Player Matchup

Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dbohorquez4
Baron Samedi
Level 28
God Stats
7W - 7L
1,569 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 2
Vulcan
Vulcan
JustEkro
Vulcan
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 264L
1,466 Elo+
Party 2
Neith
Neith
haze_buster1992
Neith
Level 102
God Stats
28W - 27L
1,298 SR
Queue Stats
314W - 365L
1,367 Elo+
Solo
Kali
Kali
posto_ambiguo162
Kali
Level 101
God Stats
1W - 1L
1,738 SR
Queue Stats
494W - 516L
1,607 Elo+
Solo
Team Averages
Level 70
1,521 SR
1,481 Elo+

VS

Team Averages
Level 54
1,463 SR
1,556 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NoT_Darkx7
Ymir
Level 109
God Stats
12W - 8L
1,500 SR
Queue Stats
335W - 313L
1,721 Elo+
Party 3
Nike
Nike
Shadow_Kxng01
Nike
Level 63
God Stats
6W - 6L
1,362 SR
Queue Stats
44W - 63L
1,626 Elo+
Party 1
Loki
Loki
WeitzenSamen
Loki
Level 27
God Stats
5W - 12L
1,192 SR
Queue Stats
13W - 25L
1,215 Elo+
Party 1
Medusa
Medusa
josepablogr98
Medusa
Level 29
God Stats
46W - 44L
1,762 SR
Queue Stats
47W - 48L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
2,787
465
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Dbohorquez4
Baron Samedi
4
0 / 3 / 0
3,360
560
1,026
4,581
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
JustEkro
Vulcan
7
1 / 2 / 0
4,169
695
2,916
3,034
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
3,362
560
1,894
3,389
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 1
3,872
645
689
4,786
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
4,311
719
598
2,940
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 0 / 3
4,535
756
1,613
3,105
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,308
718
837
2,464
909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 1
4,456
743
1,577
3,347
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
4 / 0 / 2
4,619
770
3,006
1,565
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Baron Samedi
Dbohorquez4
Baron Samedi
0
3
0
0
L
Vulcan
JustEkro
Vulcan
1
2
0
0.5
W
2
0
3
3.5
W
0
1
0
0
W
2
1
1
2.5
L
0
3
0
0
W
4
0
2
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,525
Damage
7,631
15,790
Taken
13,421
4,526
Mitigated
4,190
4,432
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
 
Baron Samedi
598
0
0
1,190
2,940
885
128
2,084
582
12,838
0
L
Baron Samedi
Dbohorquez4
Baron Samedi
1,026
250
76
926
4,581
1,414
0
1,004
3,577
8,189
0
L
Vulcan
JustEkro
Vulcan
2,916
402
0
924
3,034
820
288
482
2,436
18,711
0
W
1,613
574
0
1,058
3,105
1,223
0
628
2,221
10,286
0
W
837
139
0
0
2,464
909
498
0
2,464
0
19,555
W
1,577
509
0
149
3,347
796
0
527
2,789
0
16,839
L
1,894
441
185
784
3,389
992
0
609
2,780
0
10,324
W
3,006
1,383
0
577
1,565
377
0
398
1,077
0
18,777
L
689
306
0
1,537
4,786
1,300
0
0
4,786
0
13,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,550
Gold Earned
22,229
110
Minions Killed
167
0
Camps Cleared
0
462,474
Distance Traveled
648,363
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,787
465
0
0
0
6,221
0
W
Baron Samedi
4,311
719
35
6
0
132,074
0
L
Baron Samedi
3,360
560
14
2
0
97,626
0
L
Vulcan
4,169
695
40
7
0
129,113
2
W
Ymir
4,535
756
13
2
0
118,920
3
W
Nike
4,308
718
47
8
0
103,699
0
W
Loki
4,456
743
33
6
0
159,557
0
L
Neith
3,362
560
21
4
0
108,641
4
W
Medusa
4,619
770
39
7
0
134,113
0
L
Kali
3,872
645
35
6
0
120,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role