Player Matchup

Ao Kuang
Ao Kuang
Lunackk
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,500 Elo+
Party 2
Neith
Neith
P tur crouch
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
Sir Fettyy
Raijin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 75L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tvzza
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Osiris
Osiris
llRTlI
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,500 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,522 SR
1,582 Elo+
Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AzaapOndeFlux
Bellona
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 108L
1,626 Elo+
Party 1
Guan Yu
Guan Yu
El_Pipotor
Guan Yu
Level 138
God Stats
3W - 6L
1,500 SR
Queue Stats
905W - 884L
1,472 Elo+
Solo
Neith
Neith
ExTaZ-Psycko
Neith
Level 69
God Stats
6W - 5L
1,612 SR
Queue Stats
6W - 8L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadMaze
Kumbhakarna
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 291L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lunackk
Ao Kuang
8
1 / 3 / 0
5,148
468
2,372
5,939
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 1
5,112
465
2,183
5,826
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Sir Fettyy
Raijin
11
1 / 4 / 3
6,259
569
1,818
5,613
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Tvzza
Fenrir
9
1 / 0 / 1
5,616
511
1,758
7,442
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
llRTlI
Osiris
8
0 / 2 / 0
4,929
448
142
3,874
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 2 / 0
7,452
677
2,784
2,899
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
12
2 / 0 / 0
7,470
679
1,760
2,918
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
El_Pipotor
Guan Yu
12
2 / 0 / 1
6,885
626
2,747
5,631
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,171
561
5,321
4,325
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MadMaze
Kumbhakarna
10
1 / 1 / 2
6,106
555
2,305
6,370
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
10
11
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
0
2
W
Bellona
2
0
0
2
W
Guan Yu
El_Pipotor
Guan Yu
2
0
1
2.5
W
1
1
1
1.5
L
Ao Kuang
Lunackk
Ao Kuang
1
3
0
0.33
W
Kumbhakarna
MadMaze
Kumbhakarna
1
1
2
2
L
1
2
1
0.75
L
Raijin
Sir Fettyy
Raijin
1
4
3
0.63
L
Fenrir
Tvzza
Fenrir
1
0
1
1.5
L
Osiris
llRTlI
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,273
Damage
14,917
28,694
Taken
22,143
9,092
Mitigated
9,576
9,394
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,784
100
0
425
2,899
762
440
616
1,827
43,461
0
W
Bellona
1,760
448
0
1,307
2,918
1,896
0
73
2,845
0
39,830
W
Guan Yu
El_Pipotor
Guan Yu
2,747
177
170
3,809
5,631
2,192
0
561
4,792
0
47,282
W
5,321
1,912
0
419
4,325
1,456
0
1,233
3,042
0
39,911
L
Ao Kuang
Lunackk
Ao Kuang
2,372
603
0
2,252
5,939
1,868
0
2,139
3,746
16,609
4,609
W
Kumbhakarna
MadMaze
Kumbhakarna
2,305
307
0
1,742
6,370
3,270
0
1,204
4,652
16,627
0
L
2,183
846
0
2,349
5,826
1,770
36
977
4,849
0
30,448
L
Raijin
Sir Fettyy
Raijin
1,818
150
0
505
5,613
1,505
76
1,229
4,307
28,257
0
L
Fenrir
Tvzza
Fenrir
1,758
478
0
2,641
7,442
2,626
0
613
6,829
0
13,632
L
Osiris
llRTlI
Osiris
142
82
0
1,647
3,874
1,323
0
0
3,874
0
18,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
34,084
245
Minions Killed
417
0
Camps Cleared
0
907,818
Distance Traveled
1,125,030
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,452
677
116
11
0
198,631
1
W
Bellona
7,470
679
111
10
0
230,048
5
W
Guan Yu
6,885
626
81
7
0
263,690
5
W
Neith
6,171
561
79
7
0
208,728
1
L
Ao Kuang
5,148
468
43
4
0
162,010
1
W
Kumbhakarna
6,106
555
30
3
0
223,933
5
L
Neith
5,112
465
47
4
0
192,090
0
L
Raijin
6,259
569
73
7
0
189,057
0
L
Fenrir
5,616
511
37
3
0
225,030
4
L
Osiris
4,929
448
45
4
0
139,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role