Player Matchup

Cerberus
Cerberus
DragonianElf
Cerberus
Level 28
God Stats
0W - 11L
1,219 SR
Queue Stats
4W - 16L
1,258 Elo+
Party 1
Sylvanus
Sylvanus
MartyredMessiah
Sylvanus
Level 145
God Stats
113W - 160L
1,500 SR
Queue Stats
519W - 719L
1,345 Elo+
Solo
Ah Puch
Ah Puch
punishersfury
Ah Puch
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 26L
1,258 Elo+
Party 1
Team Averages
Level 100
1,406 SR
1,287 Elo+

VS

Team Averages
Level 83
1,502 SR
1,500 Elo+
Sol
Sol
Jacksonisok
Sol
Level 62
God Stats
5W - 6L
1,505 SR
Queue Stats
284W - 308L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ryus Path
Da Ji
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 238L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
wdussault
Guan Yu
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonianElf
Cerberus
17
1 / 5 / 7
11,459
603
6,997
18,234
21,872
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
16
4 / 3 / 7
12,368
651
12,306
23,827
28,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
19
9 / 5 / 3
13,976
736
18,749
12,990
4,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
13,384
704
16,644
15,738
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ryus Path
Da Ji
20
6 / 4 / 7
15,017
790
16,368
16,308
6,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
wdussault
Guan Yu
17
5 / 6 / 6
12,901
679
14,866
29,082
39,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
14
Kills
13
13
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DragonianElf
Cerberus
1
5
7
0.9
W
2
4
6
1.25
L
Sylvanus
4
3
7
2.5
W
Da Ji
Ryus Path
Da Ji
6
4
7
2.38
L
Ah Puch
9
5
3
2.1
W
Guan Yu
wdussault
Guan Yu
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
47,878
55,051
Taken
61,128
54,455
Mitigated
52,071
12,533
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DragonianElf
Cerberus
6,997
1,023
0
1,687
18,234
21,872
67
4,990
12,713
18,618
0
W
16,644
6,351
0
3,250
15,738
5,452
2,453
13,168
2,467
62,845
6,504
L
Sylvanus
12,306
2,208
1,651
6,459
23,827
28,214
530
6,865
15,929
25,674
0
W
Da Ji
Ryus Path
Da Ji
16,368
3,573
0
1,925
16,308
6,908
339
10,561
5,631
0
64,324
L
Ah Puch
18,749
987
0
2,736
12,990
4,369
236
3,233
9,583
82,900
0
W
Guan Yu
wdussault
Guan Yu
14,866
3,356
4,066
8,183
29,082
39,711
278
15,174
13,908
0
39,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
41,302
161
Minions Killed
242
3
Camps Cleared
14
893,311
Distance Traveled
965,733
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,459
603
12
1
0
306,548
0
W
Sol
13,384
704
123
6
4
318,676
3
L
Sylvanus
12,368
651
20
1
0
272,275
3
W
Da Ji
15,017
790
74
4
7
323,529
2
L
Ah Puch
13,976
736
129
7
3
314,488
1
W
Guan Yu
12,901
679
45
2
3
323,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role