Player Matchup

Awilix
Awilix
Allaboutthc
Awilix
Level 107
God Stats
33W - 40L
1,285 SR
Queue Stats
638W - 745L
1,345 Elo+
Solo
Cerberus
Cerberus
Peachyy_14
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 236L
1,674 Elo+
Party 1
Ra
Ra
TK_foxness
Ra
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 138L
1,500 Elo+
Solo
Nike
Nike
WyGuyTrash
Nike
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
jswifty23
Neith
Level 66
God Stats
7W - 1L
1,500 SR
Queue Stats
269W - 244L
1,502 Elo+
Party 1
Team Averages
Level 93
1,457 SR
1,504 Elo+

VS

Team Averages
Level 109
1,453 SR
1,535 Elo+
Jing Wei
Jing Wei
Blue_Lotus-0
Jing Wei
Level 143
God Stats
6W - 13L
1,500 SR
Queue Stats
376W - 378L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GetMcSlapped1138
Jormungandr
Level 107
God Stats
20W - 11L
1,500 SR
Queue Stats
84W - 78L
1,500 Elo+
Solo
Bacchus
Bacchus
Prezi-Plays
Bacchus
Level 107
God Stats
2W - 1L
1,266 SR
Queue Stats
115W - 131L
1,405 Elo+
Solo
Eset
Eset
TauntaunMilk
Eset
Level 66
God Stats
16W - 14L
1,500 SR
Queue Stats
319W - 298L
1,772 Elo+
Solo
Nemesis
Nemesis
XxDemon4LifexX
Nemesis
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 10 / 2
9,992
416
13,217
20,266
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Peachyy_14
Cerberus
9
0 / 4 / 1
7,446
310
860
8,497
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 8 / 3
11,607
484
10,970
15,994
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 2
10,877
453
9,355
14,893
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
jswifty23
Neith
20
9 / 3 / 3
13,483
562
25,785
16,696
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blue_Lotus-0
Jing Wei
20
6 / 5 / 1
13,271
553
10,947
18,632
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
GetMcSlapped1138
Jormungandr
20
7 / 2 / 4
13,266
553
13,773
30,335
26,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Prezi-Plays
Bacchus
18
4 / 2 / 8
11,785
491
11,569
20,854
26,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 5
10,791
450
12,695
14,483
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 2 / 6
11,386
474
8,727
13,195
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
16
Kills
27
27
Deaths
17
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
10
2
0.3
W
Jing Wei
Blue_Lotus-0
Jing Wei
6
5
1
1.3
W
Jormungandr
GetMcSlapped1138
Jormungandr
7
2
4
4.5
L
Cerberus
Peachyy_14
Cerberus
0
4
1
0.13
W
Bacchus
Prezi-Plays
Bacchus
4
2
8
4
L
3
8
3
0.56
W
5
6
5
1.25
L
2
2
2
1.5
W
5
2
6
4
L
Neith
jswifty23
Neith
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,187
Damage
57,711
76,346
Taken
97,499
34,651
Mitigated
67,464
20,537
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
13,217
5,044
0
1,586
20,266
6,846
0
9,569
10,697
0
60,382
W
Jing Wei
Blue_Lotus-0
Jing Wei
10,947
9,708
0
8,223
18,632
5,732
198
230
18,402
0
118,256
W
Jormungandr
GetMcSlapped1138
Jormungandr
13,773
3,023
921
11,134
30,335
26,936
451
1,794
27,446
93,964
0
L
Cerberus
Peachyy_14
Cerberus
860
27
0
1,698
8,497
5,205
132
3,043
5,454
8,699
0
W
Bacchus
Prezi-Plays
Bacchus
11,569
914
571
6,099
20,854
26,227
0
3,101
17,599
65,534
0
L
10,970
727
647
4,310
15,994
4,976
0
12,384
3,610
76,811
0
W
12,695
1,569
147
1,919
14,483
3,271
303
5,549
8,681
69,988
0
L
9,355
1,505
225
4,183
14,893
11,494
0
7,752
7,141
0
65,253
W
8,727
3,294
0
2,228
13,195
5,298
0
589
11,982
0
78,170
L
Neith
jswifty23
Neith
25,785
12,604
0
7,888
16,696
6,130
535
5,289
11,407
0
120,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,405
Gold Earned
60,499
574
Minions Killed
708
0
Camps Cleared
0
1,951,740
Distance Traveled
2,104,532
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,992
416
78
3
0
427,070
4
W
Jing Wei
13,271
553
187
8
0
401,788
0
W
Jormungandr
13,266
553
201
8
0
427,673
6
L
Cerberus
7,446
310
21
1
0
244,084
3
W
Bacchus
11,785
491
80
3
0
462,776
3
L
Ra
11,607
484
168
7
0
424,044
5
W
Eset
10,791
450
130
5
0
414,285
13
L
Nike
10,877
453
126
5
0
414,525
5
W
Nemesis
11,386
474
110
5
0
398,010
8
L
Neith
13,483
562
181
8
0
442,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role