Player Matchup

Ne Zha
Ne Zha
C90_LESS_A_GO
Ne Zha
Level 7
God Stats
0W - 3L
1,433 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Thor
Thor
Fatsweaty14
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Tek_Rhino_69
Bakasura
Level 26
God Stats
1W - 2L
1,215 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Baba Yaga
Baba Yaga
W4E-JOAQUINJJSS
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
vicente_ready
Danzaburou
Level 61
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Team Averages
Level 33
1,380 SR
1,310 Elo+

VS

Team Averages
Level 29
1,421 SR
1,286 Elo+
Cthulhu
Cthulhu
Bang-Bang-Bart64
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IgoHONK
Thanatos
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 13L
1,088 Elo+
Party 1
Ymir
Ymir
RetiringCobra
Ymir
Level 8
God Stats
4W - 9L
1,193 SR
Queue Stats
4W - 9L
1,171 Elo+
Party 1
Ra
Ra
TacoSalad28420
Ra
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,171 Elo+
Party 1
Hou Yi
Hou Yi
chinchenghanji
Hou Yi
Level 52
God Stats
1W - 2L
1,413 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,583
917
2,867
4,994
1,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,048
810
666
3,423
1,034
Bakasura
Tek_Rhino_69
Bakasura
9
0 / 4 / 1
4,245
849
1,277
5,071
1,401
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
W4E-JOAQUINJJSS
Baba Yaga
8
0 / 5 / 2
4,167
833
3,515
5,541
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
vicente_ready
Danzaburou
9
1 / 4 / 0
4,416
883
3,213
5,504
1,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
4,618
924
2,415
2,844
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
IgoHONK
Thanatos
12
8 / 0 / 5
6,149
1,230
5,673
5,007
1,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 9
4,944
989
1,565
3,809
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 9
5,231
1,046
3,642
4,281
1,270
Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 5
5,840
1,168
6,133
4,638
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
17
18
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
1
1
0
1
L
0
4
1
0.13
W
Thanatos
IgoHONK
Thanatos
8
0
5
10.5
W
0
0
9
4.5
W
3
2
9
3.75
L
Bakasura
Tek_Rhino_69
Bakasura
0
4
1
0.13
L
Baba Yaga
W4E-JOAQUINJJSS
Baba Yaga
0
5
2
0.2
W
6
0
5
8.5
L
Danzaburou
vicente_ready
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
19,428
24,533
Taken
20,579
7,269
Mitigated
8,262
2,942
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,415
150
373
814
2,844
1,736
374
171
2,633
5,969
0
L
2,867
251
135
1,332
4,994
1,816
0
1,364
3,593
0
9,677
L
666
266
0
0
3,423
1,034
0
1,724
1,545
0
1,048
W
Thanatos
IgoHONK
Thanatos
5,673
1,095
0
4,687
5,007
1,850
917
101
4,868
0
17,777
W
1,565
496
0
577
3,809
2,014
0
665
2,955
2,582
0
W
3,642
1,072
779
911
4,281
1,270
524
618
3,563
9,677
0
L
Bakasura
Tek_Rhino_69
Bakasura
1,277
1,108
0
187
5,071
1,401
0
1,071
3,969
0
3,874
L
Baba Yaga
W4E-JOAQUINJJSS
Baba Yaga
3,515
79
0
705
5,541
1,817
0
1,844
3,630
5,752
0
W
6,133
3,549
0
1,782
4,638
1,392
450
1,388
3,045
0
14,695
L
Danzaburou
vicente_ready
Danzaburou
3,213
1,215
0
583
5,504
1,201
0
1,267
4,174
0
10,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,459
Gold Earned
26,782
40
Minions Killed
83
0
Camps Cleared
0
511,379
Distance Traveled
596,367
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,618
924
9
2
0
130,206
0
L
Ne Zha
4,583
917
16
3
0
113,845
0
L
Thor
4,048
810
0
0
0
70,373
1
W
Thanatos
6,149
1,230
31
6
0
134,551
0
W
Ymir
4,944
989
3
1
0
109,638
0
W
Ra
5,231
1,046
15
3
0
105,505
0
L
Bakasura
4,245
849
8
2
0
106,331
0
L
Baba Yaga
4,167
833
2
0
0
107,025
0
W
Hou Yi
5,840
1,168
25
5
0
116,467
1
L
Danzaburou
4,416
883
14
3
0
113,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role