Player Matchup

He Bo
He Bo
ImpacTJesus
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,748 Elo+
Party 1
Achilles
Achilles
TuckerDaGreat
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,844 Elo+
Party 1
Zeus
Zeus
castaron1
Zeus
Level 126
God Stats
3W - 0L
1,930 SR
Queue Stats
18W - 16L
1,577 Elo+
Party 1
Thanatos
Thanatos
easton6092
Thanatos
Level 28
God Stats
10W - 4L
1,875 SR
Queue Stats
17W - 9L
1,844 Elo+
Party 1
Gilgamesh
Gilgamesh
hotjuicy
Gilgamesh
Level 128
God Stats
6W - 9L
1,839 SR
Queue Stats
76W - 76L
1,596 Elo+
Party 1
Team Averages
Level 101
1,729 SR
1,722 Elo+

VS

Team Averages
Level 30
1,409 SR
1,385 Elo+
Atlas
Atlas
ColTrain9696
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo
Merlin
Merlin
Esley_77
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Solo
Bakasura
Bakasura
MrN00dle
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,332 Elo+
Solo
Artemis
Artemis
ThiccFantastic
Artemis
Level 6
God Stats
2W - 2L
1,043 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Agni
Agni
iheartbuba
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
5,858
976
6,260
4,176
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TuckerDaGreat
Achilles
10
2 / 1 / 7
5,311
885
2,658
3,450
1,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
5 / 1 / 8
5,849
975
6,436
1,857
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
easton6092
Thanatos
10
1 / 2 / 8
5,028
838
3,259
4,696
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
hotjuicy
Gilgamesh
12
3 / 2 / 3
5,456
909
2,657
5,511
3,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,236
873
3,183
8,578
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Esley_77
Merlin
11
2 / 2 / 2
5,407
901
4,455
3,972
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MrN00dle
Bakasura
9
0 / 6 / 0
4,422
737
1,157
7,153
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 4
4,968
828
2,669
5,603
2,053
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 0 / 0
4,020
670
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
16
Kills
6
6
Deaths
16
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Merlin
Esley_77
Merlin
2
2
2
1.5
W
5
0
7
8.5
L
Bakasura
MrN00dle
Bakasura
0
6
0
0
L
1
5
4
0.6
W
Achilles
TuckerDaGreat
Achilles
2
1
7
5.5
W
Zeus
5
1
8
9
W
Thanatos
easton6092
Thanatos
1
2
8
2.5
W
Gilgamesh
hotjuicy
Gilgamesh
3
2
3
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
11,464
19,690
Taken
25,306
8,797
Mitigated
10,010
6,669
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,183
755
162
1,853
8,578
4,088
0
5,481
2,922
9,578
0
L
Merlin
Esley_77
Merlin
4,455
212
0
580
3,972
1,296
0
1,180
2,658
14,466
0
W
6,260
308
0
1,331
4,176
1,286
488
1,768
2,356
19,213
0
L
Bakasura
MrN00dle
Bakasura
1,157
492
0
604
7,153
2,573
384
3,185
3,746
0
5,113
L
2,669
1,378
92
488
5,603
2,053
312
2,421
3,048
0
6,499
W
Achilles
TuckerDaGreat
Achilles
2,658
577
0
494
3,450
1,750
175
1,106
2,344
0
4,895
W
Zeus
6,436
1,659
511
716
1,857
604
1,034
615
1,242
17,260
0
W
Thanatos
easton6092
Thanatos
3,259
550
0
2,591
4,696
1,990
0
1,577
3,049
0
6,742
W
Gilgamesh
hotjuicy
Gilgamesh
2,657
729
0
1,026
5,511
3,167
0
2,572
2,939
0
14,157
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
24,053
101
Minions Killed
62
0
Camps Cleared
0
595,874
Distance Traveled
432,112
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,236
873
10
2
0
97,376
0
L
Merlin
5,407
901
27
5
0
120,201
1
W
He Bo
5,858
976
31
5
0
117,246
2
L
Bakasura
4,422
737
17
3
0
115,660
2
L
Artemis
4,968
828
8
1
0
98,875
0
W
Achilles
5,311
885
6
1
0
103,869
0
W
Zeus
5,849
975
33
6
0
123,446
1
W
Thanatos
5,028
838
11
2
0
119,924
0
W
Gilgamesh
5,456
909
20
3
0
131,389
0
L
Agni
4,020
670
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role