Player Matchup

Agni
Agni
Ariblats
Agni
Level 104
God Stats
3W - 0L
1,834 SR
Queue Stats
29W - 15L
1,978 Elo+
Party 1
Hou Yi
Hou Yi
CommanderKyron
Hou Yi
Level 48
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 21L
1,978 Elo+
Party 1
Zeus
Zeus
MstrssAkaidance
Zeus
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 1
Bakasura
Bakasura
Voffie
Bakasura
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 18L
1,978 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vinilla
Kumbhakarna
Level 127
God Stats
3W - 0L
1,851 SR
Queue Stats
36W - 19L
1,998 Elo+
Party 1
Team Averages
Level 100
1,637 SR
1,886 Elo+

VS

Team Averages
Level 41
1,443 SR
1,591 Elo+
Cliodhna
Cliodhna
Creamypotatoo
Cliodhna
Level 48
God Stats
1W - 3L
1,564 SR
Queue Stats
1W - 3L
1,505 Elo+
Party 2
Izanami
Izanami
NekroFeelYah
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Solo
Danzaburou
Danzaburou
SNS-Superman
Danzaburou
Level 81
God Stats
1W - 2L
1,355 SR
Queue Stats
3W - 4L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Valravn_88
Kukulkan
Level 36
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 4L
1,786 Elo+
Solo
Set
Set
xXLeperMessiahXx
Set
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 1 / 16
8,779
878
11,350
4,964
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 6
8,335
834
6,859
4,589
1,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
13 / 0 / 7
9,811
981
17,964
6,175
2,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Voffie
Bakasura
16
12 / 0 / 7
9,632
963
11,689
6,277
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
vinilla
Kumbhakarna
15
2 / 0 / 17
8,835
884
3,415
6,511
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Creamypotatoo
Cliodhna
11
1 / 11 / 0
6,491
649
3,941
12,388
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
NekroFeelYah
Izanami
11
0 / 7 / 0
6,031
603
3,367
10,832
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SNS-Superman
Danzaburou
12
0 / 6 / 0
6,197
620
2,843
10,866
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Valravn_88
Kukulkan
13
0 / 6 / 0
6,678
668
2,454
8,061
2,836
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 9 / 0
6,178
618
3,456
13,905
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
1
38
Kills
1
1
Deaths
39
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
16
13
W
6
0
6
9
L
Cliodhna
Creamypotatoo
Cliodhna
1
11
0
0.09
W
13
0
7
16.5
L
Izanami
NekroFeelYah
Izanami
0
7
0
0
L
Danzaburou
SNS-Superman
Danzaburou
0
6
0
0
L
Kukulkan
Valravn_88
Kukulkan
0
6
0
0
W
Bakasura
Voffie
Bakasura
12
0
7
15.5
W
Kumbhakarna
vinilla
Kumbhakarna
2
0
17
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
16,061
28,516
Taken
56,052
17,107
Mitigated
17,487
6,033
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,350
647
0
161
4,964
1,842
2,407
418
4,546
31,711
0
W
6,859
4,352
0
0
4,589
1,559
0
543
4,046
0
20,450
L
Cliodhna
Creamypotatoo
Cliodhna
3,941
88
0
215
12,388
3,211
0
7,425
4,268
0
15,651
W
17,964
1,871
0
1,675
6,175
2,601
3,038
192
5,983
46,410
0
L
Izanami
NekroFeelYah
Izanami
3,367
2,110
0
298
10,832
3,402
0
7,866
2,826
0
12,416
L
Danzaburou
SNS-Superman
Danzaburou
2,843
920
0
1,157
10,866
3,291
87
7,434
3,082
0
12,701
L
Kukulkan
Valravn_88
Kukulkan
2,454
128
0
601
8,061
2,836
0
3,738
3,976
17,899
0
W
Bakasura
Voffie
Bakasura
11,689
7,978
0
2,452
6,277
3,899
788
125
6,152
0
22,224
W
Kumbhakarna
vinilla
Kumbhakarna
3,415
234
542
1,203
6,511
7,206
970
1,176
5,335
12,541
0
L
3,456
1,373
0
906
13,905
4,747
0
6,266
6,663
0
9,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
31,575
207
Minions Killed
116
0
Camps Cleared
0
1,053,560
Distance Traveled
753,810
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,779
878
55
6
0
193,766
1
W
Hou Yi
8,335
834
26
3
0
186,787
0
L
Cliodhna
6,491
649
23
2
0
153,778
0
W
Zeus
9,811
981
77
8
0
191,637
0
L
Izanami
6,031
603
15
2
0
139,763
0
L
Danzaburou
6,197
620
20
2
0
145,389
0
L
Kukulkan
6,678
668
45
5
0
166,228
3
W
Bakasura
9,632
963
46
5
0
263,988
1
W
Kumbhakarna
8,835
884
3
0
0
217,382
2
L
Set
6,178
618
13
1
0
148,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role