Player Matchup

Set
Set
 
Set
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Blackmoes
Kali
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 313L
1,530 Elo+
Solo
Charybdis
Charybdis
Gedestra
Charybdis
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,747 Elo+
Solo
Eset
Eset
ShotzDeMo
Eset
Level 122
God Stats
2W - 0L
1,734 SR
Queue Stats
68W - 64L
1,609 Elo+
Solo
Loki
Loki
Topkoality
Loki
Level 64
God Stats
3W - 2L
1,301 SR
Queue Stats
10W - 12L
1,222 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,522 Elo+

VS

Team Averages
Level 126
1,559 SR
1,710 Elo+
Nu Wa
Nu Wa
Escanes
Nu Wa
Level 153
God Stats
35W - 10L
1,579 SR
Queue Stats
48W - 23L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
FlappyWhale
Ne Zha
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 193L
1,835 Elo+
Party 1
Da Ji
Da Ji
TacoBellMNGR
Da Ji
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Ymir
Ymir
TheLilcaptain
Ymir
Level 40
God Stats
6W - 5L
1,715 SR
Queue Stats
223W - 128L
1,836 Elo+
Party 1
Nike
Nike
lokiindisguise
Nike
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 1 / 0
3,313
663
1,218
2,498
492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
6
1 / 0 / 1
3,495
699
578
1,333
335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Gedestra
Charybdis
6
0 / 1 / 1
3,417
683
571
2,442
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
5
0 / 2 / 1
3,236
647
597
1,901
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 1 / 1
3,733
747
1,409
3,184
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Escanes
Nu Wa
6
1 / 0 / 0
3,516
703
348
873
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
6
1 / 1 / 1
3,575
715
1,803
3,259
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,400
480
0
0
0
6
1 / 2 / 0
3,449
690
1,475
3,350
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
2 / 0 / 3
3,746
749
1,845
1,756
576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
5
5
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
0
1
W
Kali
1
0
1
1.5
L
Nu Wa
Escanes
Nu Wa
1
0
0
1
L
Ne Zha
1
1
1
1.5
W
Charybdis
Gedestra
Charybdis
0
1
1
0.5
W
Eset
0
2
1
0.25
L
0
0
0
0
L
1
2
0
0.5
W
1
1
1
1.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,373
Damage
5,471
11,358
Taken
9,238
2,361
Mitigated
3,877
3,677
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,218
611
0
350
2,498
492
0
0
2,444
0
12,187
W
Kali
578
332
0
108
1,333
335
0
46
1,287
0
11,617
L
Nu Wa
Escanes
Nu Wa
348
204
0
250
873
160
0
126
747
12,959
0
L
Ne Zha
1,803
535
0
1,361
3,259
639
0
0
3,259
0
14,007
W
Charybdis
Gedestra
Charybdis
571
318
0
1,247
2,442
289
0
0
2,416
0
13,742
W
Eset
597
43
0
287
1,901
381
0
308
1,491
14,993
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,475
665
0
1,119
3,350
2,502
0
305
3,045
10,902
0
W
1,409
306
0
1,685
3,184
864
0
1,429
1,726
0
14,004
L
1,845
639
114
940
1,756
576
0
166
1,590
0
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,194
Gold Earned
16,686
145
Minions Killed
103
0
Camps Cleared
0
506,085
Distance Traveled
401,149
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,313
663
25
5
0
109,099
0
W
Kali
3,495
699
32
6
0
120,307
0
L
Nu Wa
3,516
703
36
7
0
90,978
2
L
Ne Zha
3,575
715
26
5
0
108,002
2
W
Charybdis
3,417
683
31
6
0
85,749
1
W
Eset
3,236
647
25
5
0
97,426
1
L
Da Ji
2,400
480
0
0
0
0
0
L
Ymir
3,449
690
25
5
0
90,269
1
W
Loki
3,733
747
32
6
0
93,504
1
L
Nike
3,746
749
16
3
0
111,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role