Player Matchup

Amaterasu
Amaterasu
ANHURKNEES
Amaterasu
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 129L
1,758 Elo+
Party 2
Olorun
Olorun
CraziestMonk2
Olorun
Level 38
God Stats
4W - 1L
1,709 SR
Queue Stats
38W - 19L
1,909 Elo+
Party 2
Skadi
Skadi
ItalianOstrich
Skadi
Level 89
God Stats
6W - 3L
1,694 SR
Queue Stats
40W - 24L
1,865 Elo+
Party 2
Cliodhna
Cliodhna
SamuraiSwishers
Cliodhna
Level 140
God Stats
3W - 1L
1,715 SR
Queue Stats
48W - 27L
1,886 Elo+
Party 2
Aphrodite
Aphrodite
SpacyZepsie
Aphrodite
Level 69
God Stats
4W - 8L
1,495 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Team Averages
Level 99
1,623 SR
1,784 Elo+

VS

Team Averages
Level 35
1,477 SR
1,467 Elo+
Atlas
Atlas
CousinGary
Atlas
Level 123
God Stats
7W - 5L
1,486 SR
Queue Stats
108W - 86L
1,459 Elo+
Party 1
Mulan
Mulan
Flameikorn
Mulan
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 56L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Lazard37
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,459 Elo+
Party 1
Discordia
Discordia
Valyrai
Discordia
Level 6
God Stats
9W - 10L
1,397 SR
Queue Stats
11W - 13L
1,476 Elo+
Party 1
Neith
Neith
findolf
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANHURKNEES
Amaterasu
16
7 / 2 / 6
8,913
891
8,203
10,238
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 11
7,543
754
9,574
7,549
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 2 / 7
8,804
880
15,064
10,062
3,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
15
5 / 1 / 11
8,755
876
5,608
10,606
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
SpacyZepsie
Aphrodite
13
0 / 2 / 16
7,389
739
5,197
7,906
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 6 / 4
6,862
686
7,969
14,112
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
15
3 / 2 / 3
7,727
773
11,877
12,196
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Lazard37
Ao Kuang
12
4 / 5 / 0
7,230
723
6,141
10,678
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Valyrai
Discordia
12
2 / 5 / 6
7,121
712
10,343
6,583
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
findolf
Neith
13
1 / 4 / 1
7,054
705
2,856
6,952
2,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
22
Kills
11
11
Deaths
22
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ANHURKNEES
Amaterasu
7
2
6
5
L
Atlas
1
6
4
0.5
W
1
4
11
1.63
L
Mulan
3
2
3
2.25
W
9
2
7
6.25
L
Ao Kuang
Lazard37
Ao Kuang
4
5
0
0.8
W
Cliodhna
5
1
11
10.5
W
Aphrodite
SpacyZepsie
Aphrodite
0
2
16
4
L
Discordia
Valyrai
Discordia
2
5
6
1
L
Neith
findolf
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
39,186
46,361
Taken
50,521
26,695
Mitigated
27,602
18,355
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ANHURKNEES
Amaterasu
8,203
3,139
541
3,133
10,238
7,483
926
5,579
4,421
0
26,845
L
Atlas
7,969
2,484
0
656
14,112
11,154
68
4,467
9,645
16,255
0
W
9,574
6,070
1,182
1,599
7,549
3,220
2,254
4,497
2,893
21,714
2,421
L
Mulan
11,877
1,403
140
3,809
12,196
8,958
0
4,295
7,901
6,800
23,595
W
15,064
7,652
0
967
10,062
3,690
1,615
6,197
3,784
0
34,148
L
Ao Kuang
Lazard37
Ao Kuang
6,141
1,325
0
1,232
10,678
3,570
432
2,585
8,093
15,279
0
W
Cliodhna
5,608
446
0
2,813
10,606
8,530
343
5,299
5,101
305
23,192
W
Aphrodite
SpacyZepsie
Aphrodite
5,197
552
4,607
3,513
7,906
3,772
0
5,308
2,516
12,838
0
L
Discordia
Valyrai
Discordia
10,343
287
0
183
6,583
1,728
250
1,095
5,488
15,768
0
L
Neith
findolf
Neith
2,856
1,519
0
71
6,952
2,192
844
1,283
5,669
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
35,994
191
Minions Killed
133
0
Camps Cleared
0
1,036,689
Distance Traveled
925,541
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,913
891
50
5
0
223,191
2
L
Atlas
6,862
686
12
1
0
188,807
2
W
Olorun
7,543
754
35
4
0
174,007
2
L
Mulan
7,727
773
51
5
0
205,559
1
W
Skadi
8,804
880
48
5
0
198,967
0
L
Ao Kuang
7,230
723
18
2
0
189,386
0
W
Cliodhna
8,755
876
45
5
0
219,397
0
W
Aphrodite
7,389
739
13
1
0
221,127
1
L
Discordia
7,121
712
14
1
0
169,045
1
L
Neith
7,054
705
38
4
0
172,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role