ganesha
0
6
12
1
W
0
4
8
1
L
Neith
scaclet
Neith
11
6
0
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,376
Damage
69,017
90,912
Taken
81,009
52,548
Mitigated
51,491
41,442
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,173
1,737
0
7,069
18,992
7,445
0
3,375
14,512
0
49,822
W
Chiron
 
Chiron
18,858
5,759
766
5,156
18,455
5,640
3,285
4,450
13,944
0
85,051
W
Arachne
AP0STL3
Arachne
14,260
8,440
0
4,156
14,639
5,496
2,023
5,209
9,351
0
83,363
W
Merlin
14,785
778
0
824
8,335
2,493
1,707
1,935
6,345
56,959
0
L
Aphrodite
Butterrer
Aphrodite
9,848
1,754
6,915
10,761
14,808
5,412
457
4,822
9,218
83,352
0
W
Gilgamesh
ChiquiNarcoGT
Gilgamesh
14,291
3,958
0
4,988
20,126
18,133
636
2,925
16,411
0
75,204
L
Ne Zha
Daniel3096
Ne Zha
8,921
3,696
0
5,980
13,097
8,623
239
1,235
11,163
0
55,317
L
Ganesha
Papaya9490
Ganesha
9,686
957
433
2,147
23,481
23,948
0
7,095
15,490
30,458
0
W
6,823
987
1,104
2,810
19,454
19,729
375
5,015
14,343
24,876
0
L
Neith
scaclet
Neith
18,748
9,651
0
8,137
20,534
7,120
996
3,927
16,372
0
65,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
54,039
498
Minions Killed
565
0
Camps Cleared
0
1,893,707
Distance Traveled
2,005,997
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,693
435
93
5
0
425,739
7
W
Chiron
10,991
550
137
7
0
338,064
0
W
Arachne
12,026
601
127
6
0
470,512
3
W
Merlin
10,339
517
116
6
0
356,548
2
L
Aphrodite
10,324
516
183
9
0
393,130
13
W
Gilgamesh
11,105
555
158
8
0
421,151
9
L
Ne Zha
9,359
468
111
6
0
324,282
6
L
Ganesha
9,394
470
10
1
0
387,723
4
W
Geb
9,578
479
27
1
0
419,722
5
L
Neith
10,406
520
101
5
0
362,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role