Player Matchup

Ymir
Ymir
ALUCARD801wvc
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AtlastheClouded
Ah Muzen Cab
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 46L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
DemonSlayer13579
Tsukuyomi
Level 4
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
Potipoti6540
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
SnailTrail58
Zeus
Level 5
God Stats
2W - 2L
1,313 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,451 Elo+

VS

Team Averages
Level 52
1,500 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MissPinkSugar
Zhong Kui
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Rex_Ru_316
Mulan
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 103L
1,504 Elo+
Solo
Nu Wa
Nu Wa
TwitchMercy
Nu Wa
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
XChubbyThunderX
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,895
699
95
8,771
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
AtlastheClouded
Ah Muzen Cab
12
2 / 4 / 0
5,660
809
5,204
6,802
2,157
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
11
1 / 7 / 1
5,726
818
2,820
8,101
2,983
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
4,636
662
33
3,482
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 6 / 0
5,047
721
1,949
5,205
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 9
7,002
1,000
6,788
5,420
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
MissPinkSugar
Zhong Kui
14
7 / 0 / 9
7,391
1,056
7,896
4,200
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
12
3 / 3 / 7
6,170
881
4,169
6,263
3,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 8
6,590
941
5,492
2,157
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 7
7,007
1,001
3,507
3,073
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
4
Kills
25
25
Deaths
5
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
9
11.5
L
0
5
1
0.1
L
Ah Muzen Cab
AtlastheClouded
Ah Muzen Cab
2
4
0
0.5
L
Tsukuyomi
1
7
1
0.21
W
Zhong Kui
MissPinkSugar
Zhong Kui
7
0
9
11.5
L
0
3
0
0
W
Mulan
3
3
7
2.17
L
1
6
0
0.17
W
4
1
8
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,101
Damage
27,852
32,361
Taken
21,113
15,325
Mitigated
10,257
2,252
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,788
5,537
0
1,290
5,420
2,023
1,037
277
5,063
0
16,629
L
95
59
49
880
8,771
6,846
0
4,801
3,707
5,847
0
L
Ah Muzen Cab
AtlastheClouded
Ah Muzen Cab
5,204
2,354
0
1,243
6,802
2,157
0
2,455
4,155
0
21,075
L
Tsukuyomi
2,820
699
0
44
8,101
2,983
0
4,637
3,232
0
13,283
W
Zhong Kui
MissPinkSugar
Zhong Kui
7,896
1,833
0
2,471
4,200
2,941
2,335
872
3,260
21,808
2,914
L
33
33
0
36
3,482
2,133
0
1,707
1,699
66
0
W
Mulan
4,169
763
62
667
6,263
3,764
838
404
5,831
248
8,075
L
1,949
818
0
0
5,205
1,206
140
2,203
2,831
6,575
0
W
5,492
1,748
337
183
2,157
593
893
255
1,846
12,613
0
W
3,507
394
0
0
3,073
936
449
37
3,036
23,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
34,160
86
Minions Killed
161
0
Camps Cleared
0
530,770
Distance Traveled
699,557
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,002
1,000
26
4
0
170,692
0
L
Ymir
4,895
699
8
1
0
111,721
1
L
Ah Muzen Cab
5,660
809
45
6
0
136,394
0
L
Tsukuyomi
5,726
818
24
3
0
131,120
2
W
Zhong Kui
7,391
1,056
50
7
0
132,500
0
L
Ares
4,636
662
0
0
0
62,622
0
W
Mulan
6,170
881
7
1
0
128,117
1
L
Zeus
5,047
721
9
1
0
88,913
0
W
Nu Wa
6,590
941
21
3
0
118,947
0
W
Agni
7,007
1,001
57
8
0
149,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role