Player Matchup

Ra
Ra
Andrewemme
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,843 Elo+
Party 1
Neith
Neith
Crazyeli01
Neith
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,777 Elo+
Party 1
Da Ji
Da Ji
DonMaky
Da Ji
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 78L
1,843 Elo+
Party 1
Bacchus
Bacchus
Kiwykiwy
Bacchus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,800 Elo+
Party 1
Osiris
Osiris
X3oN23
Osiris
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
169W - 161L
1,879 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,828 Elo+

VS

Team Averages
Level 66
1,535 SR
1,731 Elo+
Terra
Terra
 
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BBLaaaaaaaaaazyD
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,891 Elo+
Party 3
Heimdallr
Heimdallr
DatTV
Heimdallr
Level 21
God Stats
7W - 6L
1,675 SR
Queue Stats
223W - 270L
1,874 Elo+
Party 2
Scylla
Scylla
EpilepticRabbit
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,891 Elo+
Party 3
Loki
Loki
黑众富柔哥
Loki
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,599
560
2,901
3,074
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
4 / 1 / 2
5,907
591
4,307
4,211
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
DonMaky
Da Ji
10
4 / 0 / 0
5,934
593
2,991
6,429
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Kiwykiwy
Bacchus
9
2 / 1 / 5
5,731
573
4,526
7,827
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
X3oN23
Osiris
12
3 / 1 / 1
6,796
680
7,872
7,124
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 2 / 0
4,124
412
701
5,139
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,110
511
2,431
9,196
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
DatTV
Heimdallr
7
1 / 5 / 1
4,691
469
4,440
6,885
1,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 0
5,513
551
3,431
4,238
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,263
526
3,059
6,347
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
2
1
1
2.5
L
1
3
0
0.33
W
Neith
4
1
2
5
L
Heimdallr
DatTV
Heimdallr
1
5
1
0.3
W
Da Ji
DonMaky
Da Ji
4
0
0
4
L
2
2
0
1
W
Bacchus
Kiwykiwy
Bacchus
2
1
5
4.5
W
Osiris
X3oN23
Osiris
3
1
1
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
14,062
28,665
Taken
31,805
14,727
Mitigated
11,022
14,070
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
701
114
311
752
5,139
1,316
0
1,612
3,446
6,245
0
W
2,901
128
318
940
3,074
927
0
0
3,074
30,856
0
L
2,431
182
0
3,534
9,196
5,388
0
403
8,761
23,858
0
W
Neith
4,307
1,988
0
1,942
4,211
1,203
614
799
3,308
0
36,195
L
Heimdallr
DatTV
Heimdallr
4,440
2,055
155
1,128
6,885
1,713
0
2,995
3,813
0
19,130
W
Da Ji
DonMaky
Da Ji
2,991
612
0
3,225
6,429
2,012
0
729
5,637
0
33,084
L
3,431
396
0
950
4,238
1,098
0
1,592
2,544
28,695
0
W
Bacchus
Kiwykiwy
Bacchus
4,526
531
239
2,671
7,827
5,953
318
2,290
5,291
11,714
0
W
Osiris
X3oN23
Osiris
7,872
2,895
0
4,735
7,124
4,632
0
1,797
4,792
0
41,700
L
3,059
584
0
1,266
6,347
1,507
0
500
5,814
0
24,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
24,701
312
Minions Killed
202
0
Camps Cleared
0
1,056,969
Distance Traveled
952,757
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,124
412
15
2
0
197,011
1
W
Ra
5,599
560
73
7
0
212,110
3
L
Cthulhu
5,110
511
47
5
0
173,536
2
W
Neith
5,907
591
67
7
0
178,956
3
L
Heimdallr
4,691
469
27
3
0
185,947
1
W
Da Ji
5,934
593
67
7
0
226,109
0
L
Scylla
5,513
551
63
6
0
181,462
2
W
Bacchus
5,731
573
15
2
0
223,867
1
W
Osiris
6,796
680
90
9
0
215,927
4
L
Loki
5,263
526
50
5
0
214,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role