Player Matchup

Hel
Hel
Jake72104
Hel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 149L
1,466 Elo+
Party 3
Cerberus
Cerberus
MonkeyBoy_1305
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Oven911
Heimdallr
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
115W - 105L
1,466 Elo+
Party 3
Achilles
Achilles
SnipezIz
Achilles
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 110L
1,466 Elo+
Party 3
Thanatos
Thanatos
warlord2178
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 117L
1,466 Elo+
Party 3
Team Averages
Level 96
1,500 SR
1,477 Elo+

VS

Team Averages
Level 69
1,503 SR
1,414 Elo+
Scylla
Scylla
Hk83Lrusse08
Scylla
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
162W - 145L
1,250 Elo+
Party 1
Fenrir
Fenrir
TTV ShibaStrats
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo
Mulan
Mulan
Texx1689
Mulan
Level 39
God Stats
5W - 0L
1,500 SR
Queue Stats
194W - 161L
1,167 Elo+
Party 1
Hachiman
Hachiman
Thaill01
Hachiman
Level 148
God Stats
3W - 1L
1,517 SR
Queue Stats
6W - 10L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
TragaLeche92
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,639
564
5,393
4,678
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
7
0 / 3 / 0
4,968
497
2,852
9,356
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Oven911
Heimdallr
8
0 / 2 / 1
4,678
468
3,471
5,424
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SnipezIz
Achilles
11
1 / 1 / 0
5,875
588
3,444
4,366
5,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
warlord2178
Thanatos
8
1 / 3 / 0
4,935
494
2,622
5,801
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 2 / 2
5,214
521
2,308
5,096
1,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 3
6,544
654
4,481
8,105
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Texx1689
Mulan
8
1 / 1 / 0
5,085
509
1,576
5,334
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Thaill01
Hachiman
9
2 / 0 / 4
5,432
543
6,610
6,496
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TragaLeche92
Sylvanus
9
2 / 1 / 2
5,228
523
4,245
6,851
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
2
1.5
L
2
2
0
1
L
Cerberus
0
3
0
0
L
Heimdallr
Oven911
Heimdallr
0
2
1
0.25
L
Achilles
SnipezIz
Achilles
1
1
0
1
W
4
0
3
5.5
W
Mulan
Texx1689
Mulan
1
1
0
1
W
Hachiman
Thaill01
Hachiman
2
0
4
4
W
Sylvanus
TragaLeche92
Sylvanus
2
1
2
3
L
Thanatos
warlord2178
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
19,220
29,625
Taken
31,882
12,823
Mitigated
11,276
11,275
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,308
340
66
1,651
5,096
1,549
780
3,126
1,618
22,623
0
L
5,393
44
512
2,207
4,678
1,215
669
1,235
3,443
25,691
0
L
Cerberus
2,852
442
0
3,636
9,356
3,649
0
2,653
6,703
19,004
0
L
Heimdallr
Oven911
Heimdallr
3,471
2,325
0
1,641
5,424
1,365
64
1,713
3,711
0
22,971
L
Achilles
SnipezIz
Achilles
3,444
506
0
551
4,366
5,048
0
0
4,114
0
26,037
W
4,481
1,813
0
4,516
8,105
3,046
0
1,382
6,377
0
36,641
W
Mulan
Texx1689
Mulan
1,576
187
0
1,536
5,334
2,267
0
0
5,334
0
15,572
W
Hachiman
Thaill01
Hachiman
6,610
3,867
0
3,656
6,496
1,374
0
1,840
4,644
0
28,372
W
Sylvanus
TragaLeche92
Sylvanus
4,245
1,589
243
2,149
6,851
3,040
14
1,367
5,432
18,579
5,580
L
Thanatos
warlord2178
Thanatos
2,622
879
0
2,728
5,801
1,546
0
272
5,529
0
23,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
27,503
242
Minions Killed
236
0
Camps Cleared
0
968,156
Distance Traveled
970,903
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,214
521
43
4
0
183,569
0
L
Hel
5,639
564
60
6
0
204,446
0
L
Cerberus
4,968
497
42
4
0
157,995
2
L
Heimdallr
4,678
468
48
5
0
196,777
0
L
Achilles
5,875
588
51
5
0
193,917
2
W
Fenrir
6,544
654
72
7
0
240,249
1
W
Mulan
5,085
509
38
4
0
181,247
4
W
Hachiman
5,432
543
52
5
0
186,735
4
W
Sylvanus
5,228
523
31
3
0
179,103
4
L
Thanatos
4,935
494
41
4
0
215,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role