Player Matchup

Ymir
Ymir
Silver II
BurritoPinata
Ymir
Silver II
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,509 MMR
Solo
Sol
Sol
Bronze III
DiligxntJr
Sol
Bronze III
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 115L
1,500 MMR
Party 1
Pele
Pele
Silver II
GsingleOD
Pele
Silver II
Level 67
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 85L
1,523 MMR
Solo
Nike
Nike
Silver II
Zegraas
Nike
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,546 MMR
Party 1
Thoth
Thoth
Silver I
xtrekage
Thoth
Silver I
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 224L
1,524 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,457 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 154
1,543 SR
1,523 MMR
Heimdallr
Heimdallr
Bronze III
Knifepalm
Heimdallr
Bronze III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 40L
1,493 MMR
Party 2
Mercury
Mercury
Silver II
Shamrocknroll
Mercury
Silver II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,522 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ViolentGirlscout
Morgan Le Fay
Silver II
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
617W - 622L
1,585 MMR
Party 2
Atlas
Atlas
Silver I
ZoMbIeLiTe117
Atlas
Silver I
Level 155
God Stats
4W - 2L
1,715 SR
Queue Stats
255W - 255L
1,507 MMR
Solo
Chaac
Chaac
Bronze III
crazyfrogjr
Chaac
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
6,365
579
2,952
10,090
6,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 2
6,989
635
5,054
4,354
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
12
7 / 0 / 2
6,928
630
4,550
7,430
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Zegraas
Nike
12
2 / 0 / 3
6,892
627
7,600
7,216
6,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
xtrekage
Thoth
11
3 / 2 / 4
6,403
582
4,254
4,703
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CamazotzGebAthena

VS

Bans
CliodhnaBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Knifepalm
Heimdallr
10
1 / 0 / 1
6,043
549
4,006
4,041
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
11
1 / 4 / 1
5,918
538
2,503
7,578
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ViolentGirlscout
Morgan Le Fay
10
1 / 5 / 1
5,771
525
3,533
5,506
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
5,374
489
3,301
8,843
2,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
6,074
552
5,321
10,751
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
0
1
2
1
W
Pele
7
0
2
8
L
Heimdallr
Knifepalm
Heimdallr
1
0
1
1.5
L
Mercury
1
4
1
0.38
L
Morgan Le Fay
ViolentGirlscout
Morgan Le Fay
1
5
1
0.3
W
Nike
Zegraas
Nike
2
0
3
3.5
L
1
3
2
0.67
L
0
2
0
0
W
Thoth
xtrekage
Thoth
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
18,664
33,793
Taken
36,719
17,947
Mitigated
15,058
10,564
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,952
706
1,316
3,089
10,090
6,997
0
2,972
7,118
11,126
0
W
5,054
2,990
0
1,970
4,354
959
237
835
3,519
55,911
0
W
Pele
4,550
1,901
0
1,103
7,430
2,351
0
990
6,440
0
40,831
L
Heimdallr
Knifepalm
Heimdallr
4,006
2,997
0
1,383
4,041
1,097
0
2,308
1,733
0
40,665
L
Mercury
2,503
1,483
0
2,753
7,578
2,171
0
664
6,914
0
29,663
L
Morgan Le Fay
ViolentGirlscout
Morgan Le Fay
3,533
336
0
329
5,506
1,476
0
2,794
2,712
33,582
0
W
Nike
Zegraas
Nike
7,600
1,582
0
2,586
7,216
6,089
0
799
5,826
0
40,288
L
3,301
1,007
915
1,811
8,843
2,605
0
5,954
2,889
9,082
0
L
5,321
662
0
5,151
10,751
7,709
0
540
10,211
4,828
32,312
W
Thoth
xtrekage
Thoth
4,254
372
0
500
4,703
1,551
0
2,227
2,476
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
29,180
349
Minions Killed
343
0
Camps Cleared
0
1,152,426
Distance Traveled
1,060,131
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,365
579
14
1
0
223,819
5
W
Sol
6,989
635
119
11
0
200,850
3
W
Pele
6,928
630
69
6
0
244,723
3
L
Heimdallr
6,043
549
97
9
0
215,883
1
L
Mercury
5,918
538
81
7
0
238,740
1
L
Morgan Le Fay
5,771
525
72
7
0
210,564
3
W
Nike
6,892
627
81
7
0
241,274
2
L
Atlas
5,374
489
6
1
0
211,396
5
L
Chaac
6,074
552
87
8
0
183,548
2
W
Thoth
6,403
582
66
6
0
241,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role