Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BigMeatyUwU
Anubis
Level 144
God Stats
5W - 9L
1,500 SR
Queue Stats
326W - 319L
1,716 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Renegade7200420
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Suplolu
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 104L
1,732 Elo+
Party 1
Hun Batz
Hun Batz
xxGBEASTxx
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,590 Elo+

VS

Team Averages
Level 131
1,500 SR
1,535 Elo+
Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Abbyslam
Atlas
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
KB24J
Cabrakan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 301L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slamstrike
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 142L
1,578 Elo+
Party 2
Achilles
Achilles
nazeral
Achilles
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
599W - 402L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 8
8,046
731
7,592
9,088
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
2 / 5 / 6
8,246
750
8,925
11,665
11,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Renegade7200420
Morgan Le Fay
16
2 / 3 / 6
8,811
801
5,655
8,351
4,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Suplolu
Fenrir
14
3 / 3 / 5
8,429
766
4,373
9,677
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
xxGBEASTxx
Hun Batz
12
1 / 9 / 2
7,225
657
3,377
11,406
5,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 3 / 13
9,168
833
13,996
8,314
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Abbyslam
Atlas
18
5 / 2 / 16
10,345
940
9,382
11,832
11,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
KB24J
Cabrakan
1
0 / 0 / 0
3,000
273
0
0
0
Morgan Le Fay
Slamstrike
Morgan Le Fay
17
5 / 3 / 12
9,647
877
12,726
6,413
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
nazeral
Achilles
18
8 / 2 / 9
9,236
840
9,768
11,820
7,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
10
Kills
23
23
Deaths
10
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
8
2
W
Merlin
 
Merlin
5
3
13
3.83
W
Atlas
Abbyslam
Atlas
5
2
16
6.5
L
Anubis
2
5
6
1
W
Cabrakan
KB24J
Cabrakan
0
0
0
0
L
Morgan Le Fay
Renegade7200420
Morgan Le Fay
2
3
6
1.67
W
Morgan Le Fay
Slamstrike
Morgan Le Fay
5
3
12
3.67
L
Fenrir
Suplolu
Fenrir
3
3
5
1.83
W
Achilles
nazeral
Achilles
8
2
9
6.25
L
Hun Batz
xxGBEASTxx
Hun Batz
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,922
Damage
45,872
50,187
Taken
38,379
34,597
Mitigated
23,633
13,996
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,592
1,725
1,707
1,756
9,088
4,296
92
6,347
2,741
0
21,667
W
Merlin
 
Merlin
13,996
569
327
1,791
8,314
2,423
0
3,388
4,779
23,559
0
W
Atlas
Abbyslam
Atlas
9,382
2,518
3,065
3,002
11,832
11,616
295
4,631
7,082
23,047
0
L
Anubis
8,925
168
399
2,590
11,665
11,741
0
8,204
3,461
21,859
0
W
Cabrakan
KB24J
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Renegade7200420
Morgan Le Fay
5,655
489
558
1,367
8,351
4,275
0
7,061
1,290
16,707
0
W
Morgan Le Fay
Slamstrike
Morgan Le Fay
12,726
2,626
1,090
863
6,413
2,163
600
2,923
3,418
28,646
0
L
Fenrir
Suplolu
Fenrir
4,373
361
1,977
2,934
9,677
9,152
0
6,405
3,272
0
5,089
W
Achilles
nazeral
Achilles
9,768
1,704
1,614
4,061
11,820
7,431
575
3,638
8,063
0
17,431
L
Hun Batz
xxGBEASTxx
Hun Batz
3,377
1,116
682
26
11,406
5,133
0
8,087
3,319
0
10,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
41,396
106
Minions Killed
97
0
Camps Cleared
0
971,657
Distance Traveled
862,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,046
731
39
4
0
231,491
0
W
Merlin
9,168
833
27
2
0
208,451
0
W
Atlas
10,345
940
23
2
0
204,071
0
L
Anubis
8,246
750
31
3
0
176,330
0
W
Cabrakan
3,000
273
0
0
0
0
0
L
Morgan Le Fay
8,811
801
18
2
0
176,223
0
W
Morgan Le Fay
9,647
877
36
3
0
219,039
0
L
Fenrir
8,429
766
3
0
0
203,846
0
W
Achilles
9,236
840
11
1
0
231,383
0
L
Hun Batz
7,225
657
15
1
0
183,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role