Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeadlyRY
Morgan Le Fay
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,117 Elo+
Party 3
Baron Samedi
Baron Samedi
Dreadful-Empress
Baron Samedi
Level 143
God Stats
1W - 2L
1,741 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
JuJDreadz
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Agni
Agni
LordHaven777
Agni
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 10L
1,117 Elo+
Party 3
Team Averages
Level 127
1,501 SR
1,344 Elo+

VS

Team Averages
Level 112
1,601 SR
1,734 Elo+
Tsukuyomi
Tsukuyomi
Gilligan_is_Bae
Tsukuyomi
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 12L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
KershawMT
Cthulhu
Level 109
God Stats
9W - 6L
1,731 SR
Queue Stats
32W - 33L
1,728 Elo+
Party 2
Thor
Thor
Pickle face1
Thor
Level 144
God Stats
5W - 6L
1,258 SR
Queue Stats
24W - 18L
1,728 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZOCIETYZ333572
Morgan Le Fay
Level 125
God Stats
12W - 7L
1,731 SR
Queue Stats
33W - 32L
1,728 Elo+
Party 2
Nox
Nox
warking321
Nox
Level 68
God Stats
7W - 3L
1,785 SR
Queue Stats
28W - 17L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 7 / 0
11,936
702
11,544
19,407
6,430
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DeadlyRY
Morgan Le Fay
18
1 / 10 / 2
11,498
676
16,655
18,054
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Dreadful-Empress
Baron Samedi
17
0 / 8 / 5
10,772
634
8,908
18,121
12,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
JuJDreadz
Zhong Kui
17
0 / 6 / 3
10,635
626
4,080
14,216
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 11 / 2
10,845
638
5,109
19,066
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gilligan_is_Bae
Tsukuyomi
20
16 / 2 / 16
14,879
875
21,344
22,151
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KershawMT
Cthulhu
20
4 / 2 / 28
13,482
793
15,437
18,887
25,952
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 0 / 12
14,757
868
20,453
12,955
7,244
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ZOCIETYZ333572
Morgan Le Fay
20
2 / 3 / 18
13,308
783
13,192
11,507
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 16
13,226
778
9,516
8,829
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
132
6
Kills
42
42
Deaths
7
12
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
0
0.57
L
Morgan Le Fay
DeadlyRY
Morgan Le Fay
1
10
2
0.2
L
Baron Samedi
Dreadful-Empress
Baron Samedi
0
8
5
0.31
W
Tsukuyomi
Gilligan_is_Bae
Tsukuyomi
16
2
16
12
L
Zhong Kui
JuJDreadz
Zhong Kui
0
6
3
0.25
W
Cthulhu
KershawMT
Cthulhu
4
2
28
9
L
1
11
2
0.18
W
16
0
12
22
W
Morgan Le Fay
ZOCIETYZ333572
Morgan Le Fay
2
3
18
3.67
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
79,942
88,864
Taken
74,329
38,795
Mitigated
53,108
10,236
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,544
2,647
0
1,818
19,407
6,430
810
7,626
11,029
0
47,205
L
Morgan Le Fay
DeadlyRY
Morgan Le Fay
16,655
880
0
1,142
18,054
6,198
0
5,058
12,257
61,801
0
L
Baron Samedi
Dreadful-Empress
Baron Samedi
8,908
151
1,210
2,616
18,121
12,766
236
7,725
9,480
35,985
0
W
Tsukuyomi
Gilligan_is_Bae
Tsukuyomi
21,344
5,908
0
3,931
22,151
11,754
2,619
10,343
11,808
0
60,972
L
Zhong Kui
JuJDreadz
Zhong Kui
4,080
361
0
2,231
14,216
7,700
0
6,030
7,390
24,087
0
W
Cthulhu
KershawMT
Cthulhu
15,437
262
1,750
775
18,887
25,952
350
7,316
11,571
38,177
0
L
5,109
314
269
950
19,066
5,701
529
10,846
7,456
30,655
0
W
20,453
4,076
0
1,241
12,955
7,244
1,685
7,054
5,901
0
43,706
W
Morgan Le Fay
ZOCIETYZ333572
Morgan Le Fay
13,192
212
2,092
2,182
11,507
4,457
1,581
4,945
6,562
66,469
0
W
9,516
123
309
1,980
8,829
3,701
2,318
5,094
3,735
48,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,686
Gold Earned
69,652
322
Minions Killed
365
0
Camps Cleared
0
1,383,258
Distance Traveled
1,824,270
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,936
702
85
5
0
284,741
0
L
Morgan Le Fay
11,498
676
78
5
0
276,130
1
L
Baron Samedi
10,772
634
50
3
0
261,181
5
W
Tsukuyomi
14,879
875
77
5
0
384,162
0
L
Zhong Kui
10,635
626
54
3
0
302,483
0
W
Cthulhu
13,482
793
58
3
0
360,270
1
L
Agni
10,845
638
55
3
0
258,723
2
W
Thor
14,757
868
50
3
0
379,524
0
W
Morgan Le Fay
13,308
783
85
5
0
329,383
2
W
Nox
13,226
778
95
6
0
370,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role