Player Matchup

Atlas
Atlas
AfroGai
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,128 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kiwi_FTW_
Ah Muzen Cab
Level 100
God Stats
7W - 2L
1,500 SR
Queue Stats
197W - 189L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGreatReign
Gilgamesh
Level 56
God Stats
1W - 1L
1,255 SR
Queue Stats
12W - 9L
1,281 Elo+
Party 2
Scylla
Scylla
XStorm MaidenX
Scylla
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,281 Elo+
Party 2
Bacchus
Bacchus
kyvonte
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,281 Elo+
Party 2
Team Averages
Level 87
1,451 SR
1,250 Elo+

VS

Team Averages
Level 110
1,500 SR
1,503 Elo+
Ravana
Ravana
Omega iBubu
Ravana
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 76L
1,543 Elo+
Solo
Persephone
Persephone
TheDarkQueennn
Persephone
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Nike
Nike
Trey94
Nike
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
X4kAmbitionX
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,472 Elo+
Solo
Thor
Thor
xSpEcOpxBEAST
Thor
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AfroGai
Atlas
16
4 / 1 / 22
9,516
1,057
6,374
11,786
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kiwi_FTW_
Ah Muzen Cab
16
6 / 1 / 19
9,177
1,020
13,686
9,191
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TheGreatReign
Gilgamesh
14
11 / 5 / 11
9,586
1,065
13,120
12,613
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
5 / 2 / 15
8,652
961
5,518
5,999
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kyvonte
Bacchus
15
2 / 1 / 21
8,370
930
6,674
7,295
8,782
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 8 / 2
7,119
791
8,939
11,434
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
TheDarkQueennn
Persephone
14
4 / 6 / 1
8,445
938
6,934
9,201
3,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Trey94
Nike
14
1 / 6 / 5
7,715
857
5,490
11,430
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
11
0 / 3 / 2
6,720
747
5,165
6,401
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 0
7,079
787
5,350
10,896
5,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
28
Kills
10
10
Deaths
28
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
AfroGai
Atlas
4
1
22
15
W
Ah Muzen Cab
Kiwi_FTW_
Ah Muzen Cab
6
1
19
15.5
L
Ravana
2
8
2
0.38
L
Persephone
TheDarkQueennn
Persephone
4
6
1
0.75
W
Gilgamesh
TheGreatReign
Gilgamesh
11
5
11
3.3
L
Nike
Trey94
Nike
1
6
5
0.58
L
Tiamat
0
3
2
0.33
W
5
2
15
6.25
W
Bacchus
kyvonte
Bacchus
2
1
21
12.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,372
Damage
31,878
46,884
Taken
49,362
35,279
Mitigated
25,511
20,500
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AfroGai
Atlas
6,374
1,967
1,473
3,464
11,786
13,669
505
3,230
8,293
11,502
0
W
Ah Muzen Cab
Kiwi_FTW_
Ah Muzen Cab
13,686
5,824
2,630
3,985
9,191
4,181
3,503
2,153
6,641
0
26,665
L
Ravana
8,939
2,138
57
1,747
11,434
5,654
0
3,020
8,329
0
15,844
L
Persephone
TheDarkQueennn
Persephone
6,934
898
232
1,416
9,201
3,002
0
4,050
5,046
17,751
0
W
Gilgamesh
TheGreatReign
Gilgamesh
13,120
3,921
967
1,708
12,613
6,414
660
2,395
9,750
0
20,616
L
Nike
Trey94
Nike
5,490
363
208
1,356
11,430
8,136
0
3,357
7,863
0
8,323
L
Tiamat
5,165
124
46
1,724
6,401
3,371
0
2,229
4,061
11,807
0
W
5,518
300
652
1,477
5,999
2,233
633
2,016
3,690
19,868
0
W
Bacchus
kyvonte
Bacchus
6,674
663
1,900
2,244
7,295
8,782
322
1,662
5,216
14,222
0
L
5,350
203
586
1,960
10,896
5,348
0
5,287
5,495
0
8,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
37,078
93
Minions Killed
87
0
Camps Cleared
0
977,059
Distance Traveled
768,718
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,516
1,057
11
1
0
211,225
1
W
Ah Muzen Cab
9,177
1,020
23
3
0
195,522
0
L
Ravana
7,119
791
20
2
0
152,551
2
L
Persephone
8,445
938
23
3
0
176,095
0
W
Gilgamesh
9,586
1,065
19
2
0
191,970
0
L
Nike
7,715
857
7
1
0
164,723
1
L
Tiamat
6,720
747
20
2
0
131,577
0
W
Scylla
8,652
961
29
3
0
190,432
1
W
Bacchus
8,370
930
11
1
0
187,910
0
L
Thor
7,079
787
17
2
0
143,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role