Player Matchup

Loki
Loki
GodSlayerShinra
Loki
Level 8
God Stats
26W - 22L
1,500 SR
Queue Stats
427W - 383L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PappiMonty
Kumbhakarna
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 46L
1,935 Elo+
Party 2
Agni
Agni
Samido72
Agni
Level 69
God Stats
5W - 5L
1,797 SR
Queue Stats
93W - 97L
1,935 Elo+
Party 2
Izanami
Izanami
beybladeab
Izanami
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 3
Bellona
Bellona
mutsang321
Bellona
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
156W - 166L
1,500 Elo+
Party 3
Team Averages
Level 48
1,559 SR
1,674 Elo+

VS

Team Averages
Level 100
1,582 SR
1,559 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KrayzeIllusion
Ravana
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 300L
1,344 Elo+
Solo
Rama
Rama
Pathfinder1313b
Rama
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 1
Kuzenbo
Kuzenbo
bbeastin711
Kuzenbo
Level 160
God Stats
18W - 13L
1,912 SR
Queue Stats
172W - 144L
1,816 Elo+
Party 1
Chaac
Chaac
knolagatan
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
10,767
489
11,370
16,626
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
PappiMonty
Kumbhakarna
14
1 / 8 / 5
9,018
410
3,753
19,711
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
18
3 / 3 / 3
10,914
496
10,580
9,617
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
beybladeab
Izanami
15
2 / 5 / 1
9,746
443
9,513
14,369
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
mutsang321
Bellona
16
1 / 5 / 2
9,567
435
17,464
17,584
23,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
4 / 2 / 5
12,904
587
7,609
7,051
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 2 / 6
12,238
556
10,320
11,592
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
14 / 5 / 6
12,965
589
22,466
21,449
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
bbeastin711
Kuzenbo
16
3 / 1 / 14
11,626
528
9,521
19,643
29,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
18
2 / 2 / 3
11,995
545
10,658
19,409
25,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
26
26
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
5
3.25
L
5
5
5
1.5
W
3
2
6
3
L
Kumbhakarna
PappiMonty
Kumbhakarna
1
8
5
0.44
W
14
5
6
3.4
L
Agni
3
3
3
1.5
W
Kuzenbo
bbeastin711
Kuzenbo
3
1
14
10
L
Izanami
beybladeab
Izanami
2
5
1
0.5
W
Chaac
2
2
3
1.75
L
Bellona
mutsang321
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
60,574
77,907
Taken
79,144
55,475
Mitigated
73,688
14,132
Healing
29,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,609
1,635
0
865
7,051
3,150
144
2,763
4,118
86,580
2,741
L
11,370
2,695
0
4,756
16,626
6,147
0
2,954
13,672
0
84,277
W
10,320
3,209
0
7,096
11,592
5,701
0
1,187
10,379
0
100,765
L
Kumbhakarna
PappiMonty
Kumbhakarna
3,753
588
226
2,078
19,711
17,888
0
4,407
15,304
30,354
0
W
22,466
19,209
0
8,359
21,449
10,104
4,557
3,958
17,138
0
108,009
L
Agni
10,580
233
65
2,494
9,617
3,581
0
2,660
6,957
87,046
0
W
Kuzenbo
bbeastin711
Kuzenbo
9,521
3,522
1,252
2,876
19,643
29,374
619
5,658
13,572
30,368
0
L
Izanami
beybladeab
Izanami
9,513
7,449
0
2,330
14,369
4,592
0
3,713
10,656
0
61,738
W
Chaac
10,658
2,330
0
8,777
19,409
25,359
64
3,686
15,681
0
70,466
L
Bellona
mutsang321
Bellona
17,464
4,961
0
2,183
17,584
23,267
0
655
16,929
15,183
48,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
61,728
551
Minions Killed
635
0
Camps Cleared
0
2,000,767
Distance Traveled
2,026,801
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,904
587
171
8
0
438,491
7
L
Loki
10,767
489
124
6
0
456,053
4
W
Ravana
12,238
556
161
7
0
445,713
4
L
Kumbhakarna
9,018
410
39
2
0
372,147
4
W
Rama
12,965
589
140
6
0
348,464
2
L
Agni
10,914
496
172
8
0
443,144
10
W
Kuzenbo
11,626
528
34
2
0
428,499
7
L
Izanami
9,746
443
110
5
0
395,583
2
W
Chaac
11,995
545
129
6
0
365,634
1
L
Bellona
9,567
435
106
5
0
333,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role