Player Matchup

Odin
Odin
ITzetta
Odin
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 107L
1,500 Elo+
Solo
Bastet
Bastet
Jhon2852
Bastet
Level 101
God Stats
22W - 16L
1,151 SR
Queue Stats
100W - 109L
1,258 Elo+
Solo
Jormungandr
Jormungandr
Legion42OfBruH
Jormungandr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 233L
1,720 Elo+
Solo
Persephone
Persephone
YoshiikoChan
Persephone
Level 89
God Stats
32W - 30L
1,238 SR
Queue Stats
121W - 130L
1,171 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zenktavis
Morgan Le Fay
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Team Averages
Level 84
1,378 SR
1,430 Elo+

VS

Team Averages
Level 83
1,558 SR
1,445 Elo+
Sol
Sol
Bo55Man3x5AV0x
Sol
Level 80
God Stats
31W - 44L
1,446 SR
Queue Stats
870W - 1,034L
1,270 Elo+
Party 1
Arachne
Arachne
Hyitari
Arachne
Level 67
God Stats
3W - 4L
1,704 SR
Queue Stats
180W - 201L
1,677 Elo+
Solo
Terra
Terra
Lordtouch me931
Terra
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 46L
1,606 Elo+
Solo
Hercules
Hercules
Palavicini03
Hercules
Level 119
God Stats
13W - 7L
1,733 SR
Queue Stats
647W - 688L
1,368 Elo+
Solo
Cernunnos
Cernunnos
pjsealzKaos619
Cernunnos
Level 81
God Stats
37W - 40L
1,405 SR
Queue Stats
686W - 860L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ITzetta
Odin
19
7 / 6 / 2
12,379
495
10,244
17,098
20,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Jhon2852
Bastet
20
11 / 4 / 8
13,595
544
20,311
19,552
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Legion42OfBruH
Jormungandr
17
2 / 1 / 10
11,495
460
9,855
19,236
23,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
YoshiikoChan
Persephone
20
8 / 1 / 5
14,474
579
19,275
10,405
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
zenktavis
Morgan Le Fay
14
1 / 6 / 2
10,282
411
4,664
8,750
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 4
10,118
405
9,911
21,777
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Hyitari
Arachne
20
9 / 3 / 2
13,472
539
18,429
24,952
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 0
7,918
317
1,434
3,122
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Palavicini03
Hercules
17
6 / 8 / 6
11,725
469
8,097
24,892
9,023
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cernunnos
pjsealzKaos619
Cernunnos
17
0 / 3 / 7
10,731
429
11,416
17,515
5,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
29
Kills
18
18
Deaths
29
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
L
Arachne
Hyitari
Arachne
9
3
2
3.33
W
Odin
ITzetta
Odin
7
6
2
1.33
W
Bastet
Jhon2852
Bastet
11
4
8
3.75
W
Jormungandr
Legion42OfBruH
Jormungandr
2
1
10
7
L
1
2
0
0.5
L
Hercules
Palavicini03
Hercules
6
8
6
1.13
W
Persephone
YoshiikoChan
Persephone
8
1
5
10.5
L
Cernunnos
pjsealzKaos619
Cernunnos
0
3
7
1.17
W
Morgan Le Fay
zenktavis
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,349
Damage
49,287
75,041
Taken
92,258
59,023
Mitigated
29,150
20,766
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,911
3,709
319
5,381
21,777
5,072
1,547
6,746
14,849
54,958
0
L
Arachne
Hyitari
Arachne
18,429
11,282
0
11,126
24,952
8,293
0
7,848
16,875
0
94,640
W
Odin
ITzetta
Odin
10,244
1,669
0
611
17,098
20,358
583
3,559
13,323
15,863
70,249
W
Bastet
Jhon2852
Bastet
20,311
4,100
0
8,223
19,552
7,980
867
1,144
18,226
0
91,757
W
Jormungandr
Legion42OfBruH
Jormungandr
9,855
2,174
253
4,966
19,236
23,580
1,058
3,761
15,475
44,248
0
L
1,434
360
0
630
3,122
1,159
0
1,562
1,426
12,562
1,379
L
Hercules
Palavicini03
Hercules
8,097
2,920
582
8,653
24,892
9,023
0
12,282
12,269
0
47,145
W
Persephone
YoshiikoChan
Persephone
19,275
1,358
146
5,284
10,405
3,845
2,430
781
9,623
96,698
0
L
Cernunnos
pjsealzKaos619
Cernunnos
11,416
6,948
0
4,704
17,515
5,603
174
7,440
9,957
0
73,085
W
Morgan Le Fay
zenktavis
Morgan Le Fay
4,664
1,289
0
1,283
8,750
3,260
1,244
1,972
6,778
41,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,225
Gold Earned
53,964
570
Minions Killed
451
0
Camps Cleared
0
2,068,773
Distance Traveled
1,801,056
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,118
405
95
4
0
320,749
3
L
Arachne
13,472
539
140
6
0
492,157
0
W
Odin
12,379
495
106
4
0
415,074
0
W
Bastet
13,595
544
125
5
0
520,559
3
W
Jormungandr
11,495
460
47
2
0
435,163
0
L
Terra
7,918
317
28
1
0
131,214
2
L
Hercules
11,725
469
74
3
0
427,035
8
W
Persephone
14,474
579
198
8
0
464,399
6
L
Cernunnos
10,731
429
114
5
0
429,901
6
W
Morgan Le Fay
10,282
411
94
4
0
233,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role