Player Matchup

Merlin
Merlin
LillStickin
Merlin
Level 44
God Stats
5W - 1L
1,477 SR
Queue Stats
57W - 72L
1,543 Elo+
Solo
Mercury
Mercury
THELEGENDHYMSELF
Mercury
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 27L
1,698 Elo+
Party 2
Geb
Geb
jak31
Geb
Level 44
God Stats
32W - 11L
1,500 SR
Queue Stats
61W - 48L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
r1kka444
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,277 Elo+
Solo
Sun Wukong
Sun Wukong
snakeboy212
Sun Wukong
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 305L
1,588 Elo+
Party 2
Team Averages
Level 51
1,495 SR
1,561 Elo+

VS

Team Averages
Level 74
1,500 SR
1,690 Elo+
Vamana
Vamana
HamezZ-_-
Vamana
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 122L
1,737 Elo+
Party 1
Aphrodite
Aphrodite
ShadeOfTheRaven
Aphrodite
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Ravana
Ravana
WhyZuni
Ravana
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 2L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
nxlis
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,737 Elo+
Party 1
Bellona
Bellona
zFster
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 6 / 0
6,265
627
5,758
9,412
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 0
6,646
665
3,133
7,828
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
jak31
Geb
12
0 / 4 / 0
6,474
647
3,958
12,046
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
r1kka444
Nu Wa
12
0 / 7 / 2
6,445
645
6,881
9,660
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
snakeboy212
Sun Wukong
13
2 / 5 / 0
6,726
673
8,902
13,527
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HamezZ-_-
Vamana
15
4 / 0 / 12
8,370
837
6,696
9,238
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
ShadeOfTheRaven
Aphrodite
14
3 / 0 / 7
7,830
783
9,256
9,260
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
WhyZuni
Ravana
16
9 / 1 / 8
8,766
877
10,851
7,601
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
nxlis
Cthulhu
14
2 / 2 / 12
7,949
795
6,021
7,623
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
zFster
Bellona
15
10 / 0 / 5
8,539
854
11,597
11,112
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
28
28
Deaths
3
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vamana
HamezZ-_-
Vamana
4
0
12
10
L
Merlin
0
6
0
0
W
Aphrodite
ShadeOfTheRaven
Aphrodite
3
0
7
6.5
L
0
6
0
0
W
Ravana
WhyZuni
Ravana
9
1
8
13
L
Geb
jak31
Geb
0
4
0
0
W
Cthulhu
nxlis
Cthulhu
2
2
12
4
L
Nu Wa
r1kka444
Nu Wa
0
7
2
0.14
L
Sun Wukong
snakeboy212
Sun Wukong
2
5
0
0.4
W
Bellona
zFster
Bellona
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
44,421
52,473
Taken
44,834
24,027
Mitigated
30,006
7,398
Healing
24,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
HamezZ-_-
Vamana
6,696
2,747
284
5,183
9,238
5,619
92
2,379
6,510
0
37,466
L
Merlin
5,758
600
246
1,060
9,412
2,939
0
2,811
6,314
17,521
0
W
Aphrodite
ShadeOfTheRaven
Aphrodite
9,256
1,766
4,073
6,338
9,260
4,093
808
4,547
4,415
31,464
0
L
3,133
1,968
0
0
7,828
2,585
0
377
7,144
0
19,033
W
Ravana
WhyZuni
Ravana
10,851
4,323
0
1,408
7,601
5,437
340
1,355
5,892
0
28,925
L
Geb
jak31
Geb
3,958
171
411
1,114
12,046
6,884
0
4,208
7,450
11,823
0
W
Cthulhu
nxlis
Cthulhu
6,021
36
1,673
1,703
7,623
6,351
824
3,325
3,991
16,204
0
L
Nu Wa
r1kka444
Nu Wa
6,881
1,024
399
768
9,660
2,444
0
2,511
6,893
13,650
0
L
Sun Wukong
snakeboy212
Sun Wukong
8,902
1,818
0
3,400
13,527
9,175
0
5,370
7,723
0
16,472
W
Bellona
zFster
Bellona
11,597
4,892
717
3,218
11,112
8,506
642
3,973
6,677
0
22,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
41,454
123
Minions Killed
225
0
Camps Cleared
0
832,504
Distance Traveled
1,084,440
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,370
837
56
6
0
228,397
3
L
Merlin
6,265
627
33
3
0
142,722
0
W
Aphrodite
7,830
783
53
5
0
194,890
0
L
Mercury
6,646
665
48
5
0
189,091
3
W
Ravana
8,766
877
57
6
0
220,359
1
L
Geb
6,474
647
7
1
0
179,200
0
W
Cthulhu
7,949
795
25
3
0
215,554
2
L
Nu Wa
6,445
645
14
1
0
138,071
1
L
Sun Wukong
6,726
673
21
2
0
183,420
2
W
Bellona
8,539
854
34
3
0
225,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role