Player Matchup

Freya
Freya
KennyUrg
Freya
Level 63
God Stats
2W - 1L
1,702 SR
Queue Stats
6W - 5L
1,830 Elo+
Party 1
Tiamat
Tiamat
NyxxAbrasax
Tiamat
Level 109
God Stats
12W - 9L
1,551 SR
Queue Stats
77W - 70L
1,643 Elo+
Solo
King Arthur
King Arthur
OscarGVO
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,981 Elo+
Party 1
Atlas
Atlas
ahGoaT__
Atlas
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,194 Elo+
Solo
Rama
Rama
cosnixo
Rama
Level 116
God Stats
9W - 19L
1,512 SR
Queue Stats
527W - 623L
1,302 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,590 Elo+

VS

Team Averages
Level 102
1,746 SR
1,696 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Deepwatersnake2
Cliodhna
Level 117
God Stats
24W - 12L
1,853 SR
Queue Stats
80W - 94L
1,858 Elo+
Party 2
Zeus
Zeus
Sir SchuItz
Zeus
Level 115
God Stats
12W - 9L
1,656 SR
Queue Stats
31W - 24L
1,788 Elo+
Party 2
Geb
Geb
TheAasimarQueen
Geb
Level 108
God Stats
8W - 6L
1,939 SR
Queue Stats
23W - 21L
1,833 Elo+
Party 2
Rama
Rama
Unnecessariness
Rama
Level 84
God Stats
1W - 5L
1,781 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KennyUrg
Freya
14
1 / 6 / 1
8,193
683
5,065
14,551
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
1 / 2 / 4
8,718
727
9,309
10,887
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
OscarGVO
King Arthur
14
2 / 2 / 2
8,202
684
6,966
16,334
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
ahGoaT__
Atlas
15
2 / 2 / 3
8,437
703
6,469
12,897
10,254
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
cosnixo
Rama
14
0 / 3 / 4
7,778
648
3,722
11,217
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 0 / 3
8,721
727
3,574
6,286
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
15
4 / 1 / 6
8,917
743
17,228
10,862
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 5
9,931
828
23,902
12,357
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 6
8,575
715
4,102
10,254
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 3
8,325
694
5,550
4,209
1,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
6
Kills
15
15
Deaths
6
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
3
2.5
W
Cliodhna
4
1
6
7
L
Freya
KennyUrg
Freya
1
6
1
0.25
L
Tiamat
1
2
4
1.5
L
King Arthur
OscarGVO
King Arthur
2
2
2
1.5
W
8
3
5
3.5
W
0
1
6
3
W
2
1
3
3.5
L
Atlas
ahGoaT__
Atlas
2
2
3
1.75
L
Rama
cosnixo
Rama
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
54,356
65,886
Taken
43,968
35,114
Mitigated
23,468
11,212
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,574
119
3,116
3,301
6,286
2,576
396
3,019
3,137
28,608
0
W
Cliodhna
17,228
1,202
172
4,612
10,862
5,213
0
4,132
6,179
0
36,172
L
Freya
KennyUrg
Freya
5,065
1,803
0
2,999
14,551
4,419
84
7,635
6,713
17,286
0
L
Tiamat
9,309
595
1,411
2,331
10,887
5,136
0
5,998
4,705
37,233
0
L
King Arthur
OscarGVO
King Arthur
6,966
497
0
752
16,334
11,804
0
5,862
9,941
168
17,883
W
23,902
3,410
789
4,869
12,357
4,790
544
6,285
5,850
62,460
0
W
4,102
128
474
1,381
10,254
9,202
359
4,636
5,181
16,811
0
W
5,550
2,056
0
250
4,209
1,687
355
2,165
1,864
0
16,799
L
Atlas
ahGoaT__
Atlas
6,469
1,677
0
1,534
12,897
10,254
0
7,024
5,501
25,138
0
L
Rama
cosnixo
Rama
3,722
2,786
0
2,185
11,217
3,501
84
4,647
6,330
0
23,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
44,469
212
Minions Killed
246
0
Camps Cleared
0
1,187,465
Distance Traveled
1,210,879
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,721
727
76
6
0
268,941
1
W
Cliodhna
8,917
743
38
3
0
287,493
1
L
Freya
8,193
683
27
2
0
234,860
1
L
Tiamat
8,718
727
75
6
0
240,863
4
L
King Arthur
8,202
684
32
3
0
271,283
0
W
Zeus
9,931
828
80
7
0
218,468
2
W
Geb
8,575
715
27
2
0
205,514
1
W
Rama
8,325
694
25
2
0
230,463
0
L
Atlas
8,437
703
49
4
0
237,347
1
L
Rama
7,778
648
29
2
0
203,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role