Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Brokizoide
Vamana
Level 128
God Stats
9W - 7L
1,500 SR
Queue Stats
294W - 260L
1,653 Elo+
Solo
Atlas
Atlas
Lordofbeast4
Atlas
Level 148
God Stats
17W - 8L
1,384 SR
Queue Stats
47W - 44L
1,537 Elo+
Solo
Loki
Loki
NinelnchNolan
Loki
Level 149
God Stats
38W - 30L
1,733 SR
Queue Stats
490W - 483L
1,668 Elo+
Party 1
Ra
Ra
TripleLeg
Ra
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 109L
1,592 Elo+
Party 1
Team Averages
Level 139
1,524 SR
1,590 Elo+

VS

Team Averages
Level 135
1,500 SR
1,625 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Flopple
Hades
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 86L
1,770 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kentôshi
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,333 Elo+
Solo
Camazotz
Camazotz
SGRise
Camazotz
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 176L
1,842 Elo+
Party 3
Atlas
Atlas
ºPAWG
Atlas
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 33L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 3 / 3
7,374
567
4,590
9,296
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Brokizoide
Vamana
14
0 / 0 / 2
7,860
605
2,624
6,818
4,581
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 8
7,966
613
7,492
7,375
5,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 3
8,666
667
10,868
8,242
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 4
7,827
602
9,302
8,075
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 1
7,497
577
4,141
7,970
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Flopple
Hades
12
3 / 4 / 2
7,655
589
6,342
11,534
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Kentôshi
Ah Muzen Cab
14
3 / 4 / 0
7,710
593
6,911
9,990
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
SGRise
Camazotz
7
1 / 3 / 3
5,375
413
3,735
7,048
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
ºPAWG
Atlas
9
1 / 4 / 2
5,685
437
4,133
11,442
7,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
3
3
0.83
L
Merlin
 
Merlin
0
5
1
0.1
W
Vamana
Brokizoide
Vamana
0
0
2
1
L
Hades
Flopple
Hades
3
4
2
1
L
Ah Muzen Cab
Kentôshi
Ah Muzen Cab
3
4
0
0.75
W
4
0
8
8
W
10
2
3
5.75
L
Camazotz
SGRise
Camazotz
1
3
3
0.83
W
4
3
4
2
L
Atlas
ºPAWG
Atlas
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
25,262
39,806
Taken
47,984
16,473
Mitigated
19,996
15,739
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,590
3,306
0
3,358
9,296
1,444
0
676
8,620
0
40,952
L
Merlin
 
Merlin
4,141
375
0
443
7,970
4,049
0
1,015
6,937
47,592
0
W
Vamana
Brokizoide
Vamana
2,624
736
0
1,956
6,818
4,581
50
3,676
2,825
0
52,715
L
Hades
Flopple
Hades
6,342
1,273
1,397
3,673
11,534
4,327
36
6,507
4,819
45,734
0
L
Ah Muzen Cab
Kentôshi
Ah Muzen Cab
6,911
2,675
0
3,673
9,990
2,484
0
1,124
8,866
0
61,239
W
7,492
2,829
1,686
2,507
7,375
5,194
0
3,699
3,676
19,854
0
W
10,868
3,641
0
3,241
8,242
2,821
0
1,809
6,397
0
51,495
L
Camazotz
SGRise
Camazotz
3,735
1,010
0
3,013
7,048
1,817
0
2,791
4,099
0
18,626
W
9,302
1,255
304
2,687
8,075
2,433
285
4,385
3,672
55,687
0
L
Atlas
ºPAWG
Atlas
4,133
1,924
0
926
11,442
7,319
0
4,841
6,469
20,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
33,922
441
Minions Killed
388
0
Camps Cleared
0
1,335,916
Distance Traveled
1,148,210
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,374
567
99
8
0
232,730
2
L
Merlin
7,497
577
119
9
0
218,624
3
W
Vamana
7,860
605
126
10
0
301,954
3
L
Hades
7,655
589
97
7
0
237,760
4
L
Ah Muzen Cab
7,710
593
108
8
0
251,796
1
W
Atlas
7,966
613
26
2
0
258,667
4
W
Loki
8,666
667
92
7
0
283,508
1
L
Camazotz
5,375
413
36
3
0
197,982
0
W
Ra
7,827
602
98
8
0
259,057
0
L
Atlas
5,685
437
28
2
0
242,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role