Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Silver IV
KoroneCH2
Chronos
Silver IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,366 MMR
Party 1
Bastet
Bastet
Silver IV
RealRedR
Bastet
Silver IV
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 160L
1,367 MMR
Solo
Bellona
Bellona
Bronze III
Sennna
Bellona
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 90L
1,362 MMR
Solo
Nu Wa
Nu Wa
Bronze I
StoneySlim
Nu Wa
Bronze I
Level 68
God Stats
36W - 31L
1,500 SR
Queue Stats
200W - 208L
1,086 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,500 SR
1,336 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,497 SR
1,310 MMR
Tsukuyomi
Tsukuyomi
Bronze III
BakuraRyou
Tsukuyomi
Bronze III
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
35W - 37L
1,372 MMR
Solo
Izanami
Izanami
Bronze IV
Dakkn
Izanami
Bronze IV
Level 65
God Stats
19W - 25L
1,054 SR
Queue Stats
252W - 272L
1,041 MMR
Solo
Sobek
Sobek
Bronze III
InfernalAgent
Sobek
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 MMR
Solo
Discordia
Discordia
Bronze III
KikuchiSugawara
Discordia
Bronze III
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 32L
1,382 MMR
Solo
Amaterasu
Amaterasu
Silver II
videoty97
Amaterasu
Silver II
Level 146
God Stats
9W - 6L
1,715 SR
Queue Stats
151W - 139L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 4
6,669
556
5,074
8,014
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
KoroneCH2
Chronos
11
3 / 1 / 3
6,744
562
4,692
4,469
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
RealRedR
Bastet
12
4 / 0 / 5
6,989
582
5,108
7,147
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Sennna
Bellona
12
1 / 2 / 1
7,079
590
8,473
8,653
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
12
2 / 0 / 6
6,923
577
4,916
4,402
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KukulkanGilgameshNeithCliodhna

VS

Bans
SolTiamatGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BakuraRyou
Tsukuyomi
10
0 / 4 / 2
5,794
483
4,674
8,481
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Dakkn
Izanami
9
0 / 3 / 0
5,393
449
2,283
5,958
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,411
451
3,424
10,382
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
KikuchiSugawara
Discordia
11
1 / 2 / 0
6,453
538
5,185
4,537
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
videoty97
Amaterasu
13
2 / 1 / 0
7,262
605
5,446
11,065
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
4
5
L
Tsukuyomi
BakuraRyou
Tsukuyomi
0
4
2
0.25
L
Izanami
Dakkn
Izanami
0
3
0
0
L
0
3
1
0.17
L
Discordia
KikuchiSugawara
Discordia
1
2
0
0.5
W
Chronos
KoroneCH2
Chronos
3
1
3
4.5
W
Bastet
RealRedR
Bastet
4
0
5
6.5
W
Bellona
Sennna
Bellona
1
2
1
0.75
W
Nu Wa
2
0
6
5
L
Amaterasu
videoty97
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
21,012
32,685
Taken
40,423
16,811
Mitigated
18,550
13,863
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,074
814
1,070
2,769
8,014
3,886
0
2,862
5,152
0
19,741
L
Tsukuyomi
BakuraRyou
Tsukuyomi
4,674
1,268
0
2,378
8,481
2,101
0
1,621
6,677
0
30,408
L
Izanami
Dakkn
Izanami
2,283
1,479
0
1,424
5,958
1,501
177
2,304
3,462
0
32,947
L
3,424
491
0
3,143
10,382
6,406
135
3,441
6,691
11,441
0
L
Discordia
KikuchiSugawara
Discordia
5,185
280
0
408
4,537
1,133
0
963
3,510
41,983
0
W
Chronos
KoroneCH2
Chronos
4,692
2,133
0
1,503
4,469
1,257
0
2,068
2,401
37,150
0
W
Bastet
RealRedR
Bastet
5,108
1,196
0
3,900
7,147
1,935
0
845
6,302
0
38,525
W
Bellona
Sennna
Bellona
8,473
3,087
14
3,780
8,653
8,658
0
0
8,653
0
47,420
W
Nu Wa
4,916
516
0
827
4,402
1,075
404
2,834
1,568
36,391
0
L
Amaterasu
videoty97
Amaterasu
5,446
3,331
247
6,450
11,065
7,409
0
587
9,694
0
45,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
30,313
384
Minions Killed
361
0
Camps Cleared
0
1,206,907
Distance Traveled
1,163,658
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,669
556
23
2
0
256,310
1
L
Tsukuyomi
5,794
483
64
5
0
246,342
3
L
Izanami
5,393
449
81
7
0
208,191
3
L
Sobek
5,411
451
8
1
0
208,470
5
L
Discordia
6,453
538
91
8
0
236,033
3
W
Chronos
6,744
562
96
8
0
228,690
4
W
Bastet
6,989
582
64
5
0
261,460
5
W
Bellona
7,079
590
113
9
0
237,469
6
W
Nu Wa
6,923
577
88
7
0
222,978
5
L
Amaterasu
7,262
605
117
10
0
264,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role