Player Matchup

Yemoja
Yemoja
CoolGer
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,832 Elo+
Party 2
Mercury
Mercury
FellVarible86
Mercury
Level 83
God Stats
2W - 8L
1,788 SR
Queue Stats
229W - 235L
1,623 Elo+
Solo
He Bo
He Bo
Jungly
He Bo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 77L
1,832 Elo+
Party 2
Danzaburou
Danzaburou
Karrameli
Danzaburou
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 23L
1,832 Elo+
Party 2
Horus
Horus
llTAURUSl
Horus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
592W - 615L
1,466 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,717 Elo+

VS

Team Averages
Level 102
1,500 SR
1,501 Elo+
Serqet
Serqet
Armaggedon99
Serqet
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 70L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Maximtroller
Cabrakan
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 156L
1,500 Elo+
Party 1
Scylla
Scylla
NoZeSvIp
Scylla
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Horus
Horus
TheGreenPlayer
Horus
Level 100
God Stats
11W - 4L
1,500 SR
Queue Stats
261W - 221L
1,731 Elo+
Party 1
Izanami
Izanami
taharo55
Izanami
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoolGer
Yemoja
8
1 / 2 / 2
5,542
504
2,877
7,023
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
10
2 / 4 / 0
5,803
528
3,708
8,136
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Jungly
He Bo
9
0 / 4 / 1
5,379
489
4,264
5,902
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Karrameli
Danzaburou
10
1 / 3 / 0
5,670
515
3,899
7,625
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
llTAURUSl
Horus
10
0 / 5 / 1
5,570
506
1,549
9,907
6,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 1 / 4
6,385
580
5,238
8,535
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Maximtroller
Cabrakan
12
5 / 0 / 1
7,473
679
5,750
3,033
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
NoZeSvIp
Scylla
9
2 / 2 / 4
5,765
524
3,524
2,955
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 2
6,699
609
5,643
7,796
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
taharo55
Izanami
13
4 / 1 / 0
7,545
686
5,748
6,040
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
4
5
L
Yemoja
CoolGer
Yemoja
1
2
2
1
L
Mercury
2
4
0
0.5
L
He Bo
Jungly
He Bo
0
4
1
0.13
L
Danzaburou
Karrameli
Danzaburou
1
3
0
0.33
W
Cabrakan
Maximtroller
Cabrakan
5
0
1
5.5
W
Scylla
NoZeSvIp
Scylla
2
2
4
2
W
4
0
2
5
L
Horus
llTAURUSl
Horus
0
5
1
0.1
W
Izanami
taharo55
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
25,903
38,593
Taken
28,359
13,903
Mitigated
10,611
11,363
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,238
923
229
2,058
8,535
3,414
0
2,104
6,349
0
21,658
L
Yemoja
CoolGer
Yemoja
2,877
292
1,403
942
7,023
2,651
0
1,260
5,685
12,076
0
L
Mercury
3,708
1,548
0
3,260
8,136
2,092
0
755
6,779
0
29,381
L
He Bo
Jungly
He Bo
4,264
241
0
710
5,902
1,324
0
1,500
4,226
27,071
0
L
Danzaburou
Karrameli
Danzaburou
3,899
938
0
2,131
7,625
1,745
684
0
7,625
0
33,378
W
Cabrakan
Maximtroller
Cabrakan
5,750
891
154
725
3,033
1,831
218
414
2,594
34,912
0
W
Scylla
NoZeSvIp
Scylla
3,524
424
0
177
2,955
805
167
1,264
1,601
23,840
0
W
5,643
2,589
393
3,758
7,796
2,906
0
2,627
5,053
0
33,773
L
Horus
llTAURUSl
Horus
1,549
567
187
2,730
9,907
6,091
0
5,041
4,472
0
23,938
W
Izanami
taharo55
Izanami
5,748
4,460
0
3,254
6,040
1,655
0
419
5,621
0
54,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
33,867
272
Minions Killed
359
0
Camps Cleared
0
1,010,760
Distance Traveled
1,077,311
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,385
580
35
3
0
230,042
6
L
Yemoja
5,542
504
19
2
0
196,346
1
L
Mercury
5,803
528
68
6
0
234,921
1
L
He Bo
5,379
489
62
6
0
198,516
3
L
Danzaburou
5,670
515
65
6
0
195,634
2
W
Cabrakan
7,473
679
86
8
0
208,037
3
W
Scylla
5,765
524
39
4
0
193,632
3
W
Horus
6,699
609
75
7
0
249,122
1
L
Horus
5,570
506
58
5
0
185,343
0
W
Izanami
7,545
686
124
11
0
196,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role