Player Matchup

Zeus
Zeus
Bronze III
LastCrusade8560
Zeus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,322 MMR
Party 1
Artio
Artio
Bronze III
SirAodhan
Artio
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,322 MMR
Party 1
Hercules
Hercules
Bronze III
SlashedFire823
Hercules
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,322 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,500 SR
1,322 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,455 SR
1,240 MMR
Ah Puch
Ah Puch
Silver V
SirJamesBR
Ah Puch
Silver V
Level 106
God Stats
54W - 50L
1,448 SR
Queue Stats
107W - 131L
1,155 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Sk4wN__
Gilgamesh
Bronze IV
Level 138
God Stats
6W - 9L
1,285 SR
Queue Stats
164W - 222L
1,172 MMR
Party 2
Mulan
Mulan
Bronze III
ZufSMC
Mulan
Bronze III
Level 100
God Stats
5W - 13L
1,634 SR
Queue Stats
28W - 40L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
10,259
603
16,443
10,172
3,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
SirAodhan
Artio
14
0 / 3 / 3
10,175
599
6,511
24,260
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
12
0 / 4 / 3
9,639
567
5,859
19,883
24,406
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebBastetSobekCabrakanAtlas

VS

Bans
AthenaAchillesArtemisSolDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SirJamesBR
Ah Puch
17
5 / 0 / 2
11,694
688
18,481
5,268
2,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Sk4wN__
Gilgamesh
16
3 / 1 / 6
11,348
668
15,373
24,422
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
ZufSMC
Mulan
16
2 / 2 / 8
11,209
659
12,299
16,106
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Artio
SirAodhan
Artio
0
3
3
0.5
W
Ah Puch
SirJamesBR
Ah Puch
5
0
2
6
W
Gilgamesh
Sk4wN__
Gilgamesh
3
1
6
6
L
Hercules
0
4
3
0.38
W
Mulan
ZufSMC
Mulan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
46,153
54,315
Taken
45,796
51,224
Mitigated
33,010
10,970
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,443
2,733
915
555
10,172
3,740
0
3,562
6,184
48,509
0
L
Artio
SirAodhan
Artio
6,511
1,021
1,706
3,766
24,260
23,078
0
7,799
15,350
24,229
0
W
Ah Puch
SirJamesBR
Ah Puch
18,481
447
1,518
2,141
5,268
2,011
815
3,078
2,190
75,676
0
W
Gilgamesh
Sk4wN__
Gilgamesh
15,373
3,778
53
9,098
24,422
15,887
485
10,936
13,486
1,314
40,979
L
Hercules
5,859
1,668
597
3,431
19,883
24,406
31
8,486
10,433
0
21,321
W
Mulan
ZufSMC
Mulan
12,299
1,696
0
3,838
16,106
15,112
298
9,268
6,838
0
27,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
34,251
168
Minions Killed
197
6
Camps Cleared
9
849,282
Distance Traveled
1,000,664
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,259
603
98
6
1
289,231
5
L
Artio
10,175
599
47
3
1
278,743
1
W
Ah Puch
11,694
688
120
7
3
325,733
5
W
Gilgamesh
11,348
668
52
3
4
355,342
2
L
Hercules
9,639
567
23
1
4
281,308
1
W
Mulan
11,209
659
25
1
2
319,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role