Player Matchup

Hercules
Hercules
 
Hercules
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FarquadContinues
Awilix
Level 68
God Stats
6W - 11L
1,184 SR
Queue Stats
231W - 265L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
Leinad2Hearts
Xbalanque
Level 69
God Stats
6W - 9L
1,260 SR
Queue Stats
115W - 134L
1,177 Elo+
Solo
Vulcan
Vulcan
TridentsRage
Vulcan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,675 Elo+
Solo
Sobek
Sobek
Void-Fenilson
Sobek
Level 62
God Stats
17W - 13L
1,500 SR
Queue Stats
122W - 134L
1,647 Elo+
Party 2
Team Averages
Level 73
1,389 SR
1,493 Elo+

VS

Team Averages
Level 72
1,500 SR
1,522 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Blazing Snpz
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ChaseDel
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Moonlesglobe
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
vyosa
Fenrir
Level 116
God Stats
3W - 6L
1,500 SR
Queue Stats
297W - 323L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 1 / 2
5,688
632
2,025
2,924
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 2 / 1
5,759
640
6,084
5,439
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Leinad2Hearts
Xbalanque
8
3 / 2 / 2
5,161
573
3,453
4,432
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
2 / 1 / 2
6,020
669
2,704
1,982
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 5
5,482
609
2,165
7,646
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 1
5,899
655
3,254
4,482
1,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Blazing Snpz
Sun Wukong
4
0 / 4 / 1
3,825
425
262
3,438
973
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
ChaseDel
Cernunnos
9
3 / 2 / 0
4,989
554
4,902
4,700
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Moonlesglobe
Cthulhu
6
1 / 2 / 3
4,200
467
1,465
5,328
2,187
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
vyosa
Fenrir
7
0 / 6 / 1
4,439
493
2,285
8,363
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
2
4
L
Anubis
 
Anubis
3
1
1
3.5
L
Sun Wukong
Blazing Snpz
Sun Wukong
0
4
1
0.13
L
Cernunnos
ChaseDel
Cernunnos
3
2
0
1.5
W
6
2
1
3.25
W
Xbalanque
Leinad2Hearts
Xbalanque
3
2
2
2
L
Cthulhu
Moonlesglobe
Cthulhu
1
2
3
1.25
W
Vulcan
2
1
2
3
W
1
1
5
3.5
L
Fenrir
vyosa
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,431
Damage
12,168
22,423
Taken
26,311
7,236
Mitigated
7,916
7,411
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,025
465
0
551
2,924
1,738
251
624
2,300
0
24,037
L
Anubis
 
Anubis
3,254
128
0
2,263
4,482
1,803
0
1,039
3,289
29,890
0
L
Sun Wukong
Blazing Snpz
Sun Wukong
262
51
0
0
3,438
973
0
587
2,851
0
4,212
L
Cernunnos
ChaseDel
Cernunnos
4,902
2,032
0
1,428
4,700
1,190
0
677
4,023
0
28,042
W
6,084
2,860
0
1,563
5,439
1,170
0
823
4,298
0
23,769
W
Xbalanque
Leinad2Hearts
Xbalanque
3,453
1,492
433
1,276
4,432
1,022
0
1,084
3,348
0
22,510
L
Cthulhu
Moonlesglobe
Cthulhu
1,465
0
207
499
5,328
2,187
0
1,539
3,757
5,588
0
W
Vulcan
2,704
1,282
0
250
1,982
497
0
735
1,247
28,250
0
W
2,165
233
1,002
2,336
7,646
2,809
54
1,453
6,193
9,939
647
L
Fenrir
vyosa
Fenrir
2,285
799
0
2,186
8,363
1,763
0
350
8,013
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
23,352
224
Minions Killed
171
0
Camps Cleared
0
908,554
Distance Traveled
735,187
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,688
632
50
6
0
174,626
0
L
Anubis
5,899
655
69
8
0
167,206
0
L
Sun Wukong
3,825
425
9
1
0
94,858
0
L
Cernunnos
4,989
554
43
5
0
158,524
3
W
Awilix
5,759
640
48
5
0
180,815
0
W
Xbalanque
5,161
573
44
5
0
181,859
1
L
Cthulhu
4,200
467
10
1
0
149,910
0
W
Vulcan
6,020
669
62
7
0
188,333
2
W
Sobek
5,482
609
20
2
0
182,921
1
L
Fenrir
4,439
493
40
4
0
164,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role