Player Matchup

Hera
Hera
Dovahkun
Hera
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
1,114W - 1,172L
1,307 Elo+
Solo
Kuzenbo
Kuzenbo
HAYABUSAxHEPTIC
Kuzenbo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 129L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
PDMayer
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,278 Elo+
Party 3
Nu Wa
Nu Wa
RonBurrgunddyyy
Nu Wa
Level 112
God Stats
5W - 5L
1,500 SR
Queue Stats
463W - 494L
1,349 Elo+
Solo
Pele
Pele
trtjursjk
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,343 Elo+

VS

Team Averages
Level 115
1,500 SR
1,398 Elo+
Erlang Shen
Erlang Shen
Coopleport
Erlang Shen
Level 129
God Stats
2W - 7L
1,500 SR
Queue Stats
242W - 263L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Dpheonix1038
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,125 Elo+
Party 2
Nu Wa
Nu Wa
DumbstirFyre
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,285 Elo+
Party 2
Chiron
Chiron
Heldersls
Chiron
Level 92
God Stats
7W - 1L
1,500 SR
Queue Stats
338W - 348L
1,521 Elo+
Party 1
Osiris
Osiris
Pixyness
Osiris
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 291L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 3 / 4
11,900
793
14,598
12,020
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 12
10,543
703
10,990
27,158
26,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
PDMayer
Sun Wukong
17
2 / 4 / 5
10,033
669
18,326
21,571
17,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 7
9,603
640
11,826
10,630
3,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
5 / 10 / 4
10,837
722
10,474
14,129
5,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coopleport
Erlang Shen
17
5 / 3 / 13
11,395
760
12,979
21,538
23,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Dpheonix1038
Cthulhu
17
0 / 3 / 15
10,328
689
14,569
18,860
21,245
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
12 / 4 / 8
11,744
783
23,739
13,406
7,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Heldersls
Chiron
19
5 / 1 / 15
11,516
768
17,484
11,409
6,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Pixyness
Osiris
17
1 / 2 / 19
10,393
693
8,792
19,142
24,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
13
Kills
23
24
Deaths
13
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Coopleport
Erlang Shen
5
3
13
3.83
L
Hera
6
3
4
2.67
W
Cthulhu
Dpheonix1038
Cthulhu
0
3
15
2.5
W
12
4
8
4
L
0
3
12
2
W
Chiron
Heldersls
Chiron
5
1
15
12.5
L
Sun Wukong
PDMayer
Sun Wukong
2
4
5
1.13
W
Osiris
Pixyness
Osiris
1
2
19
5.25
L
0
4
7
0.88
L
Pele
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
77,563
85,508
Taken
84,355
58,641
Mitigated
82,594
37,854
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Coopleport
Erlang Shen
12,979
4,777
1,864
5,246
21,538
23,343
1,765
9,513
11,647
225
27,958
L
Hera
14,598
3,677
2,209
3,730
12,020
5,559
791
4,298
7,722
40,190
0
W
Cthulhu
Dpheonix1038
Cthulhu
14,569
343
5,928
3,061
18,860
21,245
189
7,969
10,623
35,391
0
W
23,739
6,860
2,084
1,239
13,406
7,465
1,886
7,810
5,433
45,602
0
L
10,990
3,413
3,041
11,858
27,158
26,206
584
12,610
14,548
22,740
0
W
Chiron
Heldersls
Chiron
17,484
4,860
4,617
2,750
11,409
6,256
2,068
5,294
5,910
0
44,893
L
Sun Wukong
PDMayer
Sun Wukong
18,326
1,974
1,819
9,554
21,571
17,788
0
9,960
11,611
7,304
32,191
W
Osiris
Pixyness
Osiris
8,792
2,460
960
2,545
19,142
24,285
573
9,264
9,343
0
21,454
L
11,826
2,336
2,841
1,907
10,630
3,640
1,799
5,036
5,594
30,819
0
L
Pele
10,474
2,537
365
530
14,129
5,448
132
6,590
7,539
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
55,376
149
Minions Killed
202
0
Camps Cleared
0
1,251,113
Distance Traveled
1,353,821
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,395
760
25
2
0
250,032
0
L
Hera
11,900
793
36
2
0
262,972
0
W
Cthulhu
10,328
689
43
3
0
297,649
2
W
Nu Wa
11,744
783
52
3
0
235,576
0
L
Kuzenbo
10,543
703
24
2
0
278,241
0
W
Chiron
11,516
768
56
4
0
278,314
0
L
Sun Wukong
10,033
669
36
2
0
274,153
0
W
Osiris
10,393
693
26
2
0
292,250
0
L
Nu Wa
9,603
640
44
3
0
246,548
0
L
Pele
10,837
722
9
1
0
189,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role