Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DJ_ZUMO_JUICE
Susano
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Thor
Thor
vikingoerik888
Thor
Level 16
God Stats
3W - 1L
1,297 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 73
1,432 SR
1,500 Elo+

VS

Team Averages
Level 89
1,431 SR
1,395 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BiestHunter
Kukulkan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 99L
1,535 Elo+
Party 1
Bastet
Bastet
Siicariios93
Bastet
Level 100
God Stats
11W - 2L
1,292 SR
Queue Stats
144W - 156L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 4 / 3
9,771
814
7,654
12,339
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 8 / 8
8,007
667
8,517
13,177
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 4
8,500
708
3,224
10,744
2,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 7 / 7
8,733
728
6,564
9,938
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
BiestHunter
Kukulkan
13
2 / 2 / 8
8,800
733
7,934
6,903
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
16
11 / 3 / 3
10,337
861
14,407
10,123
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
16
17
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
4
3
2.38
W
Heimdallr
 
Heimdallr
3
7
7
0.93
W
Kukulkan
BiestHunter
Kukulkan
2
2
8
3
L
1
8
8
0.63
W
Bastet
11
3
3
4.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
28,905
36,260
Taken
26,964
10,222
Mitigated
9,492
4,563
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,654
754
0
3,364
12,339
3,109
0
2,163
10,010
31,466
0
W
Heimdallr
 
Heimdallr
6,564
2,231
0
854
9,938
3,480
800
2,786
7,152
0
18,606
W
Kukulkan
BiestHunter
Kukulkan
7,934
260
161
1,650
6,903
2,408
1,378
2,426
4,477
37,889
0
L
8,517
1,048
0
327
13,177
4,178
0
2,651
10,410
0
20,026
W
Bastet
14,407
2,098
0
3,325
10,123
3,604
200
3,056
6,960
0
34,981
L
3,224
604
439
433
10,744
2,935
0
2,866
7,691
0
9,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
27,870
88
Minions Killed
119
4
Camps Cleared
6
667,711
Distance Traveled
658,394
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,771
814
58
5
2
251,440
3
W
Heimdallr
8,733
728
27
2
2
185,731
0
W
Kukulkan
8,800
733
62
5
0
218,159
2
L
Susano
8,007
667
21
2
0
219,884
1
W
Bastet
10,337
861
30
3
4
254,504
2
L
Thor
8,500
708
9
1
2
196,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role