Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
Muhit
Scylla
Gold II
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 58L
1,828 MMR
Party 2
Cerberus
Cerberus
Gold IV
MullоG
Cerberus
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,751 MMR
Party 3
Awilix
Awilix
Platinum IV
Vrхa
Awilix
Platinum IV
Level 159
God Stats
11W - 1L
2,105 SR
Queue Stats
17W - 2L
1,978 MMR
Party 3
Freya
Freya
Gold III
skrilla-_mob
Freya
Gold III
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
320W - 314L
1,753 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,621 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,547 SR
1,840 MMR
Mercury
Mercury
Gold IV
IKanoxTV
Mercury
Gold IV
Level 160
God Stats
13W - 5L
1,500 SR
Queue Stats
88W - 65L
1,732 MMR
Party 1
Medusa
Medusa
Gold I
LEWI5xHD
Medusa
Gold I
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 187L
1,776 MMR
Solo
Khepri
Khepri
Gold V
PÀNIC
Khepri
Gold V
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 58L
1,732 MMR
Party 1
Tyr
Tyr
Platinum II
Sánttu
Tyr
Platinum II
Level 116
God Stats
5W - 3L
1,734 SR
Queue Stats
76W - 72L
2,166 MMR
Solo
Thoth
Thoth
Platinum V
simplymajahoez
Thoth
Platinum V
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
274W - 272L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 2 / 11
8,201
547
5,714
12,557
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
Muhit
Scylla
15
6 / 3 / 4
9,829
655
9,014
8,118
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MullоG
Cerberus
14
0 / 1 / 2
8,264
551
5,429
8,133
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
Vrхa
Awilix
17
11 / 1 / 6
10,319
688
12,329
9,979
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
1 / 3 / 2
8,608
574
3,311
6,995
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
BastetArtioUllrGeb

VS

Bans
PersephoneAphroditeAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IKanoxTV
Mercury
14
3 / 4 / 5
8,394
560
6,179
8,931
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
LEWI5xHD
Medusa
14
3 / 2 / 2
8,217
548
6,896
7,301
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Khepri
PÀNIC
Khepri
10
0 / 4 / 5
6,577
438
2,159
11,649
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
13
2 / 3 / 0
7,621
508
5,477
12,988
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 6 / 1
8,202
547
6,456
7,680
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
10
10
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
11
3.25
L
Mercury
IKanoxTV
Mercury
3
4
5
1.38
L
Medusa
LEWI5xHD
Medusa
3
2
2
2
W
Scylla
Muhit
Scylla
6
3
4
2.67
W
Cerberus
MullоG
Cerberus
0
1
2
1
L
Khepri
PÀNIC
Khepri
0
4
5
0.63
L
Tyr
2
3
0
0.67
W
Awilix
Vrхa
Awilix
11
1
6
14
L
2
6
1
0.42
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
27,167
45,782
Taken
48,549
21,627
Mitigated
19,146
16,377
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,714
2,267
1,058
5,006
12,557
6,448
16
3,709
8,848
0
21,579
L
Mercury
IKanoxTV
Mercury
6,179
3,054
0
572
8,931
3,174
0
1,928
7,003
0
53,006
L
Medusa
LEWI5xHD
Medusa
6,896
3,662
0
1,861
7,301
2,055
0
3,154
4,147
0
61,459
W
Scylla
Muhit
Scylla
9,014
1,129
0
1,675
8,118
1,838
88
3,166
4,952
70,178
0
W
Cerberus
MullоG
Cerberus
5,429
163
0
4,318
8,133
6,666
29
0
8,133
51,753
0
L
Khepri
PÀNIC
Khepri
2,159
240
266
1,988
11,649
8,215
0
4,293
7,311
12,025
0
L
Tyr
5,477
684
0
4,383
12,988
3,748
0
5,167
7,152
0
42,927
W
Awilix
Vrхa
Awilix
12,329
5,400
0
730
9,979
3,843
128
920
9,059
0
75,104
L
6,456
150
0
1,156
7,680
1,954
0
2,114
5,521
59,277
0
W
3,311
951
0
3,590
6,995
2,832
29
820
6,175
57,558
8,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
39,011
516
Minions Killed
466
0
Camps Cleared
0
1,486,564
Distance Traveled
1,446,398
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,201
547
26
2
0
287,220
6
L
Mercury
8,394
560
97
6
0
335,007
3
L
Medusa
8,217
548
122
8
0
269,394
7
W
Scylla
9,829
655
134
9
0
279,205
3
W
Cerberus
8,264
551
134
9
0
288,802
5
L
Khepri
6,577
438
16
1
0
283,351
3
L
Tyr
7,621
508
104
7
0
295,910
1
W
Awilix
10,319
688
106
7
0
346,173
4
L
Thoth
8,202
547
127
8
0
262,736
2
W
Freya
8,608
574
116
8
0
285,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role