Player Matchup

Gilgamesh
Gilgamesh
ARROW5HOT
Gilgamesh
Level 130
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 65L
1,724 Elo+
Party 3
Cerberus
Cerberus
DragonianElf
Cerberus
Level 28
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Ganesha
Ganesha
Oh PRINCE
Ganesha
Level 119
God Stats
6W - 3L
1,762 SR
Queue Stats
79W - 84L
1,724 Elo+
Party 3
Anubis
Anubis
punishersfury
Anubis
Level 127
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Kali
Kali
stupidteamate1
Kali
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,551 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,600 Elo+

VS

Team Averages
Level 81
1,495 SR
1,361 Elo+
Ganesha
Ganesha
BacchusFlomper
Ganesha
Level 127
God Stats
18W - 10L
1,668 SR
Queue Stats
100W - 64L
1,329 Elo+
Party 1
Chiron
Chiron
EzUllrAxe
Chiron
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
173W - 124L
1,329 Elo+
Party 1
Zeus
Zeus
Indrasura
Zeus
Level 62
God Stats
2W - 3L
1,152 SR
Queue Stats
18W - 16L
1,243 Elo+
Solo
Hel
Hel
Jotacm
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MinisculeSloth
Gilgamesh
Level 23
God Stats
11W - 6L
1,655 SR
Queue Stats
26W - 17L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARROW5HOT
Gilgamesh
17
5 / 6 / 2
9,861
822
10,666
19,965
10,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DragonianElf
Cerberus
14
0 / 4 / 3
7,630
636
2,163
10,779
9,827
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Oh PRINCE
Ganesha
14
0 / 6 / 5
7,803
650
5,147
14,990
15,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 2
8,917
743
10,322
9,714
4,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 1
8,352
696
7,767
14,087
6,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 23
10,059
838
8,167
8,882
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
EzUllrAxe
Chiron
19
9 / 0 / 14
10,890
908
15,313
7,486
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
16
5 / 6 / 13
9,769
814
9,924
11,628
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Jotacm
Hel
17
6 / 1 / 10
10,011
834
9,969
6,109
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MinisculeSloth
Gilgamesh
17
8 / 1 / 11
10,283
857
14,529
14,214
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
9
Kills
28
28
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARROW5HOT
Gilgamesh
5
6
2
1
W
0
1
23
11.5
L
Cerberus
DragonianElf
Cerberus
0
4
3
0.38
W
Chiron
EzUllrAxe
Chiron
9
0
14
16
W
Zeus
5
6
13
1.92
W
Hel
Jotacm
Hel
6
1
10
11
W
Gilgamesh
MinisculeSloth
Gilgamesh
8
1
11
13.5
L
Ganesha
Oh PRINCE
Ganesha
0
6
5
0.42
L
2
5
2
0.6
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
57,902
69,535
Taken
48,319
46,267
Mitigated
22,715
12,774
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARROW5HOT
Gilgamesh
10,666
2,530
1,808
2,817
19,965
10,007
0
8,308
11,116
0
36,721
W
8,167
717
0
2,171
8,882
7,683
337
2,360
6,522
20,940
0
L
Cerberus
DragonianElf
Cerberus
2,163
73
0
1,128
10,779
9,827
0
5,121
5,249
10,724
0
W
Chiron
EzUllrAxe
Chiron
15,313
7,143
1,585
3,004
7,486
3,206
3,005
1,660
5,826
0
42,961
W
Zeus
9,924
3,570
718
1,508
11,628
3,185
359
5,047
6,581
30,718
0
W
Hel
Jotacm
Hel
9,969
1,426
1,164
2,113
6,109
2,007
1,810
3,347
2,762
36,371
0
W
Gilgamesh
MinisculeSloth
Gilgamesh
14,529
3,676
0
4,136
14,214
6,634
507
5,218
8,996
0
22,179
L
Ganesha
Oh PRINCE
Ganesha
5,147
27
182
1,159
14,990
15,012
0
5,495
9,253
13,171
0
L
10,322
112
0
2,318
9,714
4,869
114
3,637
5,843
31,325
0
L
7,767
3,812
0
3,362
14,087
6,552
0
4,728
8,802
0
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
51,012
179
Minions Killed
235
0
Camps Cleared
0
1,089,096
Distance Traveled
1,252,287
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,861
822
58
5
0
246,077
1
W
Ganesha
10,059
838
6
1
0
262,148
2
L
Cerberus
7,630
636
15
1
0
234,910
0
W
Chiron
10,890
908
70
6
0
263,536
1
W
Zeus
9,769
814
66
6
0
210,391
0
W
Hel
10,011
834
70
6
0
243,072
0
W
Gilgamesh
10,283
857
23
2
0
273,140
0
L
Ganesha
7,803
650
8
1
0
212,248
1
L
Anubis
8,917
743
65
5
0
207,849
0
L
Kali
8,352
696
33
3
0
188,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role