Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ChickenTickler
Geb
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
353W - 410L
1,348 Elo+
Solo
Nike
Nike
SmallFace
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 1
Izanami
Izanami
SmallJoints
Izanami
Level 28
God Stats
11W - 5L
1,500 SR
Queue Stats
62W - 52L
1,783 Elo+
Party 1
Mercury
Mercury
XxSemonxX
Mercury
Level 73
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 122L
1,783 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,583 Elo+

VS

Team Averages
Level 87
1,564 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dasfter
King Arthur
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 24L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Jistu
Hun Batz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 61L
1,485 Elo+
Party 2
Ares
Ares
PatriceHathaway
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
Skinlessjester
Danzaburou
Level 72
God Stats
10W - 8L
1,822 SR
Queue Stats
202W - 233L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 2 / 0
6,670
606
4,008
5,220
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,780
435
2,074
8,428
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
10
0 / 3 / 3
5,853
532
4,250
7,215
7,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SmallJoints
Izanami
8
0 / 3 / 0
4,966
451
3,125
7,012
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
XxSemonxX
Mercury
9
0 / 2 / 1
5,064
460
1,964
6,575
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 0 / 4
6,455
587
3,596
4,201
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dasfter
King Arthur
11
4 / 2 / 1
6,698
609
4,673
8,314
3,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Jistu
Hun Batz
13
3 / 1 / 4
7,044
640
4,706
5,745
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 4
5,622
511
4,024
7,129
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Skinlessjester
Danzaburou
10
5 / 0 / 1
6,549
595
6,911
5,647
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
0
1.5
W
Chang'e
 
Chang'e
0
0
4
2
L
0
2
0
0
W
King Arthur
Dasfter
King Arthur
4
2
1
2.25
W
Hun Batz
Jistu
Hun Batz
3
1
4
5
W
0
0
4
2
W
Danzaburou
Skinlessjester
Danzaburou
5
0
1
5.5
L
Nike
0
3
3
0.5
L
Izanami
SmallJoints
Izanami
0
3
0
0
L
Mercury
XxSemonxX
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
23,910
34,450
Taken
31,036
15,217
Mitigated
12,677
9,402
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,008
130
0
510
5,220
1,263
0
2,030
3,190
42,043
0
W
Chang'e
 
Chang'e
3,596
383
535
2,138
4,201
1,062
0
1,229
2,972
37,510
3,686
L
2,074
218
0
2,553
8,428
3,409
0
2,711
5,717
9,036
0
W
King Arthur
Dasfter
King Arthur
4,673
1,117
0
3,123
8,314
3,457
0
1,096
7,218
0
35,378
W
Hun Batz
Jistu
Hun Batz
4,706
1,357
0
2,853
5,745
1,660
0
1,772
3,973
0
48,984
W
4,024
182
158
2,022
7,129
4,610
0
950
6,179
16,384
0
W
Danzaburou
Skinlessjester
Danzaburou
6,911
2,060
0
3,803
5,647
1,888
185
1,035
4,612
0
37,030
L
Nike
4,250
1,115
0
1,315
7,215
7,411
0
70
7,145
0
33,230
L
Izanami
SmallJoints
Izanami
3,125
2,343
0
2,344
7,012
1,526
0
1,424
5,588
0
33,742
L
Mercury
XxSemonxX
Mercury
1,964
298
0
2,680
6,575
1,608
0
1,291
5,284
0
22,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
32,368
297
Minions Killed
354
0
Camps Cleared
0
1,028,755
Distance Traveled
1,140,584
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,670
606
81
7
0
206,275
2
W
Chang'e
6,455
587
93
8
0
232,516
5
L
Geb
4,780
435
15
1
0
207,389
3
W
King Arthur
6,698
609
78
7
0
209,802
1
W
Hun Batz
7,044
640
99
9
0
245,126
3
W
Ares
5,622
511
20
2
0
241,025
3
W
Danzaburou
6,549
595
64
6
0
212,115
1
L
Nike
5,853
532
73
7
0
186,294
0
L
Izanami
4,966
451
76
7
0
197,329
2
L
Mercury
5,064
460
52
5
0
231,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role