Player Matchup

Artio
Artio
BorderlineJerk1
Artio
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 101L
1,950 Elo+
Solo
King Arthur
King Arthur
KuruptedVega
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Solo
He Bo
He Bo
ShadyRecords024
He Bo
Level 137
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 136L
1,402 Elo+
Party 1
Mulan
Mulan
The Rapture x21
Mulan
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 60L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
zainkitami
Hou Yi
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 57L
1,500 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,570 Elo+

VS

Team Averages
Level 98
1,500 SR
1,372 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BLARG313
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Martlu5
Zhong Kui
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 100L
1,567 Elo+
Solo
Mercury
Mercury
TiikiWikiHaru
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,270 Elo+
Solo
Xbalanque
Xbalanque
blakef15
Xbalanque
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 159L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 21
10,934
729
9,669
22,889
23,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
KuruptedVega
King Arthur
17
6 / 6 / 14
10,840
723
9,392
29,129
17,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 16
12,103
807
20,052
12,962
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 3 / 15
11,590
773
21,338
22,930
25,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
zainkitami
Hou Yi
20
6 / 8 / 16
12,276
818
20,496
19,584
9,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
7 / 3 / 15
11,640
776
14,388
19,179
17,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
17
3 / 6 / 17
10,875
725
7,698
22,164
17,574
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Martlu5
Zhong Kui
19
5 / 5 / 15
11,205
747
19,392
18,275
13,355
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
19
4 / 6 / 19
11,419
761
12,006
14,133
6,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
blakef15
Xbalanque
18
8 / 7 / 11
11,656
777
32,926
18,851
9,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
104
27
Kills
27
27
Deaths
27
82
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
7
3
15
4.83
L
Ymir
3
6
17
1.92
W
2
5
21
2.5
W
King Arthur
KuruptedVega
King Arthur
6
6
14
2.17
L
Zhong Kui
Martlu5
Zhong Kui
5
5
15
2.5
W
7
5
16
3
W
6
3
15
4.5
L
Mercury
4
6
19
2.25
L
Xbalanque
blakef15
Xbalanque
8
7
11
1.93
W
Hou Yi
zainkitami
Hou Yi
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,947
Damage
86,410
107,494
Taken
92,602
81,419
Mitigated
64,456
45,366
Healing
36,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
14,388
810
995
6,058
19,179
17,760
46
5,011
13,447
26,021
0
L
Ymir
7,698
712
2,402
4,409
22,164
17,574
219
6,050
15,562
14,950
0
W
9,669
432
4,602
7,196
22,889
23,054
466
9,078
13,572
17,797
0
W
King Arthur
KuruptedVega
King Arthur
9,392
2,073
1,419
9,484
29,129
17,877
522
12,955
15,694
0
13,381
L
Zhong Kui
Martlu5
Zhong Kui
19,392
2,012
2,278
6,670
18,275
13,355
893
7,782
10,000
31,247
0
W
20,052
1,020
3,733
3,416
12,962
5,621
661
4,006
8,777
37,937
0
W
21,338
1,618
2,717
7,565
22,930
25,708
877
7,931
14,562
443
38,055
L
Mercury
12,006
3,357
2,993
2,862
14,133
6,728
1,200
5,295
8,502
0
24,710
L
Xbalanque
blakef15
Xbalanque
32,926
12,548
1,562
6,205
18,851
9,039
2,684
4,746
13,865
0
56,193
W
Hou Yi
zainkitami
Hou Yi
20,496
5,521
2,477
2,757
19,584
9,159
4,172
6,012
13,411
0
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,743
Gold Earned
56,795
151
Minions Killed
130
0
Camps Cleared
0
1,293,894
Distance Traveled
1,232,570
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,640
776
18
1
0
250,912
0
L
Ymir
10,875
725
15
1
0
216,109
3
W
Artio
10,934
729
21
1
0
278,959
0
W
King Arthur
10,840
723
11
1
0
265,309
0
L
Zhong Kui
11,205
747
23
2
0
245,212
0
W
He Bo
12,103
807
33
2
0
257,090
0
W
Mulan
11,590
773
40
3
0
266,563
0
L
Mercury
11,419
761
29
2
0
299,409
4
L
Xbalanque
11,656
777
45
3
0
220,928
0
W
Hou Yi
12,276
818
46
3
0
225,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role